Lightning Rounds - Villains - delayed
Comments
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mb they should add in "Latest news" time (when it's start) ?0
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You know LRs do not hit the server queue until enough people grump on the forums. It was introduced in the R49 update.0
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To be fair we've had enough variation in starting times now (some intentional/some not) that I have no expectations when it comes to lightning round timing. And there is plenty of other stuff to do right now so I'll wait patiently.0
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Warrior needs ISO.... badly.
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Fair Point. However, Eventually We Should Have A Better Way To Determine Event Start Times Then Constantly Checking The Game Screen.0
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stephen43084 wrote:Fair Point. However, Eventually We Should Have A Better Way To Determine Event Start Times Then Constantly Checking The Game Screen.
Yeah, it would be nice if they could put up the 'event starts in' for everything, maybe 12 hours before the beginning for other pvps, pves, 3 hours for the first lightning round.0 -
Cmon baby! Daddy need a nice ISO reserve!0
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I need them to allow my mmr to take a slight dip before I push in Doom, the last thing I need is having the 141 teams I beat at 200 points to hit me back mid push.
Yeah there's ISO as well I guess.0 -
If they're this late, it will probably be one of those "We had problems, so we're pushing all of this week's events back a day" things again.0
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How about just the push notification I always get the 23 rounds AFTER the first one started?
"Doom's lightning round will start in 30 minutes!"0 -
It was kind of without notice on our end too.
What happened:
Lightning Rounds were setup up as per normal until final QA when they went to the test server noted that they were being billed as part of Season 1. That's bad, especially since no one had flipped the bit that would have attached them to any given season. So we've gone back and figured out how that happened and are in the process of resetting all the LRs so that you don't have to stay up for 48-72 hours to keep at Season play. I don't have an ETA at this very moment.0 -
IceIX wrote:It was kind of without notice on our end too.
What happened:
Lightning Rounds were setup up as per normal until final QA when they went to the test server noted that they were being billed as part of Season 1. That's bad, especially since no one had flipped the bit that would have attached them to any given season. So we've gone back and figured out how that happened and are in the process of resetting all the LRs so that you don't have to stay up for 48-72 hours to keep at Season play. I don't have an ETA at this very moment.
Good reason to hold them back.0 -
Thanks for communicating the issue. That's definitely a very good reason to hold them back.0
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+1.
Although A 24 Hour Lightning Round Marathon....If It Wasn't For Health Packs And Mmr.....0 -
Capitalizing Every Damn Word Is So Seriously Annoying0
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Sorry. I Agree. Don't Know Why Swype Does It On Here.0
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stephen43084 wrote:+1.
Although A 24 Hour Lightning Round Marathon....If It Wasn't For Health Packs And Mmr.....
Never mind in game health packs... Might need a real life health pack to cope with 24 straight hours of lightning rounds.0 -
The Ladder wrote:stephen43084 wrote:+1.
Although A 24 Hour Lightning Round Marathon....If It Wasn't For Health Packs And Mmr.....
Never mind in game health packs... Might need a real life health pack to cope with 24 straight hours of lightning rounds.0 -
stephen43084 wrote:Sorry. I Agree. Don't Know Why Swype Does It On Here.
For the first few of you posts I was trying to see what secret messages you were encoding with your leading letters. Couldn't figure out what "SIADKWSDIOH" meant.0
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