Nemek wrote: Twanbon wrote: Anyone know how much damage she deals with Sniper Rifle at max level? 3336
Twanbon wrote: Anyone know how much damage she deals with Sniper Rifle at max level?
Polkio wrote: Nemek wrote: Twanbon wrote: Anyone know how much damage she deals with Sniper Rifle at max level? 3336 3336 + damage from tiles so much more... or am I wrong?
Nemek wrote: Polkio wrote: Nemek wrote: Twanbon wrote: Anyone know how much damage she deals with Sniper Rifle at max level? 3336 3336 + damage from tiles so much more... or am I wrong? The extra tile damage is just for the opponent you are targeting, but yes, I can usually count on around 4000ish damage against one character.
lleywen wrote: I have her at 1/3/3 and get a red cover (standard * token). I don't know the best way to update her... Sure, purple skill at L5...and this character seems based on this. For the rest, i don't know. She can makes critical tiles or green tiles (good stock) so : - play it with wolverine, storm for green stock tiles - play her with bullseye for critical tiles - play her green ability L5 SO, 3/5/5, 4/4/5 or 5/3/5... i think people were right, best way is 5/3/5
FantasticWolle wrote: I have to correct you, cause it's even worse and her strong colors are purple, BLUE and black. I can't see the purpose of this tbh.
GameloftNYC wrote: i feel like as long as there is 5 in green it doesn't matter what else the build is. ragnarok converts about 1.5 green per red when you use his red in my experience. it's basically a matter of getting 12 red and then BW snipes the other team down. if her green didn't hit the whole team, i wouldn't even be using her. for the heck of it though, i think both purple and red are not great abilities. here's my analysis. red is meant to be a tile clearer to get rid of several trouble tiles. it is superior than green for this, since you can target better. however the pitiful damage and high cost makes it pretty much unusable, even if she has a 200% buff. if you throw in the meta game it gets worse since 17 red wins you the game with a bunch of other heros. purple is meant to put crits on the field and secondarily to convert purple to green. for the primary purpose, it does what it needs to but i don't feel it scales well. you don't want to put 3 crit tiles on the board because you can only use one of them anyway, since most of the time since you can't position them reliably to overlap. for its secondary purpose, 11 purple will get you about the same amount of green at level 5, so I guess if your strategy is to just flat out collect 19 green it could help ... but instead of all that purple you could have been getting red for ragnarok or yellow for IM or blue for SM or a bunch of other things better than purple for a conversion skill that does no damage by itself. so like I said both these skills are **** to me. I went 5/3/5 but I hardly ever use the purple and never purposefully collect purple because I want to power it up. I also realize now that when I do use the purple, 4 tiles would have done the job just as well as 6, and I often put the extra ones off to the side because I don't want to make crits I can't use. On the other hand I've never used the red at all because at 3 it is awful. But I would kind of like to try it at 5 because it does scale well in those 2 points (extra 12 tiles cleared sounds pretty good ... that's double). it's still bad because its red, but if they changed it to black, i'd probably have went 5/5/3