List of things about MPQ that you were slow to learn
Comments
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Jachdo wrote:A big moment for me was when I realized "impossible" nodes were not, in fact, impossible. Thankfully, they've changed the wording now.
I had the same moment. Followed by me kicking myself because of all the rewards & points I left on the table for previous events.0 -
I hadn't noticed that you can see what environment a match will be in before you start the match until I read this thread
and I was rather slow on noticing the skip thingy...0 -
I didn't know the difference between one star and two stars. Had both MBW and OBW. I sold off my OBW to make space for bagman cos I didn't like the fishnet stockings she was wearing0
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Nonce Equitaur 2 wrote:I have a large number of characters, 36 I think, but when I got Human Torch, my roster status went back to Angry Yellow, even though I still had a slot left.
This is an okay warning for newcomers I suppose, but when a person has 30 or 35+ characters, the angry flashy roster is just annoying. We shouldn't need to have two empty roster slots to avoid an annoying animation.
There is a "side benefit" to the angry roster notice at least, and I forget who pointed this out but: When you are full on Roster slots, any additional tokens opened go into the "Holding Area"
This is a GOOD thing if you are concerned about using the Respec system to fix any builds you've got around (ex. mine will be to fix my Hulk to 5/3/5 when I finally get that last Black Cover, from 5/4/4). If you have an OPEN slot, then that cover would immediately be "Opened" instead, you would get a "duplicate/new" character of the one you already had, AND you would LOSE the ability to Respec your original character! (especially sad if it was one of those Rarer covers, like said Hulk Black!)
I think I'll post this tip over in the "Slow to Learn" page in General Discussion.....0 -
gambl0r312 wrote:If you have an OPEN slot, then that cover would immediately be "Opened" instead, you would get a "duplicate/new" character of the one you already had, AND you would LOSE the ability to Respec your original character!
Wow, that's really important. Dang, and I already spent my HP opening up new roster slots... guess I'll just keep 1 * Venom / Hawkeye just to fill those slots. Thanks!0 -
TheHueyFreeman wrote:These are things that took you longer than it should have to learn. Heck, you may even learn something in this topic.
I will attempt to update this post with several of the items mentioned. If I really have time, I may explain some of them in detail.
19. When you make 2 matches with one move, the character owning the symbol that you move is the one that ends up in front and takes the next round of damage.
103 days in... Still didn't know #19. LOL.0 -
Is it worth explaining tanking? I knew what it meant but I think I only started doing it correctly this week.
I didn't quite understand that you had to win a match with as bad a team as possible. I used to think it was enough to just lose a bunch of games with any team. But now that I understand that it's the last team you won with that stays on for defense it means you should win a game with a "poor" team in order to get hit often while you're not playing.
At least that's the way I've come to understand it.0 -
That no matter what you do for Invisible Woman, she's still only mid-level 3***0
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sorcered wrote:gambl0r312 wrote:If you have an OPEN slot, then that cover would immediately be "Opened" instead, you would get a "duplicate/new" character of the one you already had, AND you would LOSE the ability to Respec your original character!
Wow, that's really important. Dang, and I already spent my HP opening up new roster slots... guess I'll just keep 1 * Venom / Hawkeye just to fill those slots. Thanks!0 -
Thanks for upping this wonderful post ! I always advice new users to read it, it's a good source of information.
It should really be sticked, maybe with a bit of rewriting for presentation0
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