**** Nova (Sam Alexander) ****

Nova (Sam Alexander) 
4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 13995 Tile Damage: 74/83/12/11/13/65/3.5x
Takeoff- 6
AP
Nova zooms into the air, building up incredible speed and preparing for a fly-by. Creates 2 Black Strike tiles of strength 37. While at least one friendly Black Strike tile is on the board, this power becomes Rocket Man.
Level Upgrades
AP
Nova hurtles into an enemy at twice the speed of sound, sending them flying. Makes target airborne* for 2 turns. When that enemy lands they take 632 damage. This power becomes Takeoff if at any point there are no friendly Black Strike tiles on the board.
*Airborne: inactive but immune to damage
Max Level
Nova Blast - 7
AP
Inspired by fighting alongside the Avengers, Nova unleashes a volley of energy blasts from his hands. Deals 241 damage to the target and creates 1 Black Strike tile of strength 37 for each ally still in the fight.
Level Upgrades
Danger Zone - 8
AP
Trying to impress his teammates, Nova increases his flight speed even further. If there are fewer than 5 friendly Black Strike tiles on the board, creates 3 Black Strike tiles of strength 37. Otherwise, Nova loses control and crashes into his enemy, converting all friendly Black Strike tiles to basic tiles and dealing 1751 damage.
Level Upgrades
Known Issues
• Damage dealt by Nova's power Rocket Man is unaffected by Strike and Protect tiles. This will be addressed in R94.
• There is a bug in the airborne functionality that shows an incorrect amount of turns being airborne. The amount of turns being airborne is one less than what is stated. As a result, Nova's power Rocket Man shows the enemy being airborne for three turns but it is actually only two turns, which is the intended amount. We are still investigating a fix this to issue.
• Heroes will return from being airborne immediately on that player's next turn if there is only one hero left on that player's team. This will be addressed in R95.
• The player will see the enemy Nova's Rocket Man power go off when the enemy Nova's power Taking Off changes to Rocket Man. This will be addressed in R94.
• Nova's power Rocket Man can be used to send an invisible enemy airborne if they are the last hero on that players team. This will be addressed in R95
• Airborne minions still generate AP for their team. This will be addressed in R94.
We apologize for the bugs and will fix them as soon as possible.
UPDATE: R94 should have the above issues addressed, if you experience issues after updating please let us know!

4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 13995 Tile Damage: 74/83/12/11/13/65/3.5x
Takeoff- 6

Nova zooms into the air, building up incredible speed and preparing for a fly-by. Creates 2 Black Strike tiles of strength 37. While at least one friendly Black Strike tile is on the board, this power becomes Rocket Man.
Level Upgrades
-
Level 2: Creates 2 Black Strike tiles of strength 51.
Level 3: Creates 2 Black Strike tiles of strength 65.
Level 4: Creates 2 Black Strike tiles of strength 94.
Level 5: Creates 3 Black Strike tiles of strength 102.
-
Level 3: Creates 2 Black Strike tiles of strength 126.
Level 4: Creates 2 Black Strike tiles of strength 184.
Level 5: Creates 3 Black Strike tiles of strength 198.

Nova hurtles into an enemy at twice the speed of sound, sending them flying. Makes target airborne* for 2 turns. When that enemy lands they take 632 damage. This power becomes Takeoff if at any point there are no friendly Black Strike tiles on the board.
*Airborne: inactive but immune to damage
Max Level
-
Causes enemy to be airborne for 2 turns and deals 4518 damage
Nova Blast - 7

Inspired by fighting alongside the Avengers, Nova unleashes a volley of energy blasts from his hands. Deals 241 damage to the target and creates 1 Black Strike tile of strength 37 for each ally still in the fight.
Level Upgrades
-
Level 2: Deals 347 and creates 1 Black Strike tile of strength 51 for each ally still in the fight.
Level 3: Deals 453 and creates 1 Black Strike tile of strength 65 for each ally still in the fight.
Level 4: Deals 646 and creates 1 Black Strike tile of strength 94 for each ally still in the fight.
Level 5: Deals 1577 and creates 1 Black Strike tile of strength 102 for each ally still in the fight.
-
Level 3: 882 damage / creates 1 Black Strike tile of strength 126 for each ally still in fight.
Level 4: 1257 damage / creates 1 Black Strike tile of strength 184 for each ally still in fight.
Level 5: 3068 damage / creates 1 Black Strike tile of strength 198 for each ally still in fight.
Danger Zone - 8

Trying to impress his teammates, Nova increases his flight speed even further. If there are fewer than 5 friendly Black Strike tiles on the board, creates 3 Black Strike tiles of strength 37. Otherwise, Nova loses control and crashes into his enemy, converting all friendly Black Strike tiles to basic tiles and dealing 1751 damage.
Level Upgrades
-
Level 2: Creates 3 Black Strike tiles of strength 51, otherwise deals 2047 damage.
Level 3: Creates 3 Black Strike tiles of strength 65, otherwise deals 2353 damage.
Level 4: Creates 3 Black Strike tiles of strength 94, otherwise deals 2695 damage.
Level 5: Creates 4 Black Strike tiles of strength 114, otherwise deals 4169 damage.
-
Level 3: Creates 3 Black Strike tiles of strength 126, otherwise deals 4583 damage.
Level 4: Creates 3 Black Strike tiles of strength 184, otherwise deals 5773 damage.
Level 5: Creates 4 Black Strike tiles of strength 221, otherwise deals 8119 damage.
Known Issues
• Damage dealt by Nova's power Rocket Man is unaffected by Strike and Protect tiles. This will be addressed in R94.
• There is a bug in the airborne functionality that shows an incorrect amount of turns being airborne. The amount of turns being airborne is one less than what is stated. As a result, Nova's power Rocket Man shows the enemy being airborne for three turns but it is actually only two turns, which is the intended amount. We are still investigating a fix this to issue.
• Heroes will return from being airborne immediately on that player's next turn if there is only one hero left on that player's team. This will be addressed in R95.
• The player will see the enemy Nova's Rocket Man power go off when the enemy Nova's power Taking Off changes to Rocket Man. This will be addressed in R94.
• Nova's power Rocket Man can be used to send an invisible enemy airborne if they are the last hero on that players team. This will be addressed in R95
• Airborne minions still generate AP for their team. This will be addressed in R94.
We apologize for the bugs and will fix them as soon as possible.
UPDATE: R94 should have the above issues addressed, if you experience issues after updating please let us know!
0
Comments
Bring on Nova
And speaking of colors - as post2 above said, thank you Devs for trying to vary the color combinations in 4*-land on a lot of recent characters!
We don't have that Iron Man *nitpick*
I vote Captain Beefheart!
Could be a reverse fastball special.
Also, since this character is so fast and cheap, shouldn't the hint have been 'like your mom' instead?
...are there any other characters who make Black strike tiles?
The only one I can think of is Bullseye, and considering it requires both some luck and for him to kill somebody, not exactly the most reliable way to do it.
Captain Marvel too, but unfortunately only for the other team. Which makes this new character a very nice counter to her, especially with the stun.
If it is Daken or not this 4* will work with OML as well as X-23. Strike tiles everywhere!!!