Venom Bomb suck!!! Fix the scaling!!!
Comments
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ViralCore said:grunth13 said:Then why play the game...go back to candy crush. This game is inherently based on competition in every aspect. That is what we do...we compete. Hence I would like a even playing field just like every 4star wants an even playing field in pvp.
An even playing field? So your 541 Thanos, 536 Hawkey, 530 Black Panther leveled 5*s should have the same power level as someone else's 241 Cho Hulk, 236 Mordo, and 230 Ghost Rider?
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grunth13 said:smkspy said:grunth13 said:smkspy said:grunth13 said:smkspy said:Sorry, maybe if I were in this 5 star situation I would have more empathy. As it stands I don't have much when I look at the OP'S roster. Pay to play, accept the consequences.
That said, I do hope they make a fairer scaling system that promotes all players into taking the leap into 5 star land.
The consequences were readily apparent from day one that 5 stars vastly affected people's scaling. But people still collected them, still bought them. Yeah, they lied to us about consequences, but once we learned the consequences people continued and still continue to embrace them.
As I said before, I do hope a solution is found that benefits everyone, but in this case it is hard to find empathy when 5 star players dominate pvp and then come complain that they also can't dominate pve too.
You' re the one that believed the devs over what you and everyone else clearly could see was happening in the game. Whales gonna whale though and people followed suit to keep up. That isn't hindsight, that was in the moment, people complaining that 5 stars started blowing their scaling right out of the gate.
This should have fixed a long time ago, I'm not disagreeing with that. Sorry my lack of complete empathy when you have a top notch roster is not there. Opinions and all.
Holy tinykitty, we've gone full godwin's law over a match 3 puzzle game. Yeah, I'm out.14 -
grunth13 said:Spudgutter said:grunth13 said:Spudgutter said:grunth13 said:ViralCore said:grunth13 said:ViralCore said:541 Thanos, 536 Hawkey, 530 Black Panther? Why even play pve? Only mega whales have these levels. Save yourself some headaches, it takes much less time opening 40 packs.
If it's ISO, you can just clear casually throughout the day. Why wait for the last min for a perfect clear?
If you have been blessed by RNG to have a good 5* roster, and have decided to allocate iso to them instead of some of your 4*, maybe some versus events you will not be as competitive.
That said, who likes the event? Your post was about the tinykitty scaling for 5*, not the enjoyment level of the event. Make a poll about that and i will gladly agree with you that it is at the bottom of the list of "enjoyable" events.
My point is that depending on the roster, at any level, some events will be played differently than others. I don't know if i am right or wrong, but i am sure not going to assert it *is* right just because i said so.
So which do you want to debate, placement or enjoyment, or both? You want to be competitive, but won't utilize all the tools at your disposal to do so. You want it to be fair, but concede that you have an advantage in pvp.
You are all over the place with this. And then attack me, instead of my opinions? Classy.
And don't try to drag out that pvp argument either. A day or two after that thread died down, a 5* individual in a particular slice group had an explosion about being hit, and talked of past retaliation and how this could lead to another. I thought better than to posts those details because i had already made my argument, i didn't feel like i needed to back it up with any more proof.
Dont like my opinion, argue it with your own. I don't like yours, and i argue it with mine. Thats how it works. All i keep seeing is you attacking people that disagree with you. That doesn't lend itself to a popular discussion.0 -
smkspy said:grunth13 said:smkspy said:grunth13 said:smkspy said:grunth13 said:smkspy said:Sorry, maybe if I were in this 5 star situation I would have more empathy. As it stands I don't have much when I look at the OP'S roster. Pay to play, accept the consequences.
That said, I do hope they make a fairer scaling system that promotes all players into taking the leap into 5 star land.
The consequences were readily apparent from day one that 5 stars vastly affected people's scaling. But people still collected them, still bought them. Yeah, they lied to us about consequences, but once we learned the consequences people continued and still continue to embrace them.
As I said before, I do hope a solution is found that benefits everyone, but in this case it is hard to find empathy when 5 star players dominate pvp and then come complain that they also can't dominate pve too.
You' re the one that believed the devs over what you and everyone else clearly could see was happening in the game. Whales gonna whale though and people followed suit to keep up. That isn't hindsight, that was in the moment, people complaining that 5 stars started blowing their scaling right out of the gate.
This should have fixed a long time ago, I'm not disagreeing with that. Sorry my lack of complete empathy when you have a top notch roster is not there. Opinions and all.
Holy tinykitty, we've gone full godwin's law over a match 3 puzzle game. Yeah, I'm out.
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ursopro said:grunth13 said:ursopro said:grunth13 said:ViralCore said:grunth13 said:ViralCore said:541 Thanos, 536 Hawkey, 530 Black Panther? Why even play pve? Only mega whales have these levels. Save yourself some headaches, it takes much less time opening 40 packs.
If it's ISO, you can just clear casually throughout the day. Why wait for the last min for a perfect clear?
The only competitive skills you need is money and/or time.
You either have the money to whale your way into the big leagues which at that point I'm sure the time/rewards ratio is better for PvP, and by looking at your roster you already know, or spend the time and do PvE.
If you want to be "competitive" in PvE is all about the fastest you can do the opening clear/final clear/opening clear, rinse and repeat so, again, is all about the time you can afford be doing that over and over again in order to place and progress.
There is no strategy, brainstorming or gaming skills involved for either PvE or PvP, you do 3matches versus the AI in every single one. Teach you how to use the character? You literally have to match the gems and click to fire powers... I guess the biggest skill shot this game has is team synergy which is a moot point thanks to the boosted lists.
Also, don't' assume man, it makes you looks silly when you're wrong. Have a nice day.
http://i.imgur.com/P2pCByp.png
Take two identical rosters, let's say a 4* transitioner. About a dozen champs, a few others decently covered and leveled, the rest poorly covered/leveled. All 3*s and 2*s champed. Maybe a few 5* covers, even one or two decently covered, but nothing leveled.
Give these rosters to two players: a two-year vet and someone who's never played the game before. Have them start an event with identical scaling at the same time. Now, who do you think will finish first? The vet, because they know which characters will be most effective for the conditions of each match and how to use those characters efficiently within the match.
Say you limit them to six clears for each node (green check marks). Who will have more points? The vet, because as I already mentioned they'll finish first, but they'll know about optimal clear times and in which order to do the nodes.
Same goes for PvP. The vet will climb quicker and get more points because they know which teams will work best and the whole system of shield hopping.
Sure, at its heart the game is a match 3, but to say that it requires no thinking or strategy at all is a ridiculously oversimplified exaggeration.6 -
grunth13 said:Wow, so you would like to continue dominating with a low class roster, when I have built mine up. If we ever get cl based scaling, you will never sniff that top 3 again unless you build it up. As for playing, when my match takes me much longer just because of my scaling, that isn't fair...remember you wanted fair in pvp...well, lets make it fair in pve. It should be equivalent. You shouldn't gain an advantage because you soft cap. Your argument alone goes against you...If you have to do it fastest, you have to know team synergy, you have to know how to use the characters, you have to know in which order to use the powers. That's takes time to build. So there is a more than time and money needed to be competitive.
Who said anything about PvP fairness? You either are a 5* player or forget about placing top 5, like at all unless you snipe a fresh bracket near the end. I know that and I deal with it, I'm not here complaining about how 5* players hit me after certain points threshold in order to inflate their 2k scores.
Like I said, take it from someone that has only been playing this game for 7 months and has been placing top10 every single PvE event since I entered 3* and then 4* land, this game requires NO SKILL WHATSOEVER in order to "compete". You either spend money and/or time to progress, that's all.
PS: My 2 scaling test results in which you probably scored 1st in both since 5* scaling and softcappers is the only thing that is keeping you from being in the top every event, right? Not assuming like you, just asking.
http://i.imgur.com/urkyyi3.png
http://i.imgur.com/5DyaZ3b.png
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ursopro said:grunth13 said:Wow, so you would like to continue dominating with a low class roster, when I have built mine up. If we ever get cl based scaling, you will never sniff that top 3 again unless you build it up. As for playing, when my match takes me much longer just because of my scaling, that isn't fair...remember you wanted fair in pvp...well, lets make it fair in pve. It should be equivalent. You shouldn't gain an advantage because you soft cap. Your argument alone goes against you...If you have to do it fastest, you have to know team synergy, you have to know how to use the characters, you have to know in which order to use the powers. That's takes time to build. So there is a more than time and money needed to be competitive.
Who said anything about PvP fairness? You either are a 5* player or forget about placing top 5, like at all unless you snipe a fresh bracket near the end. I know that and I deal with it, I'm not here complaining about how 5* players hit me after certain points threshold in order to inflate their 2k scores.
Like I said, take it from someone that has only been playing this game for 7 months and has been placing top10 every single PvE event since I entered 3* and then 4* land, this game requires NO SKILL WHATSOEVER in order to "compete". You either spend money and/or time to progress, that's all.
PS: My 2 scaling test results in which you probably scored 1st in both since 5* scaling and softcappers is the only thing that is keeping you from being in the top every event, right? Not assuming like you, just asking.
http://i.imgur.com/urkyyi3.png
http://i.imgur.com/5DyaZ3b.png
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grunth13 said:ursopro said:grunth13 said:ViralCore said:grunth13 said:ViralCore said:541 Thanos, 536 Hawkey, 530 Black Panther? Why even play pve? Only mega whales have these levels. Save yourself some headaches, it takes much less time opening 40 packs.
If it's ISO, you can just clear casually throughout the day. Why wait for the last min for a perfect clear?
The only competitive skills you need is money and/or time.0 -
Let's just all agree that PVE scaling is rough on 5*s and PVP is rough on 3-4*s at high brackets.
I am a 3* player, and for PVP, I generally sign up for Lvl 6 Rewards. It fits my level nicely, as the rewards are useful (3* covers for champing, and for PVE I can top 20 for the 4* covers). I don't see a ton of 5* players in PVP because they generally play higher level for the rewards more relevant to them.
I obviously don't have the data to back up this claim, but I would guess that <1% of players play with all 5* teams. I don't think this is a widespread problem for either side (though the 5* folks may have a hard time with PVE... it's the price you pay. PVE rewards aren't great for 5* covers anyway, right?)
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grunth13 said:You are right, I did place first in both and didn't think it was fair to the rest of you, but see, I am able to see the other side, unlike you. As I said to ViralCore, ap to damage and damage to health needs to be equivalent. At this point in time, damage to health goes exponential after about level 400. Hence why 5star champs are grossly inadequate in current pve system. Also, when PVE was capped, the 3 and 4 star rosters were the ones that were crying about how it isn't fair that 5stars could go so fast and as always, development went overboard crazy when they ratcheted it up. As for your lame top 3 finishes when you are a 3 star roster, also tells me you have no clue about 5 star scaling. I have played in your position and played in mine...you have not played in mine so you know nothing about this conversation since you only know 1 side. You are not knowledgeable, through no fault in yours unless you soft cap, that you are ignorant about the other side of the game. Until you can play both sides, your argument is suspect and useless.
In either case, skill had nothing to do with it, which was my argument in the first place. Also, I still not sure why are you assuming that: a) I have a 3* roster, b) I have not tried and played under 5* scaling which: no, I do not and yes, I have.
Thanks for the conversation, after proving my point I think I'm done here.
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Mcjordan said:Let's just all agree that PVE scaling is rough on 5*s and PVP is rough on 3-4*s at high brackets.
I am a 3* player, and for PVP, I generally sign up for Lvl 6 Rewards. It fits my level nicely, as the rewards are useful (3* covers for champing, and for PVE I can top 20 for the 4* covers). I don't see a ton of 5* players in PVP because they generally play higher level for the rewards more relevant to them.
I obviously don't have the data to back up this claim, but I would guess that <1% of players play with all 5* teams. I don't think this is a widespread problem for either side (though the 5* folks may have a hard time with PVE... it's the price you pay. PVE rewards aren't great for 5* covers anyway, right?)0 -
ursopro said:grunth13 said:You are right, I did place first in both and didn't think it was fair to the rest of you, but see, I am able to see the other side, unlike you. As I said to ViralCore, ap to damage and damage to health needs to be equivalent. At this point in time, damage to health goes exponential after about level 400. Hence why 5star champs are grossly inadequate in current pve system. Also, when PVE was capped, the 3 and 4 star rosters were the ones that were crying about how it isn't fair that 5stars could go so fast and as always, development went overboard crazy when they ratcheted it up. As for your lame top 3 finishes when you are a 3 star roster, also tells me you have no clue about 5 star scaling. I have played in your position and played in mine...you have not played in mine so you know nothing about this conversation since you only know 1 side. You are not knowledgeable, through no fault in yours unless you soft cap, that you are ignorant about the other side of the game. Until you can play both sides, your argument is suspect and useless.
In either case, skill had nothing to do with it, which was my argument in the first place. Also, I still not sure why are you assuming that: a) I have a 3* roster, b) I have not tried and played under 5* scaling which: no, I do not and yes, I have.
Thanks for the conversation, after proving my point I think I'm done here.0 -
grunth13 said:So you finally proved my point that 5 star scaling is grossly elevated to the point of obsurdity. Either you deleted your 5s, or you had 1 or 2 when you were a 2 star roster... Either or you saw that it was wrong. And both of you who showed me your placements... means nothing because there are plenty that can show you the same and only play half the event and place highly.
Believe me, that's one of the reasons I'm playing this game, no need for meaningful skills in order to achieve high placement and I love it.
For the other part, man, I could show you scores and stuff but why bother at this point.
I hope you can find happiness for the Hulk event and his 127k hp.
Peace.
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PVE punishes your development (5* tier) in game, that's crazy. How can anyone use a valid argument in favor of that?
The most developed rosters have to dominate all game modes, they put more effort/money/time and they deserve to be rewarded for that.
A 4* roster should never beat a 5* roster if they both are putting the same time/effort on an event.
But this is just one of the wrong things mpq current has, developers need to improve a lot of things to make this game "fair" for everyone...0 -
Alsmir said:That event was beyond awfull for me, even without scaling issues. Not giving us "turn off animations" option is a pure insult, when you consider how much of our time is wasted watching same animations for the 100000000th time.0
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grunth13 said:ViralCore said:grunth13 said:Then why play the game...go back to candy crush. This game is inherently based on competition in every aspect. That is what we do...we compete. Hence I would like a even playing field just like every 4star wants an even playing field in pvp.
An even playing field? So your 541 Thanos, 536 Hawkey, 530 Black Panther leveled 5*s should have the same power level as someone else's 241 Cho Hulk, 236 Mordo, and 230 Ghost Rider?
Because 4*s can deal 20k damage of passive damage? Or 30k of passive aoe? I know several players who regularly get top 2 (for new char releases) and are in the same boat.0 -
I actually found this round really easy. Boosted Carol and Rhulk add Medusa and they were taken out in seconds. Focus on the symbiote, Carol getting free black and match damage, plus Medusa getting green and pink AP every ten seconds.
In another circumstance, this could have been much worse, for me. I know I was lucky. Still had a **** start day and ended up 30th.0 -
Why hasn't this been moved to events or feedback?0
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fmftint said:Why hasn't this been moved to events or feedback?
https://forums.d3go.com/discussion/65965/psa-forum-structure-our-plan-moving-forward#latest
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ursopro said:I guess the biggest skill shot this game has is team synergy which is a moot point thanks to the boosted lists.
Also, don't' assume man, it makes you looks silly when you're wrong. Have a nice day.
http://i.imgur.com/P2pCByp.png
Did you really call team building a skill shot? Are you just bringing terminology from other games here to seem more knowledgeable...? because you look really silly right now. Skill shot doesn't mean what you think it means and they don't exist in Marvel Puzzle Quest. I'm going to assume bronze in League of Legends.1
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