Cycling
shteev
Posts: 2,031 Chairperson of the Boards
Cycling's a great fun mechanic, isn't it?
It's massively undercosted. ANYBODY can see that. There's no defense for it at all, JC.
Sort it out.
It's massively undercosted. ANYBODY can see that. There's no defense for it at all, JC.
Sort it out.
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Comments
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I know, I love the cycling mechanic but please dont abuse it, Lance Armstrong famous cyclist got testicular cancer from abusing it.
https://en.wikipedia.org/wiki/Lance_Armstrong#Cancer_diagnosis.2C_treatment_and_recovery
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Have we determined whether or not the AI will cycle cards?0
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I haven't seen the AI use it yet1
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I haven't figured out how to break cycling yet but I don't think it'll take long. Seems pretty powerful. Also just strange design; almost all the numbers in MtGPQ are bigger than corresponding numbers in MtG, while cycling costs are no bigger, and maybe even seem smaller on average?0
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Delnai said:I haven't figured out how to break cycling yet but I don't think it'll take long. Seems pretty powerful. Also just strange design; almost all the numbers in MtGPQ are bigger than corresponding numbers in MtG, while cycling costs are no bigger, and maybe even seem smaller on average?1
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Also, once you get drake haven you should save up for the new Nissa, as her abilities seem absolutely coconuts with cycling0
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A good rule of thumb in this game is that if you can make Sphinx's Tutelage completely lock down your opponent, then something else you're playing with is probably broken. Prism Array did it, Baral did it, and lo and behold if you can't get a decent lock with cycling. Try it with Alhammaret's Archive.
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It's totally broken. I just managed to get a 84/84 Drake on 2 Turn! It takes awhile to get there but it's doable. I just hope the AI doesn't start cycling.
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wereotter said:Delnai said:I haven't figured out how to break cycling yet but I don't think it'll take long. Seems pretty powerful. Also just strange design; almost all the numbers in MtGPQ are bigger than corresponding numbers in MtG, while cycling costs are no bigger, and maybe even seem smaller on average?1
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JarethLeonin said:It's totally broken. I just managed to get a 84/84 Drake on 2 Turn! It takes awhile to get there but it's doable. I just hope the AI doesn't start cycling.0
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Delnai said:wereotter said:Delnai said:I haven't figured out how to break cycling yet but I don't think it'll take long. Seems pretty powerful. Also just strange design; almost all the numbers in MtGPQ are bigger than corresponding numbers in MtG, while cycling costs are no bigger, and maybe even seem smaller on average?1
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It's basically the combination of Drake Haven + New Perspectives and the Cycling 1, 2 or 3.
https://mtgpq.info/cards/search?desc=cycling 1
https://mtgpq.info/cards/search?desc=cycling 2
https://mtgpq.info/cards/search?desc=cycling 3
Then you can add something to give haste or Sphinx's Tutelage which basically locks out the AI. I don't have a final list yet, as I'm still missing a lot of commons and uncommons but even if you go with some sub par cycle cards the deck is brutal.
You just need to control the board with the cycling cards (some are very good at that by the way) until you get those 2 on the board. Then it's good game. Turns can take up to some minutes while you are cycling your cards but it's "fun".
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Yeah, Drake Haven is bonkers, I can only imagine having New Perspectives with it.
Basically, just throw in cycling cards. You don't even need to worry about casting them, or utilizing the cards for any purpose other than cycling. Just pay 1-2 cycling mana for a 4/4 drake each turn.
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Combine it with it Faith of the Devoted on Tezzeret and you get a 4/4, gain 5 life and deal 5 to opponent. It's bonkers! All that while reloading your hand...
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JarethLeonin said:Combine it with it Faith of the Devoted on Tezzeret and you get a 4/4, gain 5 life and deal 5 to opponent. It's bonkers! All that while reloading your hand...0
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wereotter said:JarethLeonin said:Combine it with it Faith of the Devoted on Tezzeret and you get a 4/4, gain 5 life and deal 5 to opponent. It's bonkers! All that while reloading your hand...0
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madwren said:Yeah, Drake Haven is bonkers, I can only imagine having New Perspectives with it.
Basically, just throw in cycling cards. You don't even need to worry about casting them, or utilizing the cards for any purpose other than cycling. Just pay 1-2 cycling mana for a 4/4 drake each turn.
Eh..on average during five turns, than the game was over
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Laeuftbeidir said:madwren said:Yeah, Drake Haven is bonkers, I can only imagine having New Perspectives with it.
Basically, just throw in cycling cards. You don't even need to worry about casting them, or utilizing the cards for any purpose other than cycling. Just pay 1-2 cycling mana for a 4/4 drake each turn.
Eh..on average during five turns, than the game was over
I can usually get 4-5 a turn pretty consistently, but I'm missing 2 of the blue cycling commons.
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Shefet monitor. It cycles for eight (instead of six) , but.. Well, it is worth it.
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Laeuftbeidir said:Shefet monitor. It cycles for eight (instead of six) , but.. Well, it is worth it.
doesn't that card loop itself once you've got the
initial 6 mana?
(cycle shefet monitor, convert 9 gems to green.
green match gets 5+ mana, if no match then
look for match 5)
HH0
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