Comic Sell Price Change Reasoning/Discussion

245

Comments

  • IceIX
    IceIX ADMINISTRATORS Posts: 4,332 Site Admin
    Moon 17 wrote:
    Well, how much is a bit? Numbers would facilitate this discussion measurably.
    I can't give out internal numbers unfortunately. If you go off user collected data you can get a decent idea of it though: viewtopic.php?f=6&t=1227 Basically, we just added in a 5th "rarity" which pulled away from the other odds.
  • I've updated the spreadsheet so that it will accurately track the probability of getting hero points. Based on IceIX's comments I'd guess it's something like a 2-2.5% chance, but we'll see over the next few weeks.
  • IceIX wrote:
    Well, to be fair, this is the kind of "big change" that we'd like to start telling you all earlier than this. The reason we didn't is because of exactly that: You'd all hoard tokens until the change for that much longer. icon_e_smile.gif
    THIS IS WHY WE CAN'T HAVE NICE THINGS.
  • aussiemac
    aussiemac Posts: 140 Tile Toppler
    Unity wrote:

    You have a better chance at pulling a 2* plus.

    Are you saying you have a better chance because you are just pulling more? Or are your odds actually impacted by the amount of tokens you have? That seems a bit strange to me
  • I prefer HP. I'm glad I just sold an IW.

    I don't mind the change though. I've been starting to collect duplicates for 2-stars, and now this incentivises me to do it for 3-stars too.
  • Welcome change! Thanks, IceIX!
  • aussiemac
    aussiemac Posts: 140 Tile Toppler
    IceIX wrote:
    I can't give out internal numbers unfortunately. If you go off user collected data you can get a decent idea of it though: viewtopic.php?f=6&t=1227 Basically, we just added in a 5th "rarity" which pulled away from the other odds.

    So if the odds from standard decks have historically been:
    1* 82.86%
    2* 14.46%
    3* 2.66%
    4* 0.02%

    You are saying that the new odds may look something like this where 1% was pulled from 3* and added to 1* to compensate for the new 1% chance of getting HP along with a cover?:
    1* 83.86%
    2* 14.46%
    3* 1.66%
    4* 0.02%
    +HP Reward: 1%
  • I prefer HP. I'm glad I just sold an IW.

    I don't mind the change though. I've been starting to collect duplicates for 2-stars, and now this incentivises me to do it for 3-stars too.

    I do too, unfortunately. What would be nice if there was a way to convert up the lower packs to higher packs. To help remove some of the "chance". Like, 10 Standard packs for 1 Hero 2* pack or whatever they are called.
  • aussiemac wrote:

    So if the odds from standard decks have historically been:
    1* 82.86%
    2* 14.46%
    3* 2.66%
    4* 0.02%

    You are saying that the new odds may look something like this where 1% was pulled from 3* and added to 1* to compensate for the new 1% chance of getting HP along with a cover?:
    1* 83.86%
    2* 14.46%
    3* 1.66%
    4* 0.02%
    +HP Reward: 1%

    No, he specifically stated that more of the % came out of 1* pulls. Your scenario has the entire % coming out of 3* pulls. That is practically the opposite of what he said.

    You can assume it takes something like .8% from 1*, .15% from 2*, and .05% from 3* if the ratios are distributed evenly.
  • aussiemac
    aussiemac Posts: 140 Tile Toppler
    Celerity wrote:

    No, he specifically stated that more of the % came out of 1* pulls. Your scenario has the entire % coming out of 3* pulls. That is practically the opposite of what he said.

    You can assume it takes something like .8% from 1*, .15% from 2*, and .05% from 3* if the ratios are distributed evenly.

    aaahh okay. I didn't think I understood, hence my overly detailed question. Thanks!
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,332 Site Admin
    Celerity wrote:
    You can assume it takes something like .8% from 1*, .15% from 2*, and .05% from 3* if the ratios are distributed evenly.
    Pretty much, yes.
  • Unknown
    edited February 2014
    In regards to the 25 HP from the Standard Token... I'd be pissed if I got 25 HP instead of a 3*.

    Instead, what about making the 25 HP an additional possible reward at the 3* percentage. ie. you use a standard token, get a character cover and then have the possibility of getting the 25 HP.

    Or you can modify the % to whatever, just make it in addition.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    kaganb wrote:
    In regards to the 25 HP from the Standard Token... I'd be pissed if I got 25 HP instead of a 3*.

    Instead, what about making the 25 HP an additional possible reward at the 3* percentage. ie. you use a standard token, get a character cover and then have the possibility of getting the 25 HP.

    Thats basically what they're doing. A very small percentage is being taken out of the 3* percentage from what IceIX said, and I'm inclined to believe him since the community would find out very quickly if this wasn't the case.
  • It doesn't sound like it.

    From the description, you pull standard token, you have 5 possible options as a reward: 1*, 2*, 3*, 4*, 25 HP.

    What I am suggesting is, you pull standard token, you have 4 possible options as a reward: 1*, 2*, 3*, 4*. Then, you get a chance at getting the 25 HP reward on top of that.
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,332 Site Admin
    kaganb wrote:
    In regards to the 25 HP from the Standard Token... I'd be pissed if I got 25 HP instead of a 3*.

    Instead, what about making the 25 HP an additional possible reward at the 3* percentage. ie. you use a standard token, get a character cover and then have the possibility of getting the 25 HP.

    Or you can modify the % to whatever, just make it in addition.
    Well, to be fair, the chances of you having pulled an HP instead of a 3* would be a fraction of a percent. On top of that, you would never even know that it was in place of a 3* since it's not like the reward morphs from one thing to another.
  • kaganb wrote:
    In regards to the 25 HP from the Standard Token... I'd be pissed if I got 25 HP instead of a 3*.

    Instead, what about making the 25 HP an additional possible reward at the 3* percentage. ie. you use a standard token, get a character cover and then have the possibility of getting the 25 HP.

    Or you can modify the % to whatever, just make it in addition.

    I wouldn't. It means I will be disappointed when I get 3*** lol.

    This is an hp nerf for f2p players (everyone, but the goal is to hit f2p players and make the hp even more of a $ currency than it is) . That is its goal. Though the buff to iso is a nice way to soften the blow, the goal with the change looks to be pretty clear: its to lower hp intake. Less chance of earning hp in standard packs now, and a big loss of hp for placement in tournements. 175 hp for a top 5 just became 100 basically. Not necessarily unfair, but it is what it is.

    Bright side, it will make those standard token draws WAY more profitable in general. If only I had been saving them up! Sigh lol.

    I doubt the spidey changes comes in the next 4 days. So I sold the yellow spidey in my
    ache before this change goes live. I recommend others waiting on mags or spidey and Have kept the 3*** to do the same before they lose those 25 hp, which given the constant increase in hp value by decrease in supply is a big deal.
  • IceIX wrote:
    Well, to be fair, the chances of you having pulled an HP instead of a 3* would be a fraction of a percent. On top of that, you would never even know that it was in place of a 3* since it's not like the reward morphs from one thing to another.

    If the reward did morph - way more 1* and 2* covers would morph into HP. So there is more to be happy about than to be upset over.
  • Puritas
    Puritas Posts: 670 Critical Contributor
    Woot for the change
    Boo for the 30+ ** covers I just sold this morning
  • MaxCavalera
    MaxCavalera Posts: 425 Mover and Shaker
    IceIX wrote:
    Pretty much, yes.

    If it turn out to be anything close to this standard tokens become much more valuable, trading .05 chance from 3* to get an additional 1% chance at something more valuable then 100 Iso is a definite win I would say.

    Also i will have to hang on to the next 10 cap covers i get from the PvE over the weekend to sell Monday when this goes in.

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