Are Heroic PvE's more fun than we like to admit?
Comments
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El Satanno wrote:On a broader scale I think Heroic events should be more like Gauntlet and run independently of whatever other Story event is going on. "If you have the mix of characters necessary, try your hand at a run through the Heroic event for some great one-off prizes!"
Couldn't agree with this more. There's nothing wrong with running heroics, provided that there is something to offset/reward the limitations inherent to the format. Making it the only PvE event available seems spiteful and shortsighted to those players who, for want of a better phrase, can't hack it with their rosters.0 -
at the very least, I wouldn't mind Heroics as much if they would reconsider the requirement for 4x clear for max progression
I'm OK with it for other events, but it certainly would be refreshing if they relaxed on us a little bit0 -
Jam_Adams wrote:at the very least, I wouldn't mind Heroics as much if they would reconsider the requirement for 4x clear for max progression
I'm OK with it for other events, but it certainly would be refreshing if they relaxed on us a little bit
Dude...do you remember 2.5 hour refreshes? Clearing Story for prog now is candy-land compared to that horror.0 -
no, I don't. I've seen it mentioned here on the forums before, but I think I came in after the 8-hour system was in place.
i'm not saying they should make max progression a cake walk, please don't straw man me here. it seemed like they decided on 4x because that was the average amount of effort across the player base, perhaps a tad higher than the average. which is FINE - for your normal PVEs. heroics are in no way normal, we are already at a disadvantage in them. make max something like 3.4 or 3.5 clears.0 -
El Satanno wrote:Jam_Adams wrote:at the very least, I wouldn't mind Heroics as much if they would reconsider the requirement for 4x clear for max progression
I'm OK with it for other events, but it certainly would be refreshing if they relaxed on us a little bit
Dude...do you remember 2.5 hour refreshes? Clearing Story for prog now is candy-land compared to that horror.0 -
This last heroic would have been pretty brutal if I didn't have a champed Quake. As it was, I mostly used Quake/SWitch/3Pool. Apparently a lot of people didn't bother with this one because I did 6 suboptimal clears in each sub and finished 13th.0
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TxMoose wrote:El Satanno wrote:Jam_Adams wrote:at the very least, I wouldn't mind Heroics as much if they would reconsider the requirement for 4x clear for max progression
I'm OK with it for other events, but it certainly would be refreshing if they relaxed on us a little bit
Dude...do you remember 2.5 hour refreshes? Clearing Story for prog now is candy-land compared to that horror.
And aaaaaaaaaaaall those nodes were repeatable.
Yeah, that was a time of great suck.0 -
No. PVE is spending 99% of your time getting frustrated because your 1*-4* progression grind is an uphill battle that feels so completely pointless and out of your control.0
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Orion wrote:This last heroic would have been pretty brutal if I didn't have a champed Quake. As it was, I mostly used Quake/SWitch/3Pool. Apparently a lot of people didn't bother with this one because I did 6 suboptimal clears in each sub and finished 13th.
I took a fairly similar approach to you, just using Prof X instead of 3Pool and cleared the easy nodes to 1, I ended up with a t10 finish.
They should double or at least boost the iso in heroics to get more people playing them.0 -
GrimSkald wrote:TxMoose wrote:El Satanno wrote:Jam_Adams wrote:at the very least, I wouldn't mind Heroics as much if they would reconsider the requirement for 4x clear for max progression
I'm OK with it for other events, but it certainly would be refreshing if they relaxed on us a little bit
Dude...do you remember 2.5 hour refreshes? Clearing Story for prog now is candy-land compared to that horror.
And aaaaaaaaaaaall those nodes were repeatable.
Yeah, that was a time of great suck.
each sub was 36 hours offset 12 hours0 -
fmftint wrote:GrimSkald wrote:TxMoose wrote:El Satanno wrote:Dude...do you remember 2.5 hour refreshes? Clearing Story for prog now is candy-land compared to that horror.
And aaaaaaaaaaaall those nodes were repeatable.
Yeah, that was a time of great suck.
each sub was 36 hours offset 12 hours
Pity it hasn't rerun since they introduced SHIELD rank, that makes all those one-time Florida nodes more palatable.0 -
Probably they are more fun than I would like to admit. They are a real challenge anyways at times with limited roster.0
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Jam_Adams wrote:no, I don't. I've seen it mentioned here on the forums before, but I think I came in after the 8-hour system was in place.
i'm not saying they should make max progression a cake walk, please don't straw man me here. it seemed like they decided on 4x because that was the average amount of effort across the player base, perhaps a tad higher than the average. which is FINE - for your normal PVEs. heroics are in no way normal, we are already at a disadvantage in them. make max something like 3.4 or 3.5 clears.
Who's strawmanning? And is that even a word?! All I'm saying is, things used to be much, much less palatable.0 -
Jam_Adams wrote:no, I don't. I've seen it mentioned here on the forums before, but I think I came in after the 8-hour system was in place.
i'm not saying they should make max progression a cake walk, please don't straw man me here. it seemed like they decided on 4x because that was the average amount of effort across the player base, perhaps a tad higher than the average. which is FINE - for your normal PVEs. heroics are in no way normal, we are already at a disadvantage in them. make max something like 3.4 or 3.5 clears.0 -
Heroics played casually tend to be more fun. You get to use different characters than normal, try out some new combos. I kind of enjoy them.
Heroics played for placement are god awful. D3 can't be bothered to choose the available characters that might have synergy (even though they manage to come up with some killer enemy teams in Gauntlet and Sim) and so multiple clears become a maddening slog (more so than regular PVE).0 -
No they aren't.
The only "fun" part is that you may luck into a bracket where people don't at all care and just do 1 clear and shut the game off.
Other than that they take away agency from too many players.
Now if the characters selected for heroics were all rentals and fully covered and everyone had the same scaling?
Then we could talk fun and strategy, otherwise it is and always will be a roster check.0
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