PVE Heroic: Juggernaut (2016-07-04 to 2016-07-07)

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Comments

  • DTStump
    DTStump Posts: 273 Mover and Shaker
    Xzasxz wrote:
    Actually I find sub 3 much easier than previous ones so I should hit 25Cp reward. Yet being so high ranked with such a low score ... People really "love" this event.

    I know! My final overall ranking was 14 with a score of 43079 (just enough for the 25 commandpoints.png)
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Polares wrote:
    I would like to check how is the scaling of the second and third subs for this Heroic: Juggs.

    I don't understand how my enemies can have such a high level. My roster has a and almost maxed OML, and 12 champed 4s but I CAN'T use any of those in this event, my most levelled chars are Doom 258, Loki 256 and HT 251, but then my last two hard nodes are 325 and they appear as "Deadly". I remember last time this event was run I already had a lot of problems with the KP nodes, but I guess I had one of the champed 4s in the roster and I thought the levels were ok, but now I think it is too much. Also, the first sub was not like that I think the max levels were around 280 so it looks like something wrong is happening here.

    So If my average is 255 how can my enemies be 325, that is 70 levels more???? Is the same for you guys? Is the system using all my roster for calculating the difficulty in these two subs? Usually the hard nodes are 10-30 levels more, not 70. Is everybody having the same fantastic experience? Is this a punishment for something I did in a past life? Am I just to old for this tinykitty? icon_razz.gif

    Avg roster: 255
    Hardest node sub 2(KP): 325
    Hardest node sub 3(Mags): 325

    PS: This has been the worst PvE EVER for me, I have lost more than 5 battles, and I could not get all the CPs in the nodes. This is nuts. I will get to the 25 CP barely.


    Great, looks like one mod moved my thread here without even asking. Now I don't think I am going to get much data to report this as a bug.

    Thank you very much mods!
  • mckauhu
    mckauhu Posts: 740 Critical Contributor
    Polares wrote:
    Great, looks like one mod moved my thread here without even asking. Now I don't think I am going to get much data to report this as a bug.

    Thank you very much mods!

    They shouldn't have merged it like that, thought they will make it as own topic. Oh well... Sorry about that since I said it was in a "wrong" place...

    And to topic imo sub1 was the easiest along with third but sub 2 hardest with the last node I didn't even bother to try it.
  • waywreth
    waywreth Posts: 303 Mover and Shaker
    DTStump wrote:
    Xzasxz wrote:
    Actually I find sub 3 much easier than previous ones so I should hit 25Cp reward. Yet being so high ranked with such a low score ... People really "love" this event.

    I know! My final overall ranking was 14 with a score of 43079 (just enough for the 25 commandpoints.png)

    I've enjoyed your posts on the required scores to get the progression prize. I'm with you on this one - I'm usually pretty far over the progression goal, but I'm hoping to hit progression on my next/following clear and immediately stop. This even just isn't fun between the boosted characters and enemy selection, although sub3 is less painful than sub2. I like the Heroics since they force some weird and wacky combos, but this one has not been fun at all.
  • Warbringa
    Warbringa Posts: 1,299 Chairperson of the Boards
    Polares wrote:
    Polares wrote:
    I would like to check how is the scaling of the second and third subs for this Heroic: Juggs.

    I don't understand how my enemies can have such a high level. My roster has a and almost maxed OML, and 12 champed 4s but I CAN'T use any of those in this event, my most levelled chars are Doom 258, Loki 256 and HT 251, but then my last two hard nodes are 325 and they appear as "Deadly". I remember last time this event was run I already had a lot of problems with the KP nodes, but I guess I had one of the champed 4s in the roster and I thought the levels were ok, but now I think it is too much. Also, the first sub was not like that I think the max levels were around 280 so it looks like something wrong is happening here.

    So If my average is 255 how can my enemies be 325, that is 70 levels more???? Is the same for you guys? Is the system using all my roster for calculating the difficulty in these two subs? Usually the hard nodes are 10-30 levels more, not 70. Is everybody having the same fantastic experience? Is this a punishment for something I did in a past life? Am I just to old for this tinykitty? icon_razz.gif

    Avg roster: 255
    Hardest node sub 2(KP): 325
    Hardest node sub 3(Mags): 325

    PS: This has been the worst PvE EVER for me, I have lost more than 5 battles, and I could not get all the CPs in the nodes. This is nuts. I will get to the 25 CP barely.


    Great, looks like one mod moved my thread here without even asking. Now I don't think I am going to get much data to report this as a bug.

    Thank you very much mods!

    Here is my data:

    For sub 3: (all numbers are boosted)

    She-Hulk 263
    Doom 254
    Daredevil 248
    Loki 245
    OBW 220
    Thor 220
    Captain Marvel 212
    SQ Girl 176
    Human Torch 176
    A bunch of 4* and Beast lower than 160

    My hardest node was level 242 on the third sub.

    I actually had the hardest time in sub 1 with Doc Ock and this sub with Magneto has actually been the easiest as the team of She-Hulk, Loki and OBW has only let Magneto fire off a power once for 2 whole clears....I am not joking. It is slow but a lock-down team.

    The issue with sub 1 was the whole Blade vs. Doc Ock issue. Using a team of Daredevil, Doom and Loki was way too slow for the minions along with Doc Ock.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Polares wrote:
    Polares wrote:

    PS: This has been the worst PvE EVER for me, I have lost more than 5 battles, and I could not get all the CPs in the nodes. This is nuts. I will get to the 25 CP barely.


    Great, looks like one mod moved my thread here without even asking. Now I don't think I am going to get much data to report this as a bug.

    Thank you very much mods!
    Don't worry about it, I don't need data to conclude that they completely **** up sub3. My levels were 100-150 higher than they were on sub2. On each of my first two clears I wiped at least once, and ran out of health packs. At least one person on Line gave up after wiping 3 times on one of the nodes. This isn't how PvE is supposed to work. Complete garbage.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    OJSP wrote:
    I think it's no coincidence that my usual leader is not playing optimally anymore, their maxed champed 5*s must've made most of the nodes at 325/395.
    I just took a look, and literally everyone in my top 8 is a 3* player.
  • Crnch73
    Crnch73 Posts: 504 Critical Contributor
    Polares wrote:
    Polares wrote:
    I would like to check how is the scaling of the second and third subs for this Heroic: Juggs.

    I don't understand how my enemies can have such a high level. My roster has a and almost maxed OML, and 12 champed 4s but I CAN'T use any of those in this event, my most levelled chars are Doom 258, Loki 256 and HT 251, but then my last two hard nodes are 325 and they appear as "Deadly". I remember last time this event was run I already had a lot of problems with the KP nodes, but I guess I had one of the champed 4s in the roster and I thought the levels were ok, but now I think it is too much. Also, the first sub was not like that I think the max levels were around 280 so it looks like something wrong is happening here.

    So If my average is 255 how can my enemies be 325, that is 70 levels more???? Is the same for you guys? Is the system using all my roster for calculating the difficulty in these two subs? Usually the hard nodes are 10-30 levels more, not 70. Is everybody having the same fantastic experience? Is this a punishment for something I did in a past life? Am I just to old for this tinykitty? icon_razz.gif

    Avg roster: 255
    Hardest node sub 2(KP): 325
    Hardest node sub 3(Mags): 325

    PS: This has been the worst PvE EVER for me, I have lost more than 5 battles, and I could not get all the CPs in the nodes. This is nuts. I will get to the 25 CP barely.


    Great, looks like one mod moved my thread here without even asking. Now I don't think I am going to get much data to report this as a bug.

    Thank you very much mods!

    I have experienced somewhat of the same thing. Most of my higher ranked players are locked out of this event, but my enemy levels are as high as ever. My beast is boosted to 224, moonstone is 195, and 2* thor is 175 for an average of 198. I see enemies over 200 quite early, and every "required" character node is in the "normal" difficulty range. I also skip straight from "trivial" to "normal" with no "easy" nodes on the board anywhere. trying to beat deadlies every sub is no fun. Also, those top 3 characters for me are pretty **** to have... any time 2 of my top 3 characters are 2*, I should get a reward just for playing!
  • BigBZ32
    BigBZ32 Posts: 150 Tile Toppler
    This event does seem like they scaled nodes based off of entire roster. The levels of all the goons were as if I had my full complement of heroes. Whether this was intentional or not and if they indeed scaled off entire roster, this is what I imagined the test scaling would be like for a heroic. Yuck.
  • DTStump
    DTStump Posts: 273 Mover and Shaker
    waywreth wrote:
    DTStump wrote:
    Xzasxz wrote:
    Actually I find sub 3 much easier than previous ones so I should hit 25Cp reward. Yet being so high ranked with such a low score ... People really "love" this event.

    I know! My final overall ranking was 14 with a score of 43079 (just enough for the 25 commandpoints.png)

    I've enjoyed your posts on the required scores to get the progression prize. I'm with you on this one - I'm usually pretty far over the progression goal, but I'm hoping to hit progression on my next/following clear and immediately stop. This even just isn't fun between the boosted characters and enemy selection, although sub3 is less painful than sub2. I like the Heroics since they force some weird and wacky combos, but this one has not been fun at all.

    Thanks, I appreciate it!
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    OJSP wrote:
    I think it's possible that they forgot to exclude the 5*s (and other unavailable characters) when determining the scaling for this event. My highest level character is Hulkbuster at 288, none of the boosted characters are higher than him. I have 3 other characters at 287 and Beast is boosted to 286.

    My hardest node started at lvl 287, now it's 294 after 3 clears. I think it's no coincidence that my usual leader is not playing optimally anymore, their maxed champed 5*s must've made most of the nodes at 325/395. (Having said that, they're still leading anyway, because everyone is affected by it except the soft cappers)

    That is also my conclusion too. For me sub 1 was ok, but 2 and 3 had the exact same difficulty levels I am having in Prodigul Sun PvE where I have my 430 level OML. So, or it was using all my roster in these two subs, or some broken performance scaling brought my levels super up after the first sub.

    Checking Warbringa levels it is obvious something wrong was going on:

    Warbringa Avg roster 255 Enemies 242
    Polares Avg roster 255 Enemies 325