Beyond the Breaking Point
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... do we have confirmation that theyre postponing it or d'you think they'll put it back without telling anyone?
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Hi Everyone. I just received an update from the developers. The event will be restarted tomorrow morning.
In addition, the starting nodes have been fixed and reverted back to 5, and the lock on that one node has been fixed as well. (This was what caused the infinite loading)2 -
Brigby said:Hi Everyone. I just received an update from the developers. The event will be restarted tomorrow morning.
In addition, the starting nodes have been fixed and reverted back to 5, and the lock on that one node has been fixed as well. (This was what caused the infinite loading)Excellent, thanks @Brigby
Any other info about required T2? Or are we free to use whoever except a red/blue walker on top node?
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Really great news! Thanks a lot Brigby!0
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@Brigby
This is the third time in as many weeks that you guys have fixed something on the fly like this rather than just letting us suffer through it without any communication. It's a welcome trend. It takes some cajones to own up to a mistake like this when you know people will be upset over it, but it's more important to do it now than after the fact. Please pass our thanks on to the developers and let them know how much we appreciate this kind of transparency and responsiveness to customer feedback. This is how you keep customers happy and willing to invest in your product.
The only suggestion I have at the moment would be to find a way to make sure every single player knows what's going on, maybe by using the in-game inbox as a communications vector.7 -
Brigby said:Hi Everyone. I just received an update from the developers. The event will be restarted tomorrow morning.
In addition, the starting nodes have been fixed and reverted back to 5, and the lock on that one node has been fixed as well. (This was what caused the infinite loading)
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Out of curiosity, if someone were to point out that Rishkar's Expertise is broken as all heck and implore the developers not to release it at all until they make substantial modifications to it, which they are destined to do within 2 weeks of this card hitting people's collections anyway, would that be on topic or off topic? Thanks!
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@Laeuftbeidir
The event will start on Saturday 29th of April (at 5 PM UTC) and end on Tuesday 2nd of May (at 3 PM UTC).
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Since I haven't seen it posted anywhere, Brigby just confirmed that Tezz 2 will be locked for the top node. @babar33550
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@sjechua
Unfortunately I don't have that information for the Breaking Points event, however I'm working with the development team on setting up some sort of Sneak Peek thread in the future that will provide event info ahead of time.
Having said that though, you should already be able to view node objectives without locking in a Planeswalker0 -
@Brigby
Personally, I'd like to have a sneak preview or, even better, a description in the rules (that small top right button that it there but superficial at the moment) because your events start in the middle of the night for me. When I got up and have time to play, I'd like to have the decks ready and not start to think then about it while your event clock keeps on ticking...
I don't think it is asked to much to have the objectives in advance for everybody (even if it is not a bad time for you, you maybe still like to prepare the decks ahead of time and not when the event starts).3 -
I know this is kinda a lighter issue, but earlier I used all of my tunes to get saheeli (my top node pick) from 45 to 52. You know, to have kinda a leg up in my matches. There goes THAT plan.0
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hmm is this making people wish for the "good old days?" was a bit dissapointed about the event i even had 2 wins, of course i had them with rai in the tezz 2 node
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