TheHueyFreeman wrote: Seems like someone actually worth collecting and leveling.
sms4002 wrote: Getting pretty nervous fury is gonna be the P2W character that kills this game....
locked wrote: I missed it, is the trap placement random? (Random basic tiles, not just blue?)
Phantron wrote: Seems like it detonates (number of trap - 1) if an enemy matches it? If you have two traps it definitely doesn't do 2 times the listed damage, just once. Still if it's maxed it should easily take out anyone in one hit if they hit the trap while all 7 are up. Escape Plan is not as good as it looks since it places the tile anywhere so you can't possibly defend it either.
BelligerentGnu wrote: Phantron wrote: Seems like it detonates (number of trap - 1) if an enemy matches it? If you have two traps it definitely doesn't do 2 times the listed damage, just once. Still if it's maxed it should easily take out anyone in one hit if they hit the trap while all 7 are up. Escape Plan is not as good as it looks since it places the tile anywhere so you can't possibly defend it either. Ehhh, even so. Colo's NF is doing 3020 damage for 12 purple at level 189 - even if the countdown tile only goes off a percentage of the time, that's still a pretty hefty chunk of damage, especially for purple. It'd be good to nail down this weirdness about the trap detonations though.
Phantron wrote: It's worse than Magnetic Translocation if the CD tile didn't resolve, but that's probably fair. It's just awfully hard to protect that tile.
Colognoisseur wrote: I'll be fooling around with Fury in both Hood PvP and SHIELD sim for the next day or so; if you want to see how he works in the AI hands go ahead and have some fun.
mags1587 wrote: Colognoisseur wrote: I'll be fooling around with Fury in both Hood PvP and SHIELD sim for the next day or so; if you want to see how he works in the AI hands go ahead and have some fun. You showed up for me in the Hood tourney. I had to give it a try. Played one match to win (and succeeded), played a second match to let Fury get off his abilities. My first impressions? Sentry's a tougher opponent than Fury. Don't get me wrong, if Fury gets off his abilities it's pretty much "oh **** I'm screwed". That strike tile is ridiculous and avoiding the traps is pure luck. But during the first match I didn't have any trouble denying Fury the AP he needed. Sentry's yellow and green are harder to deny. Sentry got off his yellow and then very nearly got off his green (thank you, Hood) during that first match. The lack of color overlap between Fury and Sentry may have played into it, too -- it's pretty hard to deny the opposing team every color.
escobero wrote: I have 3 Green covers for IW and can max her lvl 66. I'm wondering if I buy one cover for Nick would I be able to get him to lvl 66 (One Blue, One Purple)? I'm wondering because I've seen 3 covers for X-Farce and his max was 50 ??? I'm confused, I don't want to spend the money and then not be able to get him to a usable lvl.
escobero wrote: I think that they should make his blue trigger ALL TRAPS when opponent matches them. This would make him slightly better but at the same time make Daredevil much better as well it would give some more room to develop cool "trap" Characters.