kevingravy wrote: Posted this in bugs as well, but it looks like the patch has messed with Switch's Arcane Incantation. It's dropping 4 turn countdowns instead of 3, and I double checked, she's till 5 in blue.
"David wrote: Moore"]Marvel Puzzle Quest R97 update. - The following abilities can no longer be fired if there are no available targets: (snip)
DeNappa wrote: "David wrote: Moore"]Marvel Puzzle Quest R97 update. - The following abilities can no longer be fired if there are no available targets: (snip) I still don't understand the need for this. If there's no targets, that means you already won, right? Or is this to avoid an ability activation avalanche after AI wins? I probably could have injected some more 'a' words there, right?
TxMoose wrote: kevingravy wrote: Posted this in bugs as well, but it looks like the patch has messed with Switch's Arcane Incantation. It's dropping 4 turn countdowns instead of 3, and I double checked, she's till 5 in blue. well, at least she's not in the heroic unless a sub 2 or 3 reinforcement. unfortunately I've been softclimbing in patch pvp with witch and rulk. have to switch that around now. edit: and there's nowhere left I can go just see how she's acting. I'm not messing a pve node up just to see and I have a decent team in shield sim I don't want to mess with. gee. stuff like this is a great reason to just leave the prologue open even for no drop rewards.
JVReal wrote: kevingravy wrote: Posted this in bugs as well, but it looks like the patch has messed with Switch's Arcane Incantation. It's dropping 4 turn countdowns instead of 3, and I double checked, she's till 5 in blue. What I've noticed is that she has always dropped it at 4, but it would tick down to 3 at the end of that turn, not sure why it was set up that way. They must have messed with something that changed the order of processing so it no longer ticks it down to 3 at the end of the turn she drops it.