Please reduce boss health

24

Comments

  • TheDragonHermit
    TheDragonHermit Posts: 465 Mover and Shaker
    Skiglass6 said:
    Ohboy said:
    I'll just put this out there that a handful of my coalition only started playing the event on the last day or two.

    Cutting the event short punishes these people who don't obsess over playing every charge on weekends.

    Like I said when the last time this discussion came up, it doesn't matter that charge frequency doesn't change the total number of available games. Because eventually the next target will be boss hp or event end time. And here we are. 
    Well then if this isn’t enough for you, take out the basic booster and drop the progression another 100 ribbons. And if this is not enough for Ohboy’s coalition members to make progression, yank all of the rune tiers out until they can. Your argument that your coalition members should make progression losses its merit when you admit that they didn’t play during the whole event. 
    No, not the rune tiers. Runes are hard enough to get for those of us hoarding dupes. Drop an unobtanium tier, especially with so many complaining the elite decks are so bad.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Im not sure everyone deserves a participation trophy if they don't actually participate.
  • Grognak
    Grognak Posts: 6 Just Dropped In
    Agreed... This event has become ridiculously tedious.  
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    edited October 2017
    shteev said:
    Im not sure everyone deserves a participation trophy if they don't actually participate.
    Participation trophy is literally progression rewards. They don't deserve placement trophies is what you mean, because they didn't aim to place.

    Amazingly enough, that's exactly what happens. Almost as if by design. 
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards

    Oh come now Ohboy... you can't possibly believe that 95% of the community should suffer because a handful of casual players couldn't be arsed to play but felt they still deserved progression rewards?

    My brother just started last week and can only beat level node 1.  It is totally unfair that the event doesn't stretch on for the next decade so that he can collect his progression reward.  Instead us toxic elites keep getting richer while he is left with a basic booster. Travesty.

  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    edited October 2017
    I don't believe 95% should suffer for the 5%.

    Absolutely, we're on the same page. Now sit back and realise you're the 5%.

    Now, if you want to claim that 95% of the population plays every charge, we can have another discussion. 
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    edited October 2017

    Well thank god you are hear to stand up for the invisible straw men.  The hypothetical and illusionary are grateful to have you as their champion, good sir!

    I am really surprised you are standing by that comment though.  Fine, 95% don't clear every node or even log in every day.  Should we structure the event to ensure that they get progression?  Where is the line?  Do we just make the events infinite?

  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    It's almost as if you prefer to be blind to the obvious. 

    Let's set up a test population. We'll just consider the platinum players. This should nicely bias results towards your corner, so I assume there's no violent objections.

    At last count(2 weeks ago?), we had 2 brackets of 3k Players sign up to play. So let's just say we have a population of 6k players.

    95% of these players would be 5700 players. You seriously think we have 5700 platinum players playing every node in pve(presumably they can clear then all with the occasional loss since they're platinum). What would the leaderboards look like?

    Now let's assume it's the other way around only 5% of that population attempt every charge. That's 300 players, or 15 coalitions strong.

    So...tell me Master of truths and destroyer of the hypotheticals... Which one does the scoreboard reflect more closely? 
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards

    Seems like you are hung up on the 95% comment which I already clarified. 

    Instead, why don't you substantiate your stance that all players deserve progression regardless of effort or skill.  It is a totally asinine thought process with no solution other than infinite events.

    The fact is that the event was structured to be a competitive coalition event.  Sure many players don't bother going past progression because the rewards are garbage, but the developers intended it to be a competition.  The very idea that you are defending making the event miserable for those actually competing so that "the masses" can collect progression verges on insanity.

  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    The fact is that you guys make yourselves miserable.

    You're all so caught up in trying to be top that you've cornered each other in a giant abilene paradox. 

    Clearly there has to be a line. But it's definitely not to be drawn to where it would benefit the top handful of players would feel comfortable at the expense of the the masses. Especially if the misery is voluntary. I would say the current line is already well drawn. We have our hard limit(4 days) which is good for you. We have frequent refreshes and a solid 6 game bank for the casuals who want to pop in irregularly. Events last around 3+ days on average, allowing weaker players the opportunity to hit progression if they want to if they have about a 50% win rate. 

    Either stop claiming you guys put in more effort or stop complaining that you need to put in more effort than the rest. You can't do both. 




  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards

    Or you could recognize that the event is intended to be competitive and if most competitive players find the event too long, too time consuming and too redundant it is justifiable for them to complain and request a change.  

    If your argument is that their should be more content for newer and casual players, then I agree.  But making the end-game content miserable for end game players is a bad way to placate the newbies.

     

  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    You guys make yourselves miserable.

    Coalitions beneath your notice compete too you know. You're not the chosen ones. They just happen to recognize that they aren't cut out to be top coalition material. In lieu of playing a less miserable style, they get less rewards. 

    Perhaps if you feel being at the top is miserable, you should find a coalition that's actually your level.  


  • span_argoman
    span_argoman Posts: 751 Critical Contributor
    Why not just cap the maximum length of RotGP at 3 days (72 hours) instead of 4 days (96 hours)? The event typically lasts 2+ days at least. That makes the variance in the event duration shorter.

    Alternatively, the top coalitions could try to recruit more people into playing MtGPQ and getting them to join coalitions for coalition events ;) . That way the boss' health will drop more quickly yeah.
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    Ohboy said:
    You guys make yourselves miserable.

    Coalitions beneath your notice compete too you know. You're not the chosen ones. They just happen to recognize that they aren't cut out to be top coalition material. In lieu of playing a less miserable style, they get less rewards. 

    Perhaps if you feel being at the top is miserable, you should find a coalition that's actually your level.  


    Alright, you win!  They should structure competitive late game content so that it is not fun for late game players!

    God, why do I even bother with a troll of your caliber.

  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    babar3355 said:
    Ohboy said:
    You guys make yourselves miserable.

    Coalitions beneath your notice compete too you know. You're not the chosen ones. They just happen to recognize that they aren't cut out to be top coalition material. In lieu of playing a less miserable style, they get less rewards. 

    Perhaps if you feel being at the top is miserable, you should find a coalition that's actually your level.  


    Alright, you win!  They should structure competitive late game content so that it is not fun for late game players!

    God, why do I even bother with a troll of your caliber.

    Must we resort to name calling? 
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    babar3355 said:
    Ohboy said:
    You guys make yourselves miserable.

    Coalitions beneath your notice compete too you know. You're not the chosen ones. They just happen to recognize that they aren't cut out to be top coalition material. In lieu of playing a less miserable style, they get less rewards. 

    Perhaps if you feel being at the top is miserable, you should find a coalition that's actually your level.  


    Alright, you win!  They should structure competitive late game content so that it is not fun for late game players!

    God, why do I even bother with a troll of your caliber.


    I'm not miserable and I dare say I'm as late game as you are. 
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    Ohboy said:

    So...tell me Master of truths and destroyer of the hypotheticals... Which one does the scoreboard reflect more closely? 

    Well that started about 6 posts earlier.  =)

    And I don't know where else to go when the argument is that the event is perfectly structured and the way to enjoy it more is not to engage in it in the way it was intended by the developers.

  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    babar3355 said:
    Ohboy said:

    So...tell me Master of truths and destroyer of the hypotheticals... Which one does the scoreboard reflect more closely? 

    Well that started about 6 posts earlier.  =)

    And I don't know where else to go when the argument is that the event is perfectly structured and the way to enjoy it more is not to engage in it in the way it was intended by the developers.


    I don't want to to point out the master of truths needs to actually be truthful, but that was a reference to a post just 2 posts before it, not 6.

    And dear destroyer of hypotheticals...did you just hypothesize the developer's intentions?

    Competition will always be there. It's a ranked event. Whether you want to play at your level or struggle to play what is clearly above your comfort zone is up to you. The developers didn't mean for you to torture yourself. You did it to yourself with your inane rules and impossible standards to maintain. All of which are created by you and your pals, and just as easily discarded at any time. 




  • Corn_Noodles
    Corn_Noodles Posts: 477 Mover and Shaker
    Ohboy said:
    You guys make yourselves miserable.

    Coalitions beneath your notice compete too you know. You're not the chosen ones. They just happen to recognize that they aren't cut out to be top coalition material. In lieu of playing a less miserable style, they get less rewards. 

    Perhaps if you feel being at the top is miserable, you should find a coalition that's actually your level.  

    At times, it is miserable trying to compete at the top level. But it's what I signed up for, and I'm not going to complain about it. It can be difficult to remember that the top 5% are not like the other 95%. As much as I want things better for the top 5%, it would be better for the overall health of the game to address issues affecting the 95%.
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    Ohboy said:
    babar3355 said:
    Ohboy said:

    So...tell me Master of truths and destroyer of the hypotheticals... Which one does the scoreboard reflect more closely? 

    Well that started about 6 posts earlier.  =)

    And I don't know where else to go when the argument is that the event is perfectly structured and the way to enjoy it more is not to engage in it in the way it was intended by the developers.


    I don't want to to point out the master of truths needs to actually be truthful, but that was a reference to a post just 2 posts before it, not 6.

    And dear destroyer of hypotheticals...did you just hypothesize the developer's intentions?

    Competition will always be there. It's a ranked event. Whether you want to play at your level or struggle to play what is clearly above your comfort zone is up to you. The developers didn't mean for you to torture yourself. You did it to yourself with your inane rules and impossible standards to maintain. All of which are created by you and your pals, and just as easily discarded at any time. 




    I didn't say 6 Ohboy posts ago... your trolling knows no bounds.

    And I already said you are correct... the developers correctly created content that was not intended to be played at the highest level.  We are all supposed to approach the competition slowly and at a leisurely pace.  Sorry we basterdized the game by trying to win..   And, I get it.. people can't honestly request changes to the event when there is a perfectly reasonable option of just quitting. We should just quit life if we don't like our current political system.  Seems better than voting or trying to effect change.

    Let me also point out that I am not the one who was actually complaining about this.  Rather, I was questioning the sanity of your post that the "line" where the event ends feels about right because your coalition mates got progression after starting the event on Sunday.  But instead of admitting that the game should be coded so that is fun for all calibers of players you stand on your soapbox defending your illusionary masses.