Ruinate wrote: Am I reading this correctly? For 6 yellow you can potentially gain 12 red, 12 blue, 9 green and 3 pink? How do you go from such garbage to this?? I think he may have just become the greatest character ever.
colwag wrote: I'm honestly half afraid to talk about how hype that yellow is out of fear it'll get nerfed. Like, lets run a team of 3* Your first two moves, you get 6 yellow. Not unreasonable. Make sure there's no easy yellow matches. Clear them up if there are.
Sm0keyJ0e wrote: Am I missing something or did they already update his yellow ability? I see several folks talking about 6 but reading the OP it clearly states 8 ?
Quebbster wrote: Sm0keyJ0e wrote: Am I missing something or did they already update his yellow ability? I see several folks talking about 6 but reading the OP it clearly states 8 ? I think they assume you'll play the +2 red/yellow AP boost...
Polares wrote: Quebbster wrote: Sm0keyJ0e wrote: Am I missing something or did they already update his yellow ability? I see several folks talking about 6 but reading the OP it clearly states 8 ? I think they assume you'll play the +2 red/yellow AP boost... No, look inside power description, at 4 covers the cost becomes 6AP. So 4AP with yellow boost, 2 AP with yellow boost and all colors boost !!! (one match!!! and wait the two turns to resolve of course)
Quebbster wrote: For a third partner in the Iceman/IM40 team, I'm tempted to try Ragnarok who can turn all that red AP to even more blue...
TxMoose wrote: Quebbster wrote: For a third partner in the Iceman/IM40 team, I'm tempted to try Ragnarok who can turn all that red AP to even more blue... actually that's a perfect yellow to add to an icebuster team. I may level im40 after I finish my 4cyke, which will take a while.
Quebbster wrote: TxMoose wrote: Quebbster wrote: For a third partner in the Iceman/IM40 team, I'm tempted to try Ragnarok who can turn all that red AP to even more blue... actually that's a perfect yellow to add to an icebuster team. I may level im40 after I finish my 4cyke, which will take a while. Unfortunately you can't run IM40 and Hulkbuster together as they are both, you know, Iron Man...
smoq84 wrote: colwag wrote: I'm honestly half afraid to talk about how hype that yellow is out of fear it'll get nerfed. Like, lets run a team of 3* Your first two moves, you get 6 yellow. Not unreasonable. Make sure there's no easy yellow matches. Clear them up if there are. Fire Recharge. (And get a heal for it), and keep those CDs safe for two turns. All three go off. You now have 12 , 12 , 9 , and 3 (6 Yellow into 36 AP!!!) On turn 5, The Cap Train is rolling. Shields are tossed, players with annoying passives are stunned, and you only need 1 AP in 3 turns to throw the shield again. And you also got two heals for it. You're also only 1 Green match-3 away from Kamala tossing down some pretty big AOE damage on top of it. You're tossing shields left and right now, and you got Kamala healing you for each one. This is a team that can start at half health and keep going no problem, so long as you can get Two. Yellow. Matches. This loadout is just beastly. I can also think to use instead of - additional stealing APs, and black skill can spead up all countdowns.
colwag wrote: I'm honestly half afraid to talk about how hype that yellow is out of fear it'll get nerfed. Like, lets run a team of 3* Your first two moves, you get 6 yellow. Not unreasonable. Make sure there's no easy yellow matches. Clear them up if there are. Fire Recharge. (And get a heal for it), and keep those CDs safe for two turns. All three go off. You now have 12 , 12 , 9 , and 3 (6 Yellow into 36 AP!!!) On turn 5, The Cap Train is rolling. Shields are tossed, players with annoying passives are stunned, and you only need 1 AP in 3 turns to throw the shield again. And you also got two heals for it. You're also only 1 Green match-3 away from Kamala tossing down some pretty big AOE damage on top of it. You're tossing shields left and right now, and you got Kamala healing you for each one. This is a team that can start at half health and keep going no problem, so long as you can get Two. Yellow. Matches. This loadout is just beastly.
colwag wrote: The and synergy here is so good, that I know what valentine card I'm writing for the Valentine contest...