Pasta25 wrote: Someone explain to me the reasoning for why the characters for the completely corrupt token are part of it? I don't read enough comics to know from the top of my head. Thanks in advance.
ihearthawthats wrote: iirc you can level him inside the tourney section which will display his powered up values.
Chimaera wrote: If the characters on the package are the only ones you get from the token, I would much rather have a normal heroic token. I guess I can just save it and it will switch over.
wathombe wrote: ihearthawthats wrote: iirc you can level him inside the tourney section which will display his powered up values. That only helps me for THIS tournament. If he's boosted more in the diabolical LRs, I might push him too high without knowing it (hence my original question).
gahudahu wrote: I'm having fun. I like how tournament & boosted characters rotate, forcing us to use different character, hence building different team. We could use more diversified rewards though.
MaxCavalera wrote: I was planning to tank this couldn't even make it to my goal of 300 points these damn spidey and hood teams are brutal.
gahudahu wrote: wathombe wrote: ihearthawthats wrote: iirc you can level him inside the tourney section which will display his powered up values. That only helps me for THIS tournament. If he's boosted more in the diabolical LRs, I might push him too high without knowing it (hence my original question). I think he is more boosted during LR.
gahudahu wrote: A piece of advice, if you want Patch to tank yellow for him, do not go higher than 101.
wathombe wrote: Guess I'll wait until tomorrow morning before I put any ISO into Hood. Even if it's not Diabolical, I can (somewhat unsafely) assume that the boost % is similar for Courageous.
walkyourpath wrote: It's a shame, but making Hood the featured character necessary on both teams essentially nullifies what makes Hood so cool, which is AP denial. Most matches so far have been the other two characters doing useful things, while my Hood and their Hood play hot-potato with the same 1 AP ad nauseam.
Kamahl-FoK wrote: To answer your question, I'm 99% sure that boosted characters in lightning rounds are just straight up doubled. Double health, double match damage, double ability damage. I only believe this because I frequently go straight for a Molotov Cocktail in Hero LR's with my 141 Punisher to just destroy the other team with a 1300-ish wide nuke (possibly following a few strike tiles to make sure things get cleaned up). My level 100 Hood was hitting for > 1000 with his own black in Villain LRs.