Mainloop25 said: A lot of people didn't get the memo... I've seen lots of Hearts of Kirans and Heralds of Anguish.
toastie said: Mainloop25 said: A lot of people didn't get the memo... I've seen lots of Hearts of Kirans and Heralds of Anguish. Probably because both those cards are super good.
morgue427 said: i bought both of the other cards also but kirin was because i needed a good vehicle for rai
Gun Bunny said: It's official.I quit.D3's continued abysmal lack of communication, outright miscommunication (if Trial of Zeal was supposed to be standard format, don't say IN YOUR OWN RELEASE NOTES, that PvE will be open to all cards), multiple, massive devaluations of in game currency, pathetic drop rates, laughable compensation for duplicate cards, and obvious utter lack of playtesting has led me to draw only one conclusion.They don't give one wet fart about anyone but the whales willing to spend a hundred a month or more.The ridiculous enemy encounters in ToZ are impossible to control without the perfect combination of cards, including mythics and masterpieces from only the standard sets. I would have to spend literally hundreds of dollars to have the faintest chance of beating Samut, let alone 3.3. even then, I'd likely end up with a few rares, probably duplicated, maybe one mythic.For all the reasons stated above, as well as in my original post, I'm gone. Uninstalling and moving on from what has become an impossible chore instead of fun.Anyone who encounters one of my decks in PVP should submit a ticket, since I'm no longer around.
Don't blame you one bit.
I think making our existing libraries useless in PVE challenges was a mistake since it makes our libraries worthless. Their claim was for "balance" reasons, yet the PVE encounters are still grossly imbalanced in the AI's favour. You can't have one without the other.
While I'm in no mood to "quit", I don't really see any reason to even begin acquiring cards from the new set. Now that we know they have an expiry date, and are only useful for the current weekend events, they have become yet another one of those things that you no longer need by the time you acquire them.
In addition, I'm not a fan of cycling, ie. spinning around in circles. Yet it seems that is the "solution" for this new block. Casting out three of the AI's creatures then plinking away at his 400 health for the next 15 minutes is not a challenge, it's torture.
Gun Bunny said: The ridiculous enemy encounters in ToZ are impossible to control without the perfect combination of cards, including mythics and masterpieces from only the standard sets. I would have to spend literally hundreds of dollars to have the faintest chance of beating Samut, let alone 3.3. even then, I'd likely end up with a few rares, probably duplicated, maybe one mythic.
Zustel1 said: Gun Bunny said: The ridiculous enemy encounters in ToZ are impossible to control without the perfect combination of cards, including mythics and masterpieces from only the standard sets. I would have to spend literally hundreds of dollars to have the faintest chance of beating Samut, let alone 3.3. even then, I'd likely end up with a few rares, probably duplicated, maybe one mythic. If you think so. I haven't spent any money in the past months on this game and I've beat the bosses. Sure, it took some testing, some discussion which strategy was best in our coalition, but in the end I've beat them. Despite of several bugs in the AI's favor.And let me add: I'm counting my drops and they have always been under average (from octals calculation sheet).Sure there are massive problems with this game. And I won't spend any more money until they fixed these issues. But I'm still having fun.
Eglyntine said: Finally beat the 3.1 boss after too many failing attempts. Cycling/New Perspectives/Cast Out only works when you get the cards before the boss steamrolls you.