Vhailorx said: I disagree with your premise on vaulting. 4* and 5* transitioners didnt catch up on the top tiers because of vaulting. Sure, they may have gotten the current 12 champed, but they had to sell some vintage 4* covers to do it. The top tier players used all the vintage 4* covers they got from finishing top 10 regularly, PLUS they got all the super powerful current 12 4*s up to 350+. It's entirely reasonable to argue that everyone lost ground on the top tier players as a result of vaulting.If your underlying hypothesis is incorrect, I dont see much chance that your conclusion is off the mark as well.
broll said: Vhailorx said: The top tier players used all the vintage 4* covers they got from finishing top 10 regularly, PLUS they got all the super powerful current 12 4*s up to 350+. I completely disagree with your post. I was pretty early in my 4* transition when vaulting came out and I feel it skyrocketed me to the point where I’m already knocking on the 5* door. I didn’t have to sell anything, no clue where that notion comes from. It gave me months of time where I got 0 4* cover / CP cover waste. Yes my vintage rates slowed but through other means (BH, 3* champ rewards, H4H, event rewards, etc) they continued to move forward at a much more predictable rate that was easily manageable. The theory is interesting. I personally don’t give the devs that much credit that vaulting was always temporary.
Vhailorx said: The top tier players used all the vintage 4* covers they got from finishing top 10 regularly, PLUS they got all the super powerful current 12 4*s up to 350+.
xKOBALTx said: broll said: Vhailorx said: The top tier players used all the vintage 4* covers they got from finishing top 10 regularly, PLUS they got all the super powerful current 12 4*s up to 350+. I completely disagree with your post. I was pretty early in my 4* transition when vaulting came out and I feel it skyrocketed me to the point where I’m already knocking on the 5* door. I didn’t have to sell anything, no clue where that notion comes from. It gave me months of time where I got 0 4* cover / CP cover waste. Yes my vintage rates slowed but through other means (BH, 3* champ rewards, H4H, event rewards, etc) they continued to move forward at a much more predictable rate that was easily manageable. The theory is interesting. I personally don’t give the devs that much credit that vaulting was always temporary. In your complete disagreement, I think you're overlooking the most important piece to the counterargument. So, you made good progress on champing the latest 4*'s? Awesome. Vhail admitted as much. But tell me, if you compare your top half dozen 4*'s to a roster similar to mine which matches well to his argument (350+), did you really "close the gap" as the OP's premise states? Really?
broll said: xKOBALTx said: broll said: Vhailorx said: The top tier players used all the vintage 4* covers they got from finishing top 10 regularly, PLUS they got all the super powerful current 12 4*s up to 350+. I completely disagree with your post. I was pretty early in my 4* transition when vaulting came out and I feel it skyrocketed me to the point where I’m already knocking on the 5* door. I didn’t have to sell anything, no clue where that notion comes from. It gave me months of time where I got 0 4* cover / CP cover waste. Yes my vintage rates slowed but through other means (BH, 3* champ rewards, H4H, event rewards, etc) they continued to move forward at a much more predictable rate that was easily manageable. The theory is interesting. I personally don’t give the devs that much credit that vaulting was always temporary. In your complete disagreement, I think you're overlooking the most important piece to the counterargument. So, you made good progress on champing the latest 4*'s? Awesome. Vhail admitted as much. But tell me, if you compare your top half dozen 4*'s to a roster similar to mine which matches well to his argument (350+), did you really "close the gap" as the OP's premise states? Really? The OPs idea of tiers was based on rarity and not levels. It allowed me to champ or 13 cover my way through the 4* tier faster to move into 5* tier sooner which closes the gap based on my understanding of the OPs definitions.
broll said:The OPs idea of tiers was based on rarity and not levels. It allowed me to champ or 13 cover my way through the 4* tier faster to move into 5* tier sooner which closes the gap based on my understanding of the OPs definitions.
Vhailorx said: Do you really think you made progress by adding some 270 champs?
Do you really think you made progress by adding some 270 champs?
Dotproduct said: Vhailorx said: Do you really think you made progress by adding some 270 champs? Yes. Not against you, it was never going to happen. But against peers since I am now semi competitive T100 in PvP vs previously T300-400 because I lucked out on some seeders.
CT1888 said: "But just as I covered them faster so did the tier above me, and at a faster rate than I could because they could earn resources at a faster rate than I could. So where I have 300-320 latest, they have 350-370 latest."The thing is, prior to vaulting the whales already had older characters at 350-370, whereas as a 4* player, mine were in the 270-290 range and I was struggling to cover the new characters. Yes, they got the new characters to 370 in double quick time, but I got them into the 300-320 range, surpassing my older characters and making me more competative.However, where vaulting really paid off for me was that by halving the 3* pool I swept a big chunk of them into that sweet champion reward range, which fueled my transition to 5* land, lifting me up a tier (in this regard, the end of vaulted 3*s worked for me, as now I have the second wave coming through those rewards).For better or for worse, vaulting launched a number of players up a tier - As for win based being designed to reduce the gaps between the second and middle tier, then the whole thing was badly implemented, as instead a number of 5* and 4* players are spreading out through the clearance levels and road blocking lower tier players from the best rewards available to them (and probably discouraging them somewhat), so they miss out on the 3* covers that they need to progress and making the gap between middle and lower tiers even bigger. I'll forego the 4* cover and instead get me my 3* covers (which as I say above really helped fuel my 5* transition) and those 15 CP. Selfish? Probably.