pheregas said: @Brigby The community has come together and discovered that the 17 strike tile matches is independent of SCL level. Each one requires that many. So the conclusion that "this is harder because SCL8 should be harder" is incorrect. It seems like the devs fed you a line to get us to be quiet and go on our merry way.This original topic is UNSOLVED. Why did the devs purposely increase the required number of strike tile matches to defeat Kaecilius compared to previous runs?
Beer40 said: pheregas said: @Brigby The community has come together and discovered that the 17 strike tile matches is independent of SCL level. Each one requires that many. So the conclusion that "this is harder because SCL8 should be harder" is incorrect. It seems like the devs fed you a line to get us to be quiet and go on our merry way.This original topic is UNSOLVED. Why did the devs purposely increase the required number of strike tile matches to defeat Kaecilius compared to previous runs? Let me start off with this: Any changes from a previous run of an event should be clearly communicated beforehand. Anything less than that is just plain wrong.
Jaedenkaal said: Being invisible can help (some of) your team last the fight. Invisible Woman is excellent in this regard. But yes, it's silly to mark this as [solved] when the only explanation given does not address the actual issue.
Jwhitmire36 said: Has it always been that if you destroy 2 strike tiles in one match you only get 1 strike tile's worth of damage?
Brigby said: Hi Everyone. I've been told that this is the first event that Strange Sights is running with S.H.I.E.L.D. Clearance Levels. Instead of difficulty levels being relative to the level of your roster, they are now also relative to which SCL you chose. This explains why some of you might be experiencing a more difficult encounter against Kaecilius