Coalition rewards are in!

245

Comments

  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    FINALLY. They took away the free mythics 200 people got every week. That's a good change.

    Bad change
    They totally ruined them. Like, completely and utterly butchered your coalition rewards. It should be more like 75 jewels and 100 xtals for top 2 now, and 50 jewels and 75 xtals for top 10. They really don't get how ridiculously worthless the jewels are at this point do they.

    It's not a good change. That mythic chase is what kept many people people playing the game. We now have many top ten coalition members threatening to walk away from the game on this alone.
  • ridfrenzy
    ridfrenzy Posts: 127 Tile Toppler
    We already had a steady turnover of players. I know if at least two in our coalition who are probably gonna quit now. I don't even blame them.

    As a leader of a top ten it takes a lot of work to stay there and I am not seeing much motivation for me to spend so much time doing this now?
  • ridfrenzy
    ridfrenzy Posts: 127 Tile Toppler
    Finally, we’ve added Mana Jewels to the Revolt Against the Consulate Event. You can win Mana Jewels in progression rewards and the Coalition Leaderboard.

    It all sounds so positive when you read the changes in the patch notes icon_razz.gif
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    If only they would have engaged the community in a dialogue about their (presumed) concerns re: mythics availability instead of doing it like this, eh?

    It's a shame they haven't had literally months to solicit input.
  • Nitymp
    Nitymp Posts: 320 Mover and Shaker
    madwren wrote:
    If only they would have engaged the community in a dialogue about their (presumed) concerns re: mythics availability instead of doing it like this, eh?

    It's a shame they haven't had literally months to solicit input.

    I still have absolutely no idea why they don't test out their ideas on the public (or even a select few through beta invites or focus groups or anything!) before implementing them.

    No other company does NO market research with their products.
  • buscemi
    buscemi Posts: 673 Critical Contributor
    FINALLY. They took away the free mythics 200 people got every week. That's a good change.

    Bad change
    They totally ruined them. Like, completely and utterly butchered your coalition rewards. It should be more like 75 jewels and 100 xtals for top 2 now, and 50 jewels and 75 xtals for top 10. They really don't get how ridiculously worthless the jewels are at this point do they.

    I think it's great that they **** everyone outside the top 10, but I find it unacceptable that those 200 no longer get their free wins.
  • nexus13
    nexus13 Posts: 191 Tile Toppler
    Reducing crystals rewarded in progression while trying to release an event that requires crystals daily seems to be a very naked attempt to make the game strictly pay to play not just pay to win. It looks like you're trying to completely eliminate the F2P base.
  • Astralwind
    Astralwind Posts: 98 Match Maker
    Let me tell this straight to all staffs of D3/Hibernum.

    I have played many games. Money sucking games too. One of them costed me plenty of thousands back then over a period of 2-3 years.
    Their customer support was also horrible. That game was sort of P2W so with time, the player base diminishes and the community shrinks to the point of no return. For me, I decided not to spend anymore because I realized the cost to "win" keeps getting higher and higher and unless I am a millionaire or something, I won't be able to keep up. I left the game eventually.

    Comparing that game to the situation right now, I have never seen such an outrage from the player community. Never in my life as a gamer. I am in my early thirties by the way.
    I can tell you the situation is going downhill. No joke about it. And yes, when a game like MTGPQ which is dependent on the community to keep alive starts losing its player base, and especially the supporting whales, the situation is dire.

    At this critical juncture, one or a couple more wrong moves and that's it. You won't be seeing a single cent from me either. And I won't even bother playing as a F2P. Why?
    Because D3/Hibernum doesn't have a heart in players. That's the impression I've received thus far. No appreciation for our support and just endless money grabs from players like us.

    My suggestion to you, which is pretty demanding is that minimally, there has better be an appropriate compensation PLUS incentive to keep the players from leaving. You don't have a lot of time unfortunately, judging by the extremely negative sentiments in here.

    I look forward to the good news from D3/Hibernum.
  • THEMAGICkMAN
    THEMAGICkMAN Posts: 697 Critical Contributor
    Look, I get that you guys work hard for your rewards, you really do. But those rewards shouldn't give you such a huge advantage over other players working just as hard. There's a big difference between getting a rare a week and getting a mythic a week and it puts you people getting a mythic a week so far ahead. That shouldn't happen, I get that you like getting your rewards and you want to keep them of course, but it shouldn't be such a drastic change.

    TLDR; the coalition system is flawed somewhat., it puts top 10 coalition player way too far ahead of other players working just as hard. It needs tweaking, but not as much as they gave it in 1.10.2
  • Infested
    Infested Posts: 98 Match Maker
    First time to post.

    I am glad that feedback is being looked at and I, along with many other people are upset with the patch.

    Here is what I think that you would need to make these changes a success:

    1. The daily event should have the cost reduced to 10 crystals and remove the 1 pack booster. Now I have a chance to break even.

    2. I had a chance to get a few mythics a week if I am very good at the game (i was not that good). To feel like this new system offers any value or reasonable reward for my efforts to get to the top you would have to make the new currency 3x to 5x more.

    3. I kinda like the new packs. Less cost means that I can purchase the product more; however I need to see a better chance at getting the cards I want. If you want to keep it random then, like the new mythic packs, give me a way to pick a smaller pool and remove some of the dupes that I have already gotten.

    4. As it stands I will have trouble getting the mythic pack that has 2 weeks for purchase. If I want any of the selection of the cards then I have to grind very hard or purchase. Please remove the non-masterpiece cards or let me earn enough purple crystals to make a purchase or two a week (depending on what league i am in).

    Thanks for the read.
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    Well it's too late to go back now. You can't take away something people are accustomed to receiving and not expect a backlash. People aren't wired that way. At the very least, top 2 coalitions should get mythics, like in NoP.
  • trashbear
    trashbear Posts: 20 Just Dropped In
    At this point the genie is out of the bottle. The players in the top 10 coalitions already have a huge card advantage. Unless future events use a restricted format where only cards from the newest set are allowed that will always be the case. Just having set specific bonus requirements helps somewhat but established players still have an advantage.
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    Look, I get that you guys work hard for your rewards, you really do. But those rewards shouldn't give you such a huge advantage over other players working just as hard. There's a big difference between getting a rare a week and getting a mythic a week and it puts you people getting a mythic a week so far ahead. That shouldn't happen, I get that you like getting your rewards and you want to keep them of course, but it shouldn't be such a drastic change.

    TLDR; the coalition system is flawed somewhat., it puts top 10 coalition player way too far ahead of other players working just as hard. It needs tweaking, but not as much as they gave it in 1.10.2

    I think this is a totally short sighted approach. Winning games doesn't take elite cards in events like EmO and FiRF. I didn't use a singly mythic in my red node FiRF deck and won top 5 two weeks in a row. Why do you think they should nerf those prizes.

    I know you are speaking of coalition prizes, but that's what the end game is. The only fun part about the game once you reach this point is working together as a coalition to get these sought after prizes. 30 jewels is not a sought after prize... its dog squeeze.
  • THEMAGICkMAN
    THEMAGICkMAN Posts: 697 Critical Contributor
    babar3355 wrote:
    Look, I get that you guys work hard for your rewards, you really do. But those rewards shouldn't give you such a huge advantage over other players working just as hard. There's a big difference between getting a rare a week and getting a mythic a week and it puts you people getting a mythic a week so far ahead. That shouldn't happen, I get that you like getting your rewards and you want to keep them of course, but it shouldn't be such a drastic change.

    TLDR; the coalition system is flawed somewhat., it puts top 10 coalition player way too far ahead of other players working just as hard. It needs tweaking, but not as much as they gave it in 1.10.2

    I think this is a totally short sighted approach. Winning games doesn't take elite cards in events like EmO and FiRF. I didn't use a singly mythic in my red node FiRF deck and won top 5 two weeks in a row. Why do you think they should nerf those prizes.

    I know you are speaking of coalition prizes, but that's what the end game is. The only fun part about the game once you reach this point is working together as a coalition to get these sought after prizes. 30 jewels is not a sought after prize... its dog squeeze.

    I don't want to nerf them much at all - I understand that it's the fun end game activity, but it's still giving you too much of an advantage. I know you can do well without mythics, but they're still a very, very big help. I'm not saying for the rewards to be totally nerfed, but they did need tweaking.
  • ZW2007-
    ZW2007- Posts: 812 Critical Contributor
    Look, I get that you guys work hard for your rewards, you really do. But those rewards shouldn't give you such a huge advantage over other players working just as hard. There's a big difference between getting a rare a week and getting a mythic a week and it puts you people getting a mythic a week so far ahead. That shouldn't happen, I get that you like getting your rewards and you want to keep them of course, but it shouldn't be such a drastic change.

    TLDR; the coalition system is flawed somewhat., it puts top 10 coalition player way too far ahead of other players working just as hard. It needs tweaking, but not as much as they gave it in 1.10.2
    There seems to be an illusion that you always get a new mythic and that the mythic you get is useful. I have lots of mythics from AER already, way more than some in my coalition, and it was through sheer luck in booster packs and not getting dupes. Thing is, only one of them is even worth using in any real way. All mythics are not created equal. There would probably be much less uproar about the Masterpiece Collection packs if they were. 400 unobtainium for a shot at a masterpiece with an equally likely shot at a pile of garbage mythic? No, thank you.

    Even in spite of all that, you don't need mythics to be competitive and succeed at this game. You need to play well. The AI does not play as well as a player does. From October until January I was not in a top 10 coalition, this did not stop me from placing high on leaderboards in most events. This is not a brag, just an example that people earning coalition mythics were not getting 'ahead' of me. Sure their collection is probably larger but that doesn't inherently make it better.

    What you aren't seeing is that they slowed down my rate of getting new cards by a lot; and they also slowed down your rate, possibly by even more than they slowed mine. Actually playing this game stopped being fun quite some time ago which is why I typed up a big, long post about a fun, new format that they seemingly took and bastardized and turned into their pay to play event. The only fun left in this game was getting new cards to mess around with. Now they took that away from us too.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    They didn't just move the goalposts on top 20 coalitions, they did it to everyone. It will still be far easier for top coalitions to procure cards. This solves nothing and creates a burden on All players.
  • THEMAGICkMAN
    THEMAGICkMAN Posts: 697 Critical Contributor
    ZW2007- wrote:
    Look, I get that you guys work hard for your rewards, you really do. But those rewards shouldn't give you such a huge advantage over other players working just as hard. There's a big difference between getting a rare a week and getting a mythic a week and it puts you people getting a mythic a week so far ahead. That shouldn't happen, I get that you like getting your rewards and you want to keep them of course, but it shouldn't be such a drastic change.

    TLDR; the coalition system is flawed somewhat., it puts top 10 coalition player way too far ahead of other players working just as hard. It needs tweaking, but not as much as they gave it in 1.10.2
    There seems to be an illusion that you always get a new mythic and that the mythic you get is useful. I have lots of mythics from AER already, way more than some in my coalition, and it was through sheer luck in booster packs and not getting dupes. Thing is, only one of them is even worth using in any real way. All mythics are not created equal. There would probably be much less uproar about the Masterpiece Collection packs if they were. 400 unobtainium for a shot at a masterpiece with an equally likely shot at a pile of garbage mythic? No, thank you.

    Even in spite of all that, you don't need mythics to be competitive and succeed at this game. You need to play well. The AI does not play as well as a player does. From October until January I was not in a top 10 coalition, this did not stop me from placing high on leaderboards in most events. This is not a brag, just an example that people earning coalition mythics were not getting 'ahead' of me. Sure their collection is probably larger but that doesn't inherently make it better.

    What you aren't seeing is that they slowed down my rate of getting new cards by a lot; and they also slowed down your rate, possibly by even more than they slowed mine. Actually playing this game stopped being fun quite some time ago which is why I typed up a big, long post about a fun, new format that they seemingly took and bastardized and turned into their pay to play event. The only fun left in this game was getting new cards to mess around with. Now they took that away from us too.

    this all makes sense, but the gap is still there. And i don't think it should be. all im saying is that there shouldn't be such a huge collection difference between a top 10 player and a top 25 player, having a lot of mythics and getting new ones to screw around with is fun, more people should be able to experience that. perhaps then the solution is to give more people mythics and easier, but of course D3/Hibernum won't do that, look at the update, it made mythics very rare for all players -- top 10 and not top 10, which puts us all on a more level playing field now. i suppose thats something? doesnt make me feel any better about the update
  • Amadeus
    Amadeus Posts: 57 Match Maker
    edited March 2017
    Brigby wrote:
    5OTH5e7.png
    While you reading this Brigby could you ask Dev team to remove the single biggest insult which is this recent patch ?
    can we go back to pre 1.10.2 please ? [rant over]
    Collecting feedback is something I've been doing ever since the patch was released. Rest assured, I will be compiling all the sentiment the community has been providing, and relaying it to the developers.


    well the community sentiment is that they totally messed up this bad heap of a game thanks a lot D3 !
  • Mainloop25
    Mainloop25 Posts: 1,959 Chairperson of the Boards
    perhaps then the solution is to give more people mythics and easier, but of course D3/Hibernum won't do that, look at the update, it made mythics very rare for all players -- top 10 and not top 10, which puts us all on a more level playing field now. i suppose thats something? doesnt make me feel any better about the update

    That is actually what i would like to see, along with a rebalancing of OP mythics. But I don't see that happening.
  • Ohboy
    Ohboy Posts: 1,766 Chairperson of the Boards
    Mainloop25 wrote:
    Well it's too late to go back now. You can't take away something people are accustomed to receiving and not expect a backlash. People aren't wired that way. At the very least, top 2 coalitions should get mythics, like in NoP.

    That was the basis of my concern all those months ago because this was always inevitable.

    But hey no one wanted to lose their sweet mythics then either.