The Hulk Event Discussion Thread

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  • Soooooo, do I jump right in now? Or am I supposed to wait? Am I supposed to run with a low level team or a high level team?
  • I joined one of the subs, but I think I might save the other sub to join later so I don't end up in a crazy bracket.
  • Well fuuuuuudge. I pull 2 hulks back to back and neither is black :/ guess I just pulled 1000 iso. Nowhere near as useful as pulling 50 hp and 250 iso.

    I agree. But the devs want people to stop competing for covers they don't need.

    Can't say I've benefitted much from this change (except for 2stars. WOOT!), but I kinda understand the need.
  • radav
    radav Posts: 117 Tile Toppler
    Well fuuuuuudge. I pull 2 hulks back to back and neither is black :/ guess I just pulled 1000 iso. Nowhere near as useful as pulling 50 hp and 250 iso.


    So jealous!

    Do the missions in the main event also reset then? If so, I'm really annoyed I didn't notice this earlier. Left so many points on the table. ;;
  • oh no
    buffed hulk

    halp
  • Nemek
    Nemek Posts: 1,511
    Fun Fact:

    The first Hulk event had a little over 60,000 players in it at the very end. (I couldn't find the exact number from old forum posts, closest I could find was here: http://www.d3pforums.com/viewtopic.php?f=7&t=1480&p=22193#p22193)

    So far in this one, we're at 75,000 players. That's a 20-25% increase in 'active' players since the end of December. There will probably be a small bump when we hit the weekend, too.

    Pretty impressive.
  • It looks like the newer main bracket missions continue to scale from your main score so if you didn't do them the first time you can still do them later to catch up, as long as you didn't fall way too behind.
  • I saw Jozier in my bracket top 5 towards the end icon_e_smile.gif. This event was staggered and didn't end at 9 am PST like it normally does, so I wasn't able to grind out to the bitter end like I normally do for a top finish. I stopped at #3 in both brackets, but since Jozier fell out of top 4 I'm sure I did as well, hopefully still made top 10, we'll see.
  • Mizake wrote:
    I saw Jozier in my bracket top 5 towards the end icon_e_smile.gif. This event was staggered and didn't end at 9 am PST like it normally does, so I wasn't able to grind out to the bitter end like I normally do for a top finish. I stopped at #3 in both brackets, but since Jozier fell out of top 4 I'm sure I did as well, hopefully still made top 10, we'll see.

    The rubberbanding is much smaller this time so it didn't really matter. All my missions had no rubberband modifier when I was on my 3rd pass through them (as in doing everything a third time on the last refresh), and if there is no significant rubberband, then doing it early isn't a significant disadvantage. From what I can tell the sub bracket leader had at least a 1K lead that I needed to make up with 0 rubberband modifier while cranking out 100 point missions.
  • Oh and regards to the original Hulk event, I remember it was around Christmas time, and the event was run back to back, so everyone got two free green hulks, and some others for progression I believe. I ended up with a 4/2/2 hulk somehow after the event. I've been really lucky in pulling hulks from tokens since, I got two black hulks from standard tokens alone !! Crazy.

    It's interesting that during the first run, my roster wasn't strong enough to tackle the harder nodes, I distinctly remember there were nodes I couldn't do, either because I didn't have a IW (which I think was required for one of the nodes) or they were level 200+ and I couldn't tackle them. Strange enough, I did better back then than this time around with my better roster icon_e_smile.gif. It's early yet but it will be interesting to see how this pans out.
  • Phantron wrote:
    Mizake wrote:
    I saw Jozier in my bracket top 5 towards the end icon_e_smile.gif. This event was staggered and didn't end at 9 am PST like it normally does, so I wasn't able to grind out to the bitter end like I normally do for a top finish. I stopped at #3 in both brackets, but since Jozier fell out of top 4 I'm sure I did as well, hopefully still made top 10, we'll see.

    The rubberbanding is much smaller this time so it didn't really matter. All my missions had no rubberband modifier when I was on my 3rd pass through them (as in doing everything a third time on the last refresh), and if there is no significant rubberband, then doing it early isn't a significant disadvantage. From what I can tell the sub bracket leader had at least a 1K lead that I needed to make up with 0 rubberband modifier while cranking out 100 point missions.

    The rewards are a little wierd this time. Finishing top 4 is a huge deal because of the extra token, but if you don't make top 4 then there isn't really much difference between that and top 800....just some ISO and hp. Which is nice I guess for the majority of us. Just sucks to try and get top 4 though and not make it, knowing you could have spent half the time and gotten practically the same rewards.
  • Mizake wrote:
    It's interesting that during the first run, my roster wasn't strong enough to tackle the harder nodes, I distinctly remember there were nodes I couldn't do, either because I didn't have a IW (which I think was required for one of the nodes) or they were level 200+ and I couldn't tackle them. Strange enough, I did better back then than this time around with my better roster icon_e_smile.gif. It's early yet but it will be interesting to see how this pans out.

    I think the fights that now require BP are the ones used to need IW.
  • Mizake wrote:
    Phantron wrote:
    Mizake wrote:
    I saw Jozier in my bracket top 5 towards the end icon_e_smile.gif. This event was staggered and didn't end at 9 am PST like it normally does, so I wasn't able to grind out to the bitter end like I normally do for a top finish. I stopped at #3 in both brackets, but since Jozier fell out of top 4 I'm sure I did as well, hopefully still made top 10, we'll see.

    The rubberbanding is much smaller this time so it didn't really matter. All my missions had no rubberband modifier when I was on my 3rd pass through them (as in doing everything a third time on the last refresh), and if there is no significant rubberband, then doing it early isn't a significant disadvantage. From what I can tell the sub bracket leader had at least a 1K lead that I needed to make up with 0 rubberband modifier while cranking out 100 point missions.

    The rewards are a little wierd this time. Finishing top 4 is a huge deal because of the extra token, but if you don't make top 4 then there isn't really much difference between that and top 800....just some ISO and hp. Which is nice I guess for the majority of us. Just sucks to try and get top 4 though and not make it, knowing you could have spent half the time and gotten practically the same rewards.

    I am going.for very casual top 20s. Single reset, basically play the 2 bug point missions down to nothing and do 1/2 runs of each if the rest...and that's it. Was enough for around 1400 rank so it won't take too much more to get that up to a top 1000. So I won't be having to work too hard in this event I feel, which is nice. Also, the real reward for the subs is the hp being given. 100 hp for a top 20 is nice over the course of 9 days of play now that 3*** don't give hp anymore.this basically is my way to build up more hp before it disappearing into shields and cover slots (5 top 20s buys me the cover slot needed for lazy thor).
  • mouser
    mouser Posts: 529 Critical Contributor
    Sorry if this has been asked before, but has anyone determined whether sub event rubber-banding is based off the total overall score leader, or the sub event score leader?
  • Mizake wrote:
    The rewards are a little wierd this time. Finishing top 4 is a huge deal because of the extra token, but if you don't make top 4 then there isn't really much difference between that and top 800....just some ISO and hp. Which is nice I guess for the majority of us. Just sucks to try and get top 4 though and not make it, knowing you could have spent half the time and gotten practically the same rewards.

    This, I have a dayjob (the events end in the middle of my work day, after lunch break), and I just did a once-through during it in hopes of getting a top spot in my brackets. I don't want to do these three times each (I'll save the sperglord grinding for the last two to three days to get high placement), so I'm waiting until the end. I got top 4 in the hard bracket and top 100 in the easy, so I'll gladly take 3 tokens per day if it means never having to bother with refreshes and just playing on my lunch break.
  • pasa_ wrote:
    Mizake wrote:
    It's interesting that during the first run, my roster wasn't strong enough to tackle the harder nodes, I distinctly remember there were nodes I couldn't do, either because I didn't have a IW (which I think was required for one of the nodes) or they were level 200+ and I couldn't tackle them. Strange enough, I did better back then than this time around with my better roster icon_e_smile.gif. It's early yet but it will be interesting to see how this pans out.

    I think the fights that now require BP are the ones used to need IW.

    They used to require Spiderman or Wolverine 2*.
  • mouser wrote:
    Sorry if this has been asked before, but has anyone determined whether sub event rubber-banding is based off the total overall score leader, or the sub event score leader?

    Sub bracket missions are based on the overall sub bracket leader. The main bracket missions are based on the overall main bracket leader. For example, I had main missions worth 1000 (10X modifier) while I was getting no rubberband modifier on my sub brackets. Note that as you gain significant points in a sub bracket, your main bracket points will go up too, so it may feel like the main bracket is rubberbanded by your sub bracket, but it's not.
  • Phantron wrote:
    pasa_ wrote:
    Mizake wrote:
    It's interesting that during the first run, my roster wasn't strong enough to tackle the harder nodes, I distinctly remember there were nodes I couldn't do, either because I didn't have a IW (which I think was required for one of the nodes) or they were level 200+ and I couldn't tackle them. Strange enough, I did better back then than this time around with my better roster icon_e_smile.gif. It's early yet but it will be interesting to see how this pans out.

    I think the fights that now require BP are the ones used to need IW.

    They used to require Spiderman or Wolverine 2*.
    In the first hulk event, each sub had a Punisher node and then the other node varied. I think only one sub required IW, and the other subs had other requirements. Now they've just unified them all under BP.
  • Welp... 0/4 on any 3*** covers so far this event, bleh.

    In regard to scaling, both personal and event scaling appear to have tuned to accelerate faster than in the Brotherhood event. On multiple runs, on multiple accounts, I've observed nodes in a sub increasing in level before even clearing the first stack in a sub. I generally have seen 3-4 increases in difficulty tiers from a single full clear on a sub. And, on top of all this, community scaling is ratcheting levels at a faster pace than before, resulting in the observations that many have observed about events scaling multiple times without ever being played.

    My personal thoughts on the matter is that this change was made to combat tanking of PvE MMR, to prevent the tactic from being effective.

    Is it possible to still tank? Yes. But, you need a dedicated tanking task force at this point to tank effectively, and even then the effects will be short-lived as the hastened acceleration of personal scaling will shoot levels up quickly, as designed.

    Oh... and I'm reasonably suspicious from anecdotal observations, that a similar scaling has been applied to PvP to mitigate the benefits of LR tanking as well.
  • Phantron wrote:
    mouser wrote:
    Sorry if this has been asked before, but has anyone determined whether sub event rubber-banding is based off the total overall score leader, or the sub event score leader?

    Sub bracket missions are based on the overall sub bracket leader. The main bracket missions are based on the overall main bracket leader. For example, I had main missions worth 1000 (10X modifier) while I was getting no rubberband modifier on my sub brackets. Note that as you gain significant points in a sub bracket, your main bracket points will go up too, so it may feel like the main bracket is rubberbanded by your sub bracket, but it's not.

    Oddly enough though, my Romania sub missions aren't at even amounts, indicating some form of rubberbanding even though I haven't started that sub. So it seems like your initial point values may be based partly on your main bracket placement, to an extent (i.e. I haven't joined Romania and as I slip further away from 1st in Main, my Romania starting sub values have increased).