ErikPeter wrote: Vhailorx wrote: DrDevilDinosaur wrote: No AP on charge tile destruction is disappointing. Do the devs need some help in writing consistent power descriptions? This is a much bigger problem. the devs have created a pretty consistent pattern the last year: if a power says it DOESN'T generate AP, then it doesn't. Otherwise, we should expect that it does. Unfortunately, mordo does not follow this pattern. Yep, they should just say "Shattered" when it generates AP and "Destroyed" when it doesn't, it'd be so helpful (and more concise, not having to say "does not generate AP" all the time).
Vhailorx wrote: DrDevilDinosaur wrote: No AP on charge tile destruction is disappointing. Do the devs need some help in writing consistent power descriptions? This is a much bigger problem. the devs have created a pretty consistent pattern the last year: if a power says it DOESN'T generate AP, then it doesn't. Otherwise, we should expect that it does. Unfortunately, mordo does not follow this pattern.
DrDevilDinosaur wrote: No AP on charge tile destruction is disappointing. Do the devs need some help in writing consistent power descriptions?
DesertTortoise wrote: I just verified that it's basically (direct damage + charged tile creation) OR (AoE damage + charge tile destruction). Also verifying no AP from destroyed black charged tiles. That's pretty disappointing.
Polares wrote: DesertTortoise wrote: I just verified that it's basically (direct damage + charged tile creation) OR (AoE damage + charge tile destruction). Also verifying no AP from destroyed black charged tiles. That's pretty disappointing. Wow, this makes him seriously under-powered, not even direct damage all the time, and of course no AP generation (yes this was a bit too much). I really don't see any point into bringing him into a fight, not even when buffed, Kate outclasses him completely. He has only one viable team mate which is 4hor, so 5/3/5 is a must, and he is there just to create more charged tiles. He is low mid tier, maybe even bad tier. Devs have some really bad streaks when creating new chars, we don't need someone Carol or Peggy good, but Riri and now Mordo are seriously flawed. This char is clearly DOA.
Ruinate wrote: He seems similar to Scarlet Witch and Cho where two powers feed into a power that's not so awesome. 3/5/5 and make him a battery?
DesertTortoise wrote: I think 5/3/5 is the only real option.
Spiritclaw wrote: DesertTortoise wrote: I think 5/3/5 is the only real option. I was thinking 3/5/5 for maximum black production, and team him with someone who has a better black. As an option, at least.
DesertTortoise wrote: Spiritclaw wrote: DesertTortoise wrote: I think 5/3/5 is the only real option. I was thinking 3/5/5 for maximum black production, and team him with someone who has a better black. As an option, at least. The problem with that is his blue is really, really mediocre damage:ap wise and there's so many great blues in the 4-star world. I feel like his black and purple do a good job of feeding his own black (which isn't horrible) and you can let someone with a better blue use the blue you generate from his purple. I do think he's going to be useful, just not exceptional. It'd be interesting to see how his blue works in practice because I could be wrong.
OneLastGambit wrote: Hmmm which other 4* is likely to be lower in their blue skill but higher in black and has no decent 4* battery.... Why not team him with a 553 punisher....I imagine that's a pretty favourable combo if you use mordo as a battery for Frank.
Anon wrote: OneLastGambit wrote: Hmmm which other 4* is likely to be lower in their blue skill but higher in black and has no decent 4* battery.... Why not team him with a 553 punisher....I imagine that's a pretty favourable combo if you use mordo as a battery for Frank. I like this idea. I'll try this.
Tromb2ch2 wrote: Okay so I just champed mordo. He is boosted right now and his damage right now (with 5 covers in black and blue). Black: 6493 OR 1495 per black charged. Blue: 9647. When I was leveling him up I was running the team im40/maxpun/mordo (with mordo being 3/5/5) this actually worked quite well. It wasn't hard at all to have at least 14 black. A lot of times I had 20+ before getting the green to stun with maxpun. I am dissapointed that the or was between the damage parts and not between the create tiles and aoe damage, but if I save 14 black ap and have no other charged tiles it does 10978 single target 4485 to everyone else which is decent but I feel like it should do more because he is boosted. I dunno I might be greedy.
OneLastGambit wrote: Heyyy nice to know my speculative guess about who he could work with was a good idea.
Tromb2ch2 wrote: OneLastGambit wrote: Heyyy nice to know my speculative guess about who he could work with was a good idea. Yeah I did see your post and try it and yeah it did work well. Also further messing around with him I wish the # charged tiles to cause AOE stayed at 5 at all levels. Then I could black black deal a decent amount of damage then decide to go for another black for AOE or match and collect more black for fast hits. That or remove the destroyed part of the AOE. It makes the AOE part almost unfavorable.