Brigby said: Hi Everyone. I've been told that this is the first event that Strange Sights is running with S.H.I.E.L.D. Clearance Levels. Instead of difficulty levels being relative to the level of your roster, they are now also relative to which SCL you chose. This explains why some of you might be experiencing a more difficult encounter against Kaecilius
mpqr7 said: Brigby said: Hi Everyone. I've been told that this is the first event that Strange Sights is running with S.H.I.E.L.D. Clearance Levels. Instead of difficulty levels being relative to the level of your roster, they are now also relative to which SCL you chose. This explains why some of you might be experiencing a more difficult encounter against Kaecilius And yet it seems Kaecilius is even MORE difficult than it was in the past against players with championed 5*s. So far, this is the only case of scl 8 making things WORSE for high-level players.
Wonko33 said: wow as soon as this puzzle game gets a little puzzelly people start to complain- most people are not complaining that they could not do it, they complain it was hard, and we have examples of 3-4* transitioners beating it. Please don't complain so much that they remove one of the only "puzzelly " nodes from this puzzle game
So, it's not a bug, it's kind of intended, and "solved" in the thread title means that no change will or can be made.
Have I got that right?