Vulture cover distribution
Meander
Posts: 267 Mover and Shaker
So once again, the cover distribution is stacked against a new release. My question is, assuming the PvP progression cover is blue, how bad will your vulture be? I got t20 on vb and luckily (?) drew a blue from a vb token, so I'll be staring at an 0/2/5. Thanks devs!
What's your horror story?
What's your horror story?
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My horror story (which isn't really a horror story) is I really wanted to get the black as it seemed the most useful and fun and since most of the event took place on a weekend (the only time I'm able to play optimally, thanks tinykitty time slices), but with the final day being a Monday it wasn't meant to be. After really straining and dropping down to SCL7 I placed 11th....
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After 4 days of severe sleep deprivation I managed a 6th place finish in VB (only slice that I can play starts at midnight). Sitting at 1/2/1 so count myself fortunate.
I'm also very tired and really questioning my priorities in life. Not a joke, actually. A cumulative 12+ hours madly tapping away at a touch-screen in the wee hours just to get that black cover seems a bit pathetic in retrospect.
I'll probably do the same thing next new character intro.7 -
I had to waste 4000 hp to get rng to give me a black cover as an option in the hulk vault. It just knows which one you need or want and won't give it to you.
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I gave up on being able to use new characters a long time ago. The devs do nothing to make me want to use them shortly after release. Oh, my new Vulture is 0/0/1 after finishing #22 in VB (missed t20 by 500 points =P)? Yeah, let me go ahead and use him against level 300 enemies...I'm sure the 0/0/1 will pair great with C4rol, who is my only championed boosted 4* for this week.
Shoot. My 4* R&G is 3/3/5 and I still won't use them given the scaling I have now. I stick to champs.
I mean really...who cares if the lvl 70 is boosted? I just hoard my tokens until the new character cycles into the vault, and then hope I get some more to actually make them useful.0 -
I don't even use max - covered 4 stars until I champ them. They stay at level 100 and remain unused even when boosted.4
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I have a 0/1/5 Rocket and Groot0
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top100 in VB + alliance cover... so he's at 0/0/2, completely useless.
If the boredom of Hulk's pve doesnt win, he should end up at 0/1/3... still useless.
My possible fix: https://forums.d3go.com/discussion/64193/order-of-rewarded-covers-for-newly-released-characters#latest
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Not sure why people even worry about this. With vaulting he will be champed in a few months.6
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smkspy said:I don't even use max - covered 4 stars until I champ them. They stay at level 100 and remain unused even when boosted.1
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TeamStewie said:Not sure why people even worry about this. With vaulting he will be champed in a few months.
I'll still champ him fairly quickly, but starting off at 0/1/4 means a MUCH higher chance of wasting some blue covers before I'm able to max cover him.3 -
IlDuderino said:I have a 0/1/5 Rocket and Groot
It really can't be that difficult to have an even spread of colours from initial rollouts.
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TeamStewie said:Not sure why people even worry about this. With vaulting he will be champed in a few months.
... or you can hoard CPs and LTs and wait before he gets vaulted0 -
I think that when a new character is released, the easiest cover to win should be the best cover. It often happens to me where the new character's powers are:
Color 1: Do massive amounts of damage!!!!
Color 2: Do a decent amount of damage, plus board shake!!!
Color 3: Do basically nothing!!!! Such as create a single defense tile, or steal 1 AP from your opponent!
And surprise surprise, I win a bunch of Color 3, which makes the new release basically completely useless to play, other than allowing me to get that sweet, sweet Required PVE Node pointage and CP.0 -
I've been griping to my alliance about this for a while, they seem to love to make that first cover ability for new releases notoriously hard to get.
Release Event - Only T10 get it
Post-Release Event - Progression cover is always the 2nd ability
Event before Release PVP - Only T1 gets it
Release PVP - Progression cover is always the 3rd ability
If you can't make T10 in the Release (which most people don't), or T1 in the PVP before Release (which most people don't), then your only guaranteed shot at that cover is the next season's Shield SIM. It's highly annoying, BOTH my R&G and G4mora are about to be sitting at 2/5/5.0 -
mpqr7 said:I think that when a new character is released, the easiest cover to win should be the best cover.4
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I scraped out a T20 win to get him to 0/1/1. After Hulk PVE, he'll be 0/2/2 - and the cover sitting in the Hulk vault, should I be so lucky as to get it, is a Blue.A black! My kingdom for a black!0
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I at least ended up with a black in my Hulk vault, so I'm picking up the daily deal each time, which I usually never do. But the possibility of actually getting him fully covered so quickly is too much temptation.
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broll said:mpqr7 said:I think that when a new character is released, the easiest cover to win should be the best cover.0
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IlDuderino said:broll said:mpqr7 said:I think that when a new character is released, the easiest cover to win should be the best cover.
Once the black is in there, it's a matter of buying 40 packs to empty out the vault. Don't have the HP stored up to do all of that? Buy a Stark. And that's how you spend money to get the black cover.0
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