**** Wolverine (X-Force) **** [PRE 2015-04]
Comments
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I have a 5/5/3 xforce, and he is indeed game breaking. But by himself, he's not enough. Now a days you also need a 5/3/5 thor to get yourself into the top tiers of pvp's. That being said, I agree with most of the posters here, that yes, thorverine is the dominant strategy right now, and it'll either be nerfed or a new, must have, game breaking 4* will be released to replace either xf or thor that everyone can throw their $$$ at. That's the cycle of freemium gaming, it's not going to change. It's digital crack, and since there is always going to be players willing to pay $400 or whatever it costs to buy into the newest "must have" character, d3 has no reason to think they're doing anything wrong0
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4*'s are the top characters in the game, and -should- be the best characters in the game. They desperately need to re-vamp IW for this reason. The main reason you see X-force everywhere is he's been around longer, many long-timers had him covered when he was one of only two 4*'s out there. Already you are seeing tons of Thor out there, and you'll see more as you go along.
Why fight the flow. You get three X-forces from daily reward, three more if you were playing Seasons 4 - 6, probably a couple more if you started before they put fury in with extremely rare, random pulls. Level that much, save HP and buy more covers.
The bigger issue is certainly how else can you possibly get these. Sure, it should take a long time to cover them, and think about leveling them (whales have come out and complained about the difficulty of leveling all of the 4*'s to 270). But I agree with the point that if you have lots of 4*'s and the only real way to get them is one cover a month through Season rewards. Without a heavy 4* roster, it's becoming more and more difficult to be in that 1-2 range to get one of them: the "rich getting richer" argument again.
I honestly believe the "plan" is to make it so obvious/apparent that the only way to win is have 4*, and have them so rare, that it makes people lose patience, pay for HP, and begin to level their own 4*'s. And talking to folks, this plan has worked - I have talked to several that have given up and bought not the X-force covers but the Thor covers, get her covered to go with their X-force.
And I always bring up - this "plan" won't work if people can't buy your covers. Just like X-force covers are pretty early in daily progression, if D3 wants folks to buy covers they need to either make them available or make them purchasable without owning one (a plan I hate to mention). Having more covers in daily rewards early on would solve this "problem" for D3, and be a nice reward for players as well.0 -
I just dont understand the constant criticism of xforce. Hes a 4 star, he should be a beast. What do people want, another invis woman? Like others have stated before, nerf him and then ppl will just complain about 4hor or the next cover...the devs might as well just nerf everyone so they are all equal...what would be the point of rarity classes then? I dont care about possible solutions or what the devs need to do because nothing is broke. Everyone complains about invis woman yet also want to make xforce into that...tweaks?..basically some players want 4 stars to be fancier versions of 3 stars?
I had worked hard to try and max my sentry, he was very close and i was top25 always in pvp. He got nerfed, i saw all the xforces and new where the game was headed, i sold sentry for hp, i got refunded alliance spots and i bought 4 black xforce covers. Through some luck and placements i maxed out my green, i sold garbage covers which i never used and collected tons of iso to max him out. And this season i have been top 5 nearly every pvp event. I dont have 4thor. So maxing out xforce covers is doable without outright buying them, i have gotten 3 xtra black xforce covers from token pulls. So yes to the OP question, save hp, and just buy the covers.
The diversity isnt an xforce problem its a lack of 4 star prob. They have stated they will be releasing more, so dont worry the next "game breaking" cover might just be released soon and then people can call for a nerf of that cover because xforce will just be an after thought at that point.0 -
2 things from me. 1) I have a 5/5/3 xforce (@230), but this is my current experience with getting 4hor covers. I got her to 4/3/4 on the back of release, top 100 alliance covers and 1300 covers pre-shield change. But now I'm stuck. I've saved up the HP to buy the last 2 but being f2p I'd rather not, so I'm waiting to see what the devs do to change the 3*-4* transition. 2) xforce is absolutely game changing. While not as oppressive as sentry I'd say he's more ubiquitous. What I mean by this is that xforce is not quite the defensive powerhouse that sentry was, and he can't singlehandedly win any match in under a minute. However sentry only showed up at 800+ in PvP where people are finishing their last climb and shield hopping. Xforce is used from 0 points all the way up to however high you can get. He's also used in pve all the time. He's clearly the most powerful thing you can be doing in the game and with true healing there's no reason you wouldn't play him every chance you can get. I don't really want him to be nerfed since I find his abilities fun to play around and use, but after a couple months of this it's gotten a bit stale. I was hoping a usable 4hor would change things up a bit for me but it hasn't really been as different as I was hoping it could be. I'm still enjoying the game but the excitement to play goes down daily.0
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Yep, snowcatt pretty much hit the nail on the head here. I covered my xforce way before his buff, but he sat at 4/5/3 lvl 70 on my roster forever cuz he was awful. Then I read about his boost and sunk every single ISO i had into him, snagged my last green from a lucky token pull and have never looked back. My thor is sitting at 4/2/2, and I've already decided if I find 2 more covers for her, either thru tokens, miraculous 1st place lucky pvp brackets or whatever else, Im just going to buy the last 3. I don't see what choice I have if I want to progress in the game.
What I'm hoping for instead tho, is that they give poor bag lady a buff. I have her sitting at 4/4/5, perfectly poised to eat all my ISO and reasonably easy to respec depending on what they do to her powers. I actually like her powers, I'd just really like to see her yellow power become purple instead and the ap cost for all of them lowered considerably. She'd be a beast to rival thor.0 -
My only issue is that all the prior combos were doable, they were 3*s or 2* combos. The only real way to get a 4* is to win them. The only way to win a 4* is to have one maxed out already. That's the problem.0
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babinro wrote:I suppose the only way to counter that would be to give everyone instant healing to full health post battle. If health packs are truly a drop in the bucket for revenue as D3 claims...then I guess this idea would be win/win for everyone?0
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JessyC01 wrote:I have a fully covered 270 553 XF. Never bought any covers. Just played the game since the start, won a bunch mainly from progressions, token pulls, and the SHIELD resupply . I also want to add that XForce was one of the original characters in MPQ, so me (if not a sizable chunk of the community) probably had him sitting at 5/5/3 level 40 collecting dust for a year. I also have a 553 270 Fury. Again, obtained through token pulls, SHIELD resupply, and progression wins only.
Right now I'm trying to win Thoress covers and it's proving for me, at this current state, to be near-impossible to hit that 1300 mark. If I reach 950-100, most of the enemies I face will be teams of 270 XF/270 Thoress/Featured, worth only about ~20 points, and either I will take too long of a time/get sniped/run out of healthpacks before I can even make it to 1100, let alone 1300. And if you look at the people who currently are making it to 1300, it's the same top 3 or 5 alliances with all the members coordinating over LINE. So essentially, the shield cooldowns made it so that the EXACT same group of people from before are still winning, out-of-game coordination is now EVEN MORE essential than ever (given the cooldown times), while everyone else's progression is in stagnation. Currently the only way I have of winning a 4* is HOPING that I enter an easy slacker bracket and nobody else competes with me for first. It's highly unlikely, given the timing, effort, and luck required.
In conclusion:- Demiurge SERIOUSLY needs to tweak the values to obtain progression rewards...
- ...and/or adjust the cooldown times of the shields to be less than the face value (eg. the 3 hour shield has a cooldown of 2h30m)
- ...and/or give us way more HP so we can directly buy the 4* covers (lol like that will ever happen)
- Having a 5/5/3 270 XF definitely helps a lot in PVP but isn't the magic panacea people probably think it is
- I'm disappointed that Demiurge has said they're going to be releasing a whole lot more 4*'s soon, but haven't yet solved the other issues to a satisfactory degree
So what hope does a transitioner have if someone with a max XF and max Fury is struggling for top honors? In order to do well in PvP (T25), you need several strong 3* but with the rapid release of new 3*, that process now takes a very long time. Add to that the fact that most PvPs are dominated by 4*, this is a huge problem for transitioners. After the 30% off Thanksgiving sale, there was a huge increase in the number of fully covered XF. I feel as though the game has become a 2* -> 4* -> 3* transition. Buy 10 XF covers (you get 3 from resupply), place T25 in PvP to get all the 3* you need. There aren't too many other options after the Sentry nerd has rendered him somewhat useless. To solve the Thor issue, they could offer 3 covers, 1 of each color, in the resupply. If they don't like that, they could slow down the release of new 3*, run more events for the 3* that already exist so we have a chance to get all 13 covers, then possible compete for a top spot. But if their goal was to increase 4* cover sales at 2500 HP each, mission accomplished. I don't see myself ever competing for top honors and I'm OK with that. My only goal is T25 so I can complete the transition a little faster. 10 covers per season with all the 3* that are available and vaulting have reduced the transition to a snail's pace. I have 6 XF covers and have been debating for weeks whether or not to fork out the $$ to get the other 7 for the sole purpose of finishing T25. Why haven't I taken the leap yet? I don't really want to spend that much money and what if they nerd him like they did Sentry? That would be a huge waste of money.0 -
Hate to be a negative Nancy here, but really, you don't. 3*s come out waaayyy too fast for transitioners to cover/level them, and none of them are good enough to compete for the top spots in a world dominated by 4horverine anyway. The tiers are becoming very defined, with folks willing to drop big $$$ on the current must have character having an overwhelming advantage. People winning the top event prizes are people that already have them, which is not a healthy format. Frustration and hopelessness is starting to take the place of fun, and that's a bad direction to take a game in.
I'm in the same boat as JessyCO1, with maxed fury/xforce, and I'm just not playing much anymore, because it's not enough to really get anywhere. Fury didn't get a "nerf" per set but when 4hor became a thing he may as well have. The leader of my bracket for dooms pvp took 1st with 1555. Shocker: he had 270 xforce/thor. It wasn't even for a great 1st place prize! I can't compete with that, so why waste hp trying? My only real hope is for Bag Lady to get a buff, as I've been playing long enough to have her fully covered. If she becomes a competitor, it may open up the game for me again, but until then I'm pretty much in retirement mode since I'm not willing to drop $400 or whatever it costs to level/cover the current flavor of the month.0 -
Just to the point about never going to be able to get covers...
By the time X-Force was buffed, I already had him covered at 3/3/3 100% from tokens.
I've had IW fully covered for a long time, only 1 or 2 of those are from events.
Several of my Fury covers are from token drops.
You actually have just about the same chance of getting a specific 4* from a token as a specific 3*. It actually used to be more likely to get the latter, until they recently added a couple more.
So no, it's not impossible. I think people are just in overreact-because-there-was-a-recent-change-and-I-can't-wait-till-things-settle-down mode. They said they will update progression rewards, so we'll just have to wait a bit to see how the 4* progression shakes out.0 -
EpicBeastmode wrote:I just dont understand the constant criticism of xforce. Hes a 4 star, he should be a beast. What do people want, another invis woman? Like others have stated before, nerf him and then ppl will just complain about 4hor or the next cover...the devs might as well just nerf everyone so they are all equal...what would be the point of rarity classes then? I dont care about possible solutions or what the devs need to do because nothing is broke. Everyone complains about invis woman yet also want to make xforce into that...tweaks?..basically some players want 4 stars to be fancier versions of 3 stars?
I had worked hard to try and max my sentry, he was very close and i was top25 always in pvp. He got nerfed, i saw all the xforces and new where the game was headed, i sold sentry for hp, i got refunded alliance spots and i bought 4 black xforce covers. Through some luck and placements i maxed out my green, i sold garbage covers which i never used and collected tons of iso to max him out. And this season i have been top 5 nearly every pvp event. I dont have 4thor. So maxing out xforce covers is doable without outright buying them, i have gotten 3 xtra black xforce covers from token pulls. So yes to the OP question, save hp, and just buy the covers.
The diversity isnt an xforce problem its a lack of 4 star prob. They have stated they will be releasing more, so dont worry the next "game breaking" cover might just be released soon and then people can call for a nerf of that cover because xforce will just be an after thought at that point.
I agree. I don't think characters should be nerved at all. For the record, I don't have XF. Devs should put enough thought into character development so they don't have to nerd anyone. If a hero is overpowered then we can all work hard to get him. Nerfing only frustrates everyone who already has the hero and everyone who is so close to getting him, e.g., Sentry, Mags, etc. The only post-release character change that is reasonable is buffing a hero the debs know they got wrong or a hero no one uses because he's so bad, e.g., Beast. If they hadn't nerved Sentry, Mags, and others, the game might still be enjoyable without XF.0 -
joecoolmd wrote:EpicBeastmode wrote:I just dont understand the constant criticism of xforce. Hes a 4 star, he should be a beast. What do people want, another invis woman? Like others have stated before, nerf him and then ppl will just complain about 4hor or the next cover...the devs might as well just nerf everyone so they are all equal...what would be the point of rarity classes then? I dont care about possible solutions or what the devs need to do because nothing is broke. Everyone complains about invis woman yet also want to make xforce into that...tweaks?..basically some players want 4 stars to be fancier versions of 3 stars?
I had worked hard to try and max my sentry, he was very close and i was top25 always in pvp. He got nerfed, i saw all the xforces and new where the game was headed, i sold sentry for hp, i got refunded alliance spots and i bought 4 black xforce covers. Through some luck and placements i maxed out my green, i sold garbage covers which i never used and collected tons of iso to max him out. And this season i have been top 5 nearly every pvp event. I dont have 4thor. So maxing out xforce covers is doable without outright buying them, i have gotten 3 xtra black xforce covers from token pulls. So yes to the OP question, save hp, and just buy the covers.
The diversity isnt an xforce problem its a lack of 4 star prob. They have stated they will be releasing more, so dont worry the next "game breaking" cover might just be released soon and then people can call for a nerf of that cover because xforce will just be an after thought at that point.
I agree. I don't think characters should be nerved at all. For the record, I don't have XF. Devs should put enough thought into character development so they don't have to nerd anyone. If a hero is overpowered then we can all work hard to get him. Nerfing only frustrates everyone who already has the hero and everyone who is so close to getting him, e.g., Sentry, Mags, etc. The only post-release character change that is reasonable is buffing a hero the debs know they got wrong or a hero no one uses because he's so bad, e.g., Beast. If they hadn't nerved Sentry, Mags, and others, the game might still be enjoyable without XF.
I'm always surprised at how many people on the forums think that the developers should never nerf characters, and how incorrect that line of thinking is. The developers are people. People make mistakes, and sometimes cause characters to be overpowered. Look at literally every single game that exists right now and cares about balance: Dota2, League of Legends, Starcraft2, etc. You can't just buff underpowered characters and hope that it works out, because having extremely powerful characters prevents the game from being enjoyable because of how easy it is to win. The game devolves to turn 1 kills and who has, and can grind with those characters. Lets assume that the devs had a "no nerf" policy. Well, if that was true, then Ragnarok would be the best character in the game right now with 2 AP thunderclap.
A typical game in the rags era went something like this:
Turn 1 - Boosted red, thunderclap thunderclap thunderclap. Generate 19 green AP. Sniper rifle, game is over.
By saying "characters should never be nerfed", that means that in order for there to be even some semblance of balance, characters would have to be AS good or better than pre-nerf Ragnarok, which is completely idiotic. Could you imagine what modern characters would look like if this was true?
LazyThor - 6 AP thunder strike, 3 AP call the storm.
Blade - 1k damage strike tiles per turn off of thirst
XF - 12 black - automatically kill every single character on the opposing team. (this would be considered "underpowered" because it can't turn one kill)
Yes, it sucks that right now the PvP meta is very much a "XF / LadyThor or bust" situation, but never nerfing characters is NOT the solution.0 -
scottee wrote:So no, it's not impossible. I think people are just in overreact-because-there-was-a-recent-change-and-I-can't-wait-till-things-settle-down mode. They said they will update progression rewards, so we'll just have to wait a bit to see how the 4* progression shakes out.
I think what has a lot of people worried about this (myself included) is that there ARE still people hitting that 1300 reward. It's people in top 5 alliances, flush with hp and involved in out of game communication, most of whom don't even need the covers.
I really wish they'd stop. D3 isn't going to care that the people getting the rewards are immediately selling them for ISO, all they're gonna see is less people hitting top prizes, but that some still are and wrongly assume that their change is working as intended, when all it's doing is preventing people who actually need the prize from having any reasonable chance at earning it.0 -
NorthernPolarity wrote:joecoolmd wrote:EpicBeastmode wrote:I just dont understand the constant criticism of xforce. Hes a 4 star, he should be a beast. What do people want, another invis woman? Like others have stated before, nerf him and then ppl will just complain about 4hor or the next cover...the devs might as well just nerf everyone so they are all equal...what would be the point of rarity classes then? I dont care about possible solutions or what the devs need to do because nothing is broke. Everyone complains about invis woman yet also want to make xforce into that...tweaks?..basically some players want 4 stars to be fancier versions of 3 stars?
I had worked hard to try and max my sentry, he was very close and i was top25 always in pvp. He got nerfed, i saw all the xforces and new where the game was headed, i sold sentry for hp, i got refunded alliance spots and i bought 4 black xforce covers. Through some luck and placements i maxed out my green, i sold garbage covers which i never used and collected tons of iso to max him out. And this season i have been top 5 nearly every pvp event. I dont have 4thor. So maxing out xforce covers is doable without outright buying them, i have gotten 3 xtra black xforce covers from token pulls. So yes to the OP question, save hp, and just buy the covers.
The diversity isnt an xforce problem its a lack of 4 star prob. They have stated they will be releasing more, so dont worry the next "game breaking" cover might just be released soon and then people can call for a nerf of that cover because xforce will just be an after thought at that point.
I agree. I don't think characters should be nerved at all. For the record, I don't have XF. Devs should put enough thought into character development so they don't have to nerd anyone. If a hero is overpowered then we can all work hard to get him. Nerfing only frustrates everyone who already has the hero and everyone who is so close to getting him, e.g., Sentry, Mags, etc. The only post-release character change that is reasonable is buffing a hero the debs know they got wrong or a hero no one uses because he's so bad, e.g., Beast. If they hadn't nerved Sentry, Mags, and others, the game might still be enjoyable without XF.
I'm always surprised at how many people on the forums think that the developers should never nerf characters, and how incorrect that line of thinking is. The developers are people. People make mistakes, and sometimes cause characters to be overpowered. Look at literally every single game that exists right now and cares about balance: Dota2, League of Legends, Starcraft2, etc. You can't just buff underpowered characters and hope that it works out, because having extremely powerful characters prevents the game from being enjoyable because of how easy it is to win. The game devolves to turn 1 kills and who has, and can grind with those characters. Lets assume that the devs had a "no nerf" policy. Well, if that was true, then Ragnarok would be the best character in the game right now with 2 AP thunderclap.
A typical game in the rags era went something like this:
Turn 1 - Boosted red, thunderclap thunderclap thunderclap. Generate 19 green AP. Sniper rifle, game is over.
By saying "characters should never be nerfed", that means that in order for there to be even some semblance of balance, characters would have to be AS good or better than pre-nerf Ragnarok, which is completely idiotic. Could you imagine what modern characters would look like if this was true?
LazyThor - 6 AP thunder strike, 3 AP call the storm.
Blade - 1k damage strike tiles per turn off of thirst
XF - 12 black - automatically kill every single character on the opposing team. (this would be considered "underpowered" because it can't turn one kill)
Yes, it sucks that right now the PvP meta is very much a "XF / LadyThor or bust" situation, but never nerfing characters is NOT the solution.
Im not against nerfing, but i am against nerfing the top dog in the game just because they are the top dog. 4 stars are supposed to be the top dogs in the game. If they nerf xforce, who would logicallly be next...4hor...then whats the point of all of this competition to get these prized 4 stars that are just nerfed to 3 star status waiting to happen because the 2/3 star transitioners just dont find it fair/impossible/boring/etc. Sentry was a 3 star, who could defeat everything and everyone in a minute. If they hadnt nerfed sentry would anyone even notice xforce? Point is xforce wouldnt be top dog even with the same abilities, players would be calling for sentrys nerf, instead. It would never end.
Be careful what you wish for everyone, you are essentially hoping for the devs to devalue the very prizes you hope to achieve. It sure as heck wont stop with xforce. 4hor would be next. I understand the argument that the 4 stars are unobtainable by the general masses, change the reward structure, not the very cover people are trying to achieve.0 -
tanis3303 wrote:scottee wrote:So no, it's not impossible. I think people are just in overreact-because-there-was-a-recent-change-and-I-can't-wait-till-things-settle-down mode. They said they will update progression rewards, so we'll just have to wait a bit to see how the 4* progression shakes out.
I think what has a lot of people worried about this (myself included) is that there ARE still people hitting that 1300 reward. It's people in top 5 alliances, flush with hp and involved in out of game communication, most of whom don't even need the covers.
I really wish they'd stop. D3 isn't going to care that the people getting the rewards are immediately selling them for ISO, all they're gonna see is less people hitting top prizes, but that some still are and wrongly assume that their change is working as intended, when all it's doing is preventing people who actually need the prize from having any reasonable chance at earning it.
Yeah, I agree this is a spot where they're metrics definitely don't tell the story. But I do think that when they look at their new stats, they're going to see a HUGE drop in the amount of people reaching both the 1100 and 1300 mark. Yes people got it, but there were plenty of players, like me, who really wanted the 1300 Thor blue, in the past would have gotten it, but who weren't able to do it this time around.0 -
scottee wrote:tanis3303 wrote:scottee wrote:So no, it's not impossible. I think people are just in overreact-because-there-was-a-recent-change-and-I-can't-wait-till-things-settle-down mode. They said they will update progression rewards, so we'll just have to wait a bit to see how the 4* progression shakes out.
I think what has a lot of people worried about this (myself included) is that there ARE still people hitting that 1300 reward. It's people in top 5 alliances, flush with hp and involved in out of game communication, most of whom don't even need the covers.
I really wish they'd stop. D3 isn't going to care that the people getting the rewards are immediately selling them for ISO, all they're gonna see is less people hitting top prizes, but that some still are and wrongly assume that their change is working as intended, when all it's doing is preventing people who actually need the prize from having any reasonable chance at earning it.
Yeah, I agree this is a spot where they're metrics definitely don't tell the story. But I do think that when they look at their new stats, they're going to see a HUGE drop in the amount of people reaching both the 1100 and 1300 mark. Yes people got it, but there were plenty of players, like me, who really wanted the 1300 Thor blue, in the past would have gotten it, but who weren't able to do it this time around.
I'd hope they'd remember to exclude the guys who don't need the cover (e.g. where Thor blue covers = 5) in these metrics. It seems like with this change they've accidentally reached a point where you pay an expected 2500 HP to hit 1300 and I guess you're supposed to view the 4* cover as a side effect of trying to do well in seasons, since you could've always spent 2500 HP for the cover directly. Note that 2500 HP cost includes the chance that you might spend some HP and fail to hit 1300 at all, so while it almost certainly doesn't take 2500 HP for any person who did reach 1300, you've to factor in all the guys who tried but failed as well.0 -
joecoolmd wrote:I feel as though the game has become a 2* -> 4* -> 3* transition.
I've been thinking this for awhile, and finally decided that's the way I'd go these last couple of seasons. I've moved most of the 3*'s to 127, and have the opportunity to move about 6 or 7 different ones to 166 eventually. I've been saving up on ISO, and thought: why "waste" on 3* right now? I've randomly been lucky to be at 5/2/1 on X-force, bought one black cover start of last season, bought one more last week, moved X-force to 200 to pair with 127's (for now).
The roster slot situation has become unsustainable, may s well "waste" that HP on covers instead. In the threads where 2*'s are asking what next that has been my asuggestion - don't waste on 3*'s, save and build up your 4* roster to earn your 3* roster. The 3*'s simply don't compete anymore, why bother buying into them? My next debate isn't which 3* to try to obtain - it's how can I get more 4hor covers quickly, and which ones?
I've seen how slow this is though, and I see how folks would get frustrated and buy the HP to buy the covers outright rather than try the slow, slow build it takes to buy the covers one by one (or slowly earn them through seasons and very rare drops).0 -
Colognoisseur wrote:Let's look at the history of nerfs in MPQ:
Rags 2AP Thunderstrike Nerfed
gave rise to
2* Thor and 2* Wolverine aka Thorverine Nerfed
gave rise to
Spidey 2AP stunlock and endless healing Nerfed
gave rise to
C Mags plus Patch aka Patchneto C Mags Nerfed
gave rise to
Sentry Hood aka Sentry bombing Nerfed
gave rise to
X-Force and 4hor aka Thorverine 4.0 if it is nerfed it will
give rise to the next overwhelming strategy
This never ends the names of the characters being complained about is the only thing that changes.
Which we know is going to be Unbreakable Nuts!0 -
I'm just going to float this idea here:
If you come 1st in an event, but sell your cover reward because you don't need it, that reward gets passed down to #2.0
This discussion has been closed.
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