Competitive Guide to Tapping - Make Mainstream to Eliminate
Comments
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The rockett said:beyonderbub said:I’m about 250 points behind in final sub of new release event ending tonight. How early should I start final grind/tapping 4* node to take the lead?0
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What if slices disappeared completely. An event is available to play for what is currently all the slices. The event tracks you like a marathon race. It notes your personal start and finish time and awards you placement based on that. So if a player wanted to blitz 6 clears on the nodes that would be the "optimal" way. But you could do that with one hour left if you were fast enough. It would all come down to speed instead of timing when you hit nodes to maximise point refreshes.0
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Sm0keyJ0e said:I would like to take this opportunity to thank everyone in my 1.9 bracket for not tapping on a new release.
Seriously, not one tapper. Just good ol' fashion sprinting to the finish line. Some are completing clears, some aren't. But it's so nice to sneak that last clear in and see yourself in first and not some zombie 400 points ahead of you with blood clots.
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maguirenumber6 said:Someone please enlighten me: how do you "start early"?
- At the beginning of the event, play every node repeatedly until it drops in value (usually 4 times, but 2 for survival nodes and once for team-up nodes).
- For 2 day sub-events, wait 24 hours for the nodes to refresh fully and play them again once.
- Wait until just before the end of the sub-event, play the nodes repeatedly until they hit zero points or close to zero.
In this context, "starting early" is in relation to (3): since some nodes never drop to zero points when played repeatedly, it is possible to outscore the above strategy by playing it many times for negligible points rather than a few times for maximal points.
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Just finished 11th in HaT. Players in 1st and 2nd were about 980 pts ahead of me. They we're 700 pts ahead of the guy who finished 4th.
Top toons at 469 for 1st, top for 4th = 550s x10
They finished behind the 4th place person every sub during 4x. So my guess is needing around 1k pts to make up that difference and finish with a 700 pt lead. So 1k/3 = 333/3 = 111 extra taps per sub.0 -
Couple of things:
1) I had it as a throw away sentence at the end of my initial post, but I am concerned about the effects of no animations. This plays even further into the hands of tappers. If I can now finish a node in 30 sec, that used to take 1 min, the idea of tapping and gaining on my competition is doubly attractive.
2) PVE Pinball is a GREAT idea for a game mode, but one thing would have to change - the randomness of the boards. I would not want to have a bad day with a lot of hard to find single matches, while others had boards with 2 match-5s ready to go (aka: AI Jean Grey boards). This would equal out with increased sample size of 30+ matches that needed to be won, but it still may not be "fair" as competitive PVE.0 -
It’s funny to see that some talking against tapping, tap away right now in my current slice.
Make up your mind, against or for it1 -
GibbletsGrabber said:It’s funny to see that some talking against tapping, tap away right now in my current slice.
Make up your mind, against or for it
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You might be right.
Last time I checked main and it was more but sub hasn’t shifted
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Most of the people that against Tapping are now tapping on purpose to draw attention to this.1
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The rockett said:Most of the people that against Tapping are now tapping on purpose to draw attention to this.
Imagine right now that you hate people that run red lights. So you decide to run red lights to bring attention to the matter. Or you really dislike internet shorthand. (Lol omg etc etc...) So you decide to use it non stop to bring attention to how much you do not like it.
You do not need to engage in behavior that you think is exploiting or self destructive to bring attention to it.2 -
Please don’t make a comparison of sexual harassment to a match 3 game. It’s not valid or appropriate in any way.1
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LifeofAgony said:Please don’t make a comparison of sexual harassment to a match 3 game. It’s not valid or appropriate in any way.
It is beyond bizzare to engage in behavior you do not approve of to bring attention to it.0 -
Geez, can you guys not tell the difference between someone who doesn't care about an event and someone who is tapping?? Two very different things....1
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It’s still not comparable to any real world scenario. In the actual context of this (you know, in MPQ as it’s the the thing we’re talking about) it’s not an illogical argument based on d3/Demi past actions that more people need to do this to draw attention to it. The premise for the OML nerf was “over-usage”. It’s a pretty straight-line to draw to say that if you’re not happy with tapping, the more people that do it, the more it will put the pressure on those in power to evaluate as they alleged they were doing months ago as @Brigby has alleged.0
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LifeofAgony said:It’s still not comparable to any real world scenario. In the actual context of this (you know, in MPQ as it’s the the thing we’re talking about) it’s not an illogical argument based on d3/Demi past actions that more people need to do this to draw attention to it. The premise for the OML nerf was “over-usage”. It’s a pretty straight-line to draw to say that if you’re not happy with tapping, the more people that do it, the more it will put the pressure on those in power to evaluate as they alleged they were doing months ago as @Brigby has alleged.
Engaging in behaviour you feel is self destructive to make a point is strange.1 -
@LifeofAgony is correct. The point of an all out tap off is to try and show how broken it is. That's the whole point. Example, the top score we thought was perfect for the last PVE H.O.T was 98500 without tapping. I saw a few over 99,000. Insane.0
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The rockett said: i@LifeofAgony is correct. The point of an all out tap off is to try and show how broken it is. That's the whole point. Example, the top score we thought was perfect for the last PVE H.O.T was 98500 without tapping. I saw a few over 99,000. Insane.0
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Tapping is an issue at the top of the brackets. Glad it doesn’t impact you and you’re able to compete at a level that works for you.
There are a lot of hyper-competive pve players out there who now have to decide that if they want to compete for top placements by tapping.
I would classify myself as a top pve player, haven’t placed outside of t5 on normal events or t10 on new releases in at least a year (cl8 and cl9 only since cl9 came out). Since the introduction of the set-scaling, I have watched my placements continue to slip lower. I am rarely, if ever, lower than 3rd done on clears, and usually by a matter of seconds. I grind as close to optimal as possible.
For the HaT event, I finished a few points shy of 98500 and just outside of t2. The top 2 finishers (who get an extra 4* cover which is invaluable these days because of the incoming shield training where you will need a 209 nico) both tapped to above 99k. And that trickles all the way down as it pushes people from 10th to 12th (bye bye LT) or 20th to 22nd (another cover lost).
Tapping is a problem that needs be fixed.
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Man, it already takes way too much time to clear every node 7 times if you're going for placement. Who the hell has time for this nonsense?0
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