Upcoming Patch Preview - R49 Discussion
IceIX
ADMINISTRATORS Posts: 4,322 Site Admin
Reposted from News for discussion purposes.
This Patch is relatively small this time around, focusing on deepening Alliance functionality. As always, some other changes may sneak in before it launches.
Alliances
UI
This Patch is relatively small this time around, focusing on deepening Alliance functionality. As always, some other changes may sneak in before it launches.
Alliances
-
- S.H.I.E.L.D. has opened new available options for the Commander of any Alliance.
- Commanders may now increase the number of players in the Alliance via Hero Points
- Commanders may make Alliances Public or Private
- If it is private, Commanders may accept or deny applicants
- Depending on the Event, Alliance leaderboards will be available for S.H.I.E.L.D. Agents to peruse. These leaderboards will enable Alliance members to view their or other members' progress in a given event in a much more straightforward manner. These leaderboards and associated points may also be used for rankings that compare Alliances to other Alliances on certain Events or Tournaments.
UI
-
- As Iso-8 research continues, the ability to measure how much more powerful certain strains of Iso-8 make subjects has become more granular. As a result, Agents are now able to view the effective level of any Iso-8 powered up characters in an Event where they are more powerful. This does not result in a change in balance for those characters, it is simply a more straightforward way of viewing their assets' available skills.
- S.H.I.E.L.D. code hackers have fixed an issue where Agents downloading an update would sometimes have download percentages fluctuate randomly
0
Comments
-
Thanks for the heads up IceIX. Looks to be a ho-hum patch from a player perspective but that's not necessarily a bad thing.0
-
Still need some Spidey funbalancing. It's ridiculous that it's been going on this long.0
-
saints2death wrote:Still need some Spidey funbalancing. It's ridiculous that it's been going on this long.
The balancing usually comes from a data update, not a build update.0 -
Ghast wrote:The balancing usually comes from a data update, not a build update.0
-
I'm kind of thrilled to be getting the effective level thing; I've sometimes had a fairly steep learning curve trying to figure out the best combination of boosted characters for an event. It took me a while in this one, for example, to figure out that my 53rd level Black Panther was significantly better than my 75th level Punisher.0
-
Vector Mangler wrote:Thanks for the heads up IceIX. Looks to be a ho-hum patch from a player perspective but that's not necessarily a bad thing.0
-
Still no changes on level scaling with level 150 enemies for 2* teams or all level 230 enemies for people just starting to level 3*s I see...0
-
Being able to see the event rankings of alliance members seems fun too0
-
KaioShinDE wrote:Still no changes on level scaling with level 150 enemies for 2* teams or all level 230 enemies for people just starting to level 3*s I see...0
-
Is there any update on when Google+ cloud saving might be added back into the app? I know it was removed because it wasn't quite working yet. Was just curious.0
-
I normally hate hijacking these threads with unrelated questions Ice, but here it goes anyway - I assume the devs are aware of people hoarding ISO and waiting off doing anything with Spiderman and Magneto. Is it something being actively worked on, or is the current focus on the P50 features you mentioned above?0
-
mags1587 wrote:Is there any update on when Google+ cloud saving might be added back into the app? I know it was removed because it wasn't quite working yet. Was just curious.0
-
Hey IceIX, any comments regarding the changes in the PvP reward structure and why they were implemented? I'm worried about the 2* cover changes: It seems like handing out 1 2* cover as opposed to 3 would make it a lot harder for newer players to transition into 2* characters and result in less overall roster growth.0
-
abuelo wrote:I normally hate hijacking these threads with unrelated questions Ice, but here it goes anyway - I assume the devs are aware of people hoarding ISO and waiting off doing anything with Spiderman and Magneto. Is it something being actively worked on, or is the current focus on the P50 features you mentioned above?0
-
Can we get an idea of the price to increase roster size?0
-
IceIX wrote:- As Iso-8 research continues, the ability to measure how much more powerful certain strains of Iso-8 make subjects has become more granular. As a result, Agents are now able to view the effective level of any Iso-8 powered up characters in an Event where they are more powerful. This does not result in a change in balance for those characters, it is simply a more straightforward way of viewing their assets' available skills.
Two more questions:
1. I like the new Alliance features, but do you know when we can expect in-game Alliance chat?
2. I second Polarity's question: Is the single-2*-cover-only reward structure for PvP here to stay? If so, what's the reasoning behind that change?
Thanks!0 -
HailMary wrote:IceIX wrote:- As Iso-8 research continues, the ability to measure how much more powerful certain strains of Iso-8 make subjects has become more granular. As a result, Agents are now able to view the effective level of any Iso-8 powered up characters in an Event where they are more powerful. This does not result in a change in balance for those characters, it is simply a more straightforward way of viewing their assets' available skills.
Two more questions:
1. I like the new Alliance features, but do you know when we can expect in-game Alliance chat?
2. I second Polarity's question: Is the single-2*-cover-only reward structure for PvP here to stay? If so, what's the reasoning behind that change?
Thanks!
Chat - Not R49. The hooks are there but there are some issues that will very likely prevent it from going Live then. Whether that'll be fixed before R50 goes into submission? Hard to say for sure. 'Soon' is about all I can say there.
PVP Reward Structure - I don't have a comment myself. I'll check in with the designer who usually runs rewards and see what's up there.0 -
ihearthawthats wrote:Can we get an idea of the price to increase roster size?0
-
With no way to gift HP points between players it's rather grim on the Alliance Commander that it costs HP to increase the roster size, especially so much.0
-
abuelo wrote:With no way to gift HP points between players it's rather grim on the Alliance Commander that it costs HP to increase the roster size, especially so much.
If it wasn't like this, you could just start new accounts, join the alliance, donate your meagre starting HP, and then leave.
Then repeat.
Basically, not cool, and abusable.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements