MtGMoxJet said: If gods werent indestructible.. why make them mythics?? Why still give them the draw backs that they have ( cannot block or attack unless a condition is met )?? Why sell them inthe elite pack for 400 unobtanium when they are completely useless?? Sacred cat now feels like it deserves to be a mythic compared to these 5 useless "gods".
MtGMoxJet said: We are talking about the gods here. So dont include all creatures. Take out indestructible in the paper version, would you honestly think that you could consider them as mythic status?
MtGMoxJet said: But in paper, they were given the mythic status due to the fact that they were indestructible. Take that away and there is no way you could give that status to a card.
Ohboy said: A) Huh? I never mentioned UC If you want to make the argument that all Mtgpq cards that don't mirror their paper counterparts are mistakes... That's a really deep rabbit hole to go to. Mtgpq isn't Mtg. C) There was nothing misleading. The facts were laid out bare on the table in that same post. They told you about the reduction in packs. They told you in no uncertain terms literally what was going to happen, with exact numbers(14 to 5, 600 to 300). What was misleading was the community coming to a wrong conclusion and pushing that narrative. Much like what you're doing now. The gods have never had indestructible in their skillset as of this writing. The devs have never talked about indestructible. This is not bait and switch. It's a lack of reading comprehension and critical thinking.
A) I don't care what you mentioned... they used to have prevent damage cause immunity to destroy spells. They subsequently fixed that "bug". Then when they launch AMK the "bug" is back and the gods conveniently show up as the first item in the elite pack. As soon as they rotate back out the "bug" is removed again. Again, you think D3 is utterly incompetent, I believe they were being willfully deceitful.
B ) Why introduce indestructible gods, make them act just like the paper version, then remove the indestructible feature once they siphon off the currency? Why introduce the exile method of removal? If they had been launched with prevent damage that was not immune to destroy spells then I wouldn't be complaining (or spending my jewels).
C) This is an outright lie. https://forums.d3go.com/discussion/61276/cthulhu-please-explain/p1
I will highlight a few of the lies...
Lie 1: "Not only will the Masterpiece cards be purchaseable with the new currency, but they are also rewards in events" Since you are such a fan of definitions are masterpeice cards purchasable? "capable of being bought?" Not unless lottery prizes are purchasable. Have you seen one as a reward in an event? Cthulu himself even admitted this isn't going to happen in his response to my post above.
Lie 2: "Second we have made improvements to events to the rewards" - This lie has been broken down many times by many people and no matter how you parse it out the community as a whole are receiving less reward value than before.
These are just a few of the many outright lies they have told, however, they are even more prone to using deceptive language to sugar coat a turd.
Example: "Third the card packs we have done some balance tweaking to help reduce the amount of duplicates and give the player a higher chance at obtaining rare cards" Reducing the amount of duplicates in this case referred to the fact that the same amount of crystals buys you less total cards, thus.. you get less duplicates. Deceitful? I would say so.
"higher chance at obtaining rare cards" So using Volrak's spreadsheet the rare drop rate or better is roughly 5%. So if you spend 600 crystals to get a big box you would average ((14x5) = 70, 70 *.05 = 3.5 rares or better + 1 guaranteed rare or better = 4.5. Now if you buy 2 premium packs you get (10x5) = 50, 50*.05 = 2.5 rares or better + 2 guaranteed rares = 4.5. Tell me how this got me a "higher chance at obtaining rare cards" Oh, I get it... your guaranteed rares CAN'T be upgraded to mythics so the chances of getting rares is technically higher. Deceitful? Tinykitty YES!
But fine @Ohboy and @wereotter you can continue to believe that D3 is just a bunch of incompetent ninnies who struggle to communicate in an accurate and straightforward manner. You can choose to believe they "accidentally" reinsert bugged features after a patch and just "happen" to offer the benefitted cards for "purchase" up until the date they just "happen" to be leaving the vault. I would have a hard time defending such incompetence, but I suppose you can do as you please.
And @wereotter, don't question my "reading comprehension and critical thinking" skills. It's an insulting thing to say and obviously not based in reality.
MtGMoxJet said: Or just remove the text that states they cannot attack or block unless a certain condition is met.