ZeroKarma said: I would suggest to everyone here that this system looks like it could be easily adapted to the existing 5* situation. If that sort of change were to be made without warning, there would be pitchforks, torches and angry townsfolk.
Brigby said: broll said: Brigby So tell me if I understand the new odds right.5* = 15% (unchanged)4* overall = 85% (unchanged)4* Latest 12 = 85% * 75% (or 3x 25%) = 64%4* Vintage = 85% * 25% = 21%So odds are now:5* = 15%Vintage 4* = 21%Latest 4* = 64% @broll Ahh number-crunching. Apologies, but I'm afraid I don't have any information pertaining to the pull rate available to communicate.
broll said: Brigby So tell me if I understand the new odds right.5* = 15% (unchanged)4* overall = 85% (unchanged)4* Latest 12 = 85% * 75% (or 3x 25%) = 64%4* Vintage = 85% * 25% = 21%So odds are now:5* = 15%Vintage 4* = 21%Latest 4* = 64%
I just champed Gamora on the weekend and max covered Sandman which with Vulture in packs put me at 10 champed, 1 maxed and Vulture in the latest 12.
Since I picked up some older Char covers recently, my current ISO plan is Nova, Miles, X-23 before heading back to do Sandman. All the while hoarding since I didn't need any covers in the 4* packs.
In theory I should be applauding this change, but like a few others I'd got use to the latest 12 as it focused the ISO demand and resulted in way less wasted covers.
Of the 53 4*, I have 31 champs, but 12 more at max covers and another 8 at 11 or 12 covers. That leaves just Howard and Vulture at less that are really crying out for covers. So I don't need cover variety as I've gone from only about a 10% wasted cover pull chance (Sandman) to much higher (need to do the math).
Edit to add - I like the idea of increased access to the older chars, but would prefer to have that as a choice, not something I have no choice with, i.e. a separate token. This feels like the Win Count thing, the idea is decent, but the implementation isn't the greatest.
smkspy said: Milk Jugz said: broll said: At one point @Fightmastermpq told me to be careful what I wish for. On this day I guess I have to say you were right sir. I regret ever complaining about vaulting as this seems worse... You can't possibly make that assumption already. It's been live for what a few hours? Give it a chance, still have better odds on the new releases, can finally make progress on older characters, and they haven't *yet* rolled back bonus heroes. Seems like a great compromise I've got 7 vaulted but unchamped characters. Before I could sell off the random elektra or venom since they wouldn't give more rewards. Now that everyone is relevant again, I pretty much need to champ all these characters before I start pulling again since multiple champ levels are a reality again.Honestly, this hurts those of us in the middle of the 4 star champing process. I planned to champ them in the future anyways.I'm glad for everyone that gets their shot at the vaulted characters, but dilution is back with a vengeance.
Milk Jugz said: broll said: At one point @Fightmastermpq told me to be careful what I wish for. On this day I guess I have to say you were right sir. I regret ever complaining about vaulting as this seems worse... You can't possibly make that assumption already. It's been live for what a few hours? Give it a chance, still have better odds on the new releases, can finally make progress on older characters, and they haven't *yet* rolled back bonus heroes. Seems like a great compromise
broll said: At one point @Fightmastermpq told me to be careful what I wish for. On this day I guess I have to say you were right sir. I regret ever complaining about vaulting as this seems worse...
Starfury said: ZeroKarma said: I would suggest to everyone here that this system looks like it could be easily adapted to the existing 5* situation. If that sort of change were to be made without warning, there would be pitchforks, torches and angry townsfolk. This is the 5* systemYou get a fixed chance of pulling a cover (5% for 5* or 3.5% for 4*) for a fixed amount of time (4 months for 5*, 8 months for 4*) and afterwards, you get a steadily decreasing chance for the rest of time.Only difference is that we can't choose which pool we're aiming for.