List of things about MPQ that you were slow to learn

13

Comments

  • I kept my champ levels intentionally low (Kept highest lvl champ at 39 for the longest time), capping my supports at the point where their strongest tile damage color could be tanked by Thor/Wolv/Daken/Cap/etc.

    I thought that having all of my covers maxed while retaining a low level would give me an edge in both PVE and PVP.

    I didn't learn until Alliance rewards came out that MMR and scaling were based on wins, not level.

    I wasted hundreds of thousands of Iso on standard tokens before I realized it was shockingly more efficient to level up and place in events for covers.

    So for my time in game, I have about a 15-20% powered roster than what I should have.

    I win /thread icon_e_wink.gif
  • bughunt wrote:
    1) Took me a week or more to find out that health packs regenerated when they went below 5. Was using Wolv/Thor a lot with boosts and playing to minimize damage taken. I thought I would pretty much quit once health packs ran out as the long regen times wouldn't have fit with when/how I wanted to play.

    Took me a couple of weeks to work that out too. I'd been hoarding the packs I got, and finally used them all in a big afternoon of play on The Hunt... then was astonished to discover once I went below 5 that there was this timer and the packs started to regenerate. Because of all the health packs you get from early prologue missions I think it's really easy to miss that health packs regen.
    2) Took 2 or 3 weeks to find out that you got the "first time bonus" in PvE even if you lost the fight the first time round, you get it just for completing the fight however many attempts it takes.

    I had no idea about that until you said it.
  • Arogntbastrd
    Arogntbastrd Posts: 1,009 Chairperson of the Boards
    This, in retrospect, is quite obvious but it didn't click until a few weeks ago that when you make 2 matches with one move, the character owning the symbol that you hold and move is the one that end s up in front and takes the next damage. Helpful when trying to direct damage to/away members of your team
  • vudu3
    vudu3 Posts: 940 Critical Contributor
    I have two questions that I still don't know--hoping someone in this thread can blow my mind.

    First, If you attack someone in PVP does the retaliation node on their game come up in the same environment or is it random? I'm specifically asking because I want know if if I use mStorm in Jungle or Desert do they have to fight me in the same place if they want to retaliate?

    Second, I know my PVP defense team is the same as for my last win, but if I level up and/or add a new cover to one of my characters will that change be reflected or do I have to win another match for the changes to take affect?
  • Random retaliation node,

    You have to win a match for any change to your d team to be seen by others: roster, levels, covers, whatever
  • HairyDave
    HairyDave Posts: 1,574
    vudu3 wrote:
    Prolog is not nearly as worthwhile as the events. (1 or 2 weeks)

    This. I completely ignored the Events tab for the first month. I can only imagine how many 2* covers I let slip away.

    Me too.

    I was worried I wouldn't be getting anything significant return on investment out of it with a roster full of guys under level 15 so I didn't bother even looking at it until I was about halfway through the Venom chapter.

    I started playing when the Hulk even was being run the first time and I've been kicking myself so hard now that I know what I missed out on.
  • kalex716
    kalex716 Posts: 184
    This thread should be stickied.

    I'm on day 95 and i still learned something new from it (environments for events are static, they are not dynamic).
  • franckynight
    franckynight Posts: 582 Critical Contributor
    Investing all my hard-earned hp in daily and events token to no result.. Or 16 thor red covers.. 12 yellow cap.. Etc.. Took me a month to change this pattern
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    ... even after hearing about a retreat and skip button, I still have no idea where they are...
  • simonsez wrote:
    ... even after hearing about a retreat and skip button, I still have no idea where they are...

    The skip button is right next to the fight button, before you select your characters, before a PvP battle. The retreat button is a little sneakier... there's a "pause button" (between the teams on iOS, in the upper left on Steam) and when you pause "retreat" is one of the options
  • Unknown
    edited April 2014
    Seed teams. For a while it seemed random that I would get some PvP opponents with such low level rosters.

    I'm 111 days in and still don't know what seed teams are. Can someone explain.

    Also a word of advice to everyone: whatever it is you're sharing please assume that other people don't know what you're talking about and explain it clearly.

    It took me a long time to figure out how to scroll through the boosts just before a fight. On PC the sideways swipe motion did not come naturally to me.

    I was also slow to learn that bagman is bad. He was one of my earliest 2* that I had a few covers for. That's the reason why he's sitting at level 28 in my roster.
  • mags1587
    mags1587 Posts: 1,020 Chairperson of the Boards
    Milkrain wrote:
    Seed teams. For a while it seemed random that I would get some PvP opponents with such low level rosters.

    I'm 111 days in and still don't know what seed teams are. Can someone explain.

    When you enter an event exactly when it begins, the teams you see are seed teams, usually low-level teams that are easy to beat. You know they're seed teams because when you go to check their roster you get an error.
  • mags1587 wrote:
    Milkrain wrote:
    Seed teams. For a while it seemed random that I would get some PvP opponents with such low level rosters.

    I'm 111 days in and still don't know what seed teams are. Can someone explain.

    When you enter an event exactly when it begins, the teams you see are seed teams, usually low-level teams that are easy to beat. You know they're seed teams because when you go to check their roster you get an error.

    EUREKA!!!

    I just assumed those were teams of people that were tanking. That never explained the error message I was getting when trying to check their roster.

    Thanks icon_e_biggrin.gif
  • Moral
    Moral Posts: 512
    That there is a 'Retreat' button.

    It seemed like Prenerfed Ragnarok had all the AP he needed by turn 3 to destroy my teams in the Hulk event over half the time. I thought I had to just suck it up and lose all 3 characters. icon_e_sad.gif
  • Dormammu
    Dormammu Posts: 3,531 Chairperson of the Boards
    It took me forever to comprehend that the more stars a character has, the more levels they need in order to be stronger than a character with fewer stars. I automatically assumed a 2* character who is the same level as a 1* character must be twice as good.
  • I didn't realize there was an "Event Rewards" button in pvp tourneys for the longest time.

    Or that progression rewards and ranking rewards were two separate things.

    I didn't care to enter events because I thought it was like in street fighter - you play to beat someone for bragging rights. So I thought the game was to beat the prologue and wait until they released another episode of MPQ with more storyline.
  • TheHueyFreeman
    TheHueyFreeman Posts: 472 Mover and Shaker
    Ok, edited original post to include most of the items here.
  • Ok, edited original post to include most of the items here.
    Nicely done. icon_e_wink.gif
  • A big moment for me was when I realized "impossible" nodes were not, in fact, impossible. icon_eek.gif Thankfully, they've changed the wording now.
  • jonatslee
    jonatslee Posts: 33 Just Dropped In
    Been playing since the very beginning, and have absolutely no idea what Alliances are. icon_rolleyes.gif