Patch Notes - R92 (01/19/16)
Comments
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Grantosium wrote:"David wrote:Moore"]R92 Patch Notes
Like father, like son…
Ah, good. We've been waiting for the classic yellow and brown Wolverine costume to be worn by Wolverine himself.
Nice easy job for the graphics guys as well.
What are you talking about?0 -
D4Ni13 wrote:Grantosium wrote:"David wrote:Moore"]R92 Patch Notes
Like father, like son…
Ah, good. We've been waiting for the classic yellow and brown Wolverine costume to be worn by Wolverine himself.
Nice easy job for the graphics guys as well.
What are you talking about?
It's a bit of sarcasm mixed in with the observation that 2* Daken wears an old Wolverine costume.
If another Wolverine was introduced wearing the classic yellow and brown costume, not only would we have our 5th Wolverine (Yay! #sarcasm) but the art department could quite easily recycle the graphics for 2* Daken and the father and son duo could be played with nice matching outfits because the son literally dresses like the father. Like father, like son.
Am I really that far away from being able to communicate with normal people?0 -
Grantosium wrote:D4Ni13 wrote:Grantosium wrote:"David wrote:Moore"]R92 Patch Notes
Like father, like son…
Ah, good. We've been waiting for the classic yellow and brown Wolverine costume to be worn by Wolverine himself.
Nice easy job for the graphics guys as well.
What are you talking about?
It's a bit of sarcasm mixed in with the observation that 2* Daken wears an old Wolverine costume.
If another Wolverine was introduced wearing the classic yellow and brown costume, not only would we have our 5th Wolverine (Yay! #sarcasm) but the art department could quite easily recycle the graphics for 2* Daken and the father and son duo could be played with nice matching outfits because the son literally dresses like the father. Like father, like son.
Am I really that far away from being able to communicate with normal people?
I see. If we wouldn't had a 4 star or 5 star wolverine version, your theory could have been possible, and I wouldn't ask the question. But in this circumstances they should be nuts to release another wolverine, and a 4 star Daken is too much in my opinion, he's not that popular, nor he deserves 3 versions when there are plenty of new characters they could bring to the game.
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Being able to receive gifts in a bundle is so awesome!!! I'm saving so much time, especially in areas with poor internet reception! I love this update!!! Thanks for putting it in!0
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Considering how many people love this facebook rewards update, I guess I should go make some facebook friends.0
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"David wrote:Moore"]R92 Patch Notes
- The Message of the Day will now only appear once. MotDs can be viewed again from the “Today’s News” button in the Options screen.
For me this button greyed out in the Setting menu, and when I touch it nothing happens.
Anyone else seeing this?
Is this because there currently isn't any daily news to hide/show?
I was hoping this option would also get rid of the popup every time you enter an event. I guess it's not considered a "Message of the Day," but still irritating to have to close it every single time I enter an event tab.
I would think it would have been pretty simple to extend it to include the event popups, which would have made this a whole lot roe useful.
If combining them is a issue for some reason, (they may not want them to be considered the same type of popup), just make another button that is "show event popups only once".
Would be nice, but we know how they are in doing updates to make the base game more usable...0 -
Facebook rewards update is good.
Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.0 -
Nepenthe wrote:Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.
Agreed. I don't like that at all!! I stun the most dangerous enemy, so why would I then want to fight someone else who's weaker and then let that enemy recover?0 -
mpqr7 wrote:Nepenthe wrote:Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.
Agreed. I don't like that at all!! I stun the most dangerous enemy, so why would I then want to fight someone else who's weaker and then let that enemy recover?
Even worse, you purposefully move someone to the front that you want to get stunned and take a big hit (like OML) cause you know the AI will fire off their powers next turn, but instead they get sent to the back on the stun resolution, and someone else takes the big hit instead.
Makes it much harder to try and plan ahead who you want to take the stun & them the damage.
It as hardly something that was "broken" and stun resolution has more or less not changed since the launch of the game.
Absolutely no clue why they changed this, it makes no sense.0 -
Grantosium wrote:Am I really that far away from being able to communicate with normal people?0
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Not sure if this guess has been thrown out there yet, what about Baron Helmut Zemo? Cap villian, will be in Civil War movie, goes after the Avengers to avenge his father?0
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The Viceroy Returns wrote:mpqr7 wrote:Nepenthe wrote:Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.
Agreed. I don't like that at all!! I stun the most dangerous enemy, so why would I then want to fight someone else who's weaker and then let that enemy recover?
Even worse, you purposefully move someone to the front that you want to get stunned and take a big hit (like OML) cause you know the AI will fire off their powers next turn, but instead they get sent to the back on the stun resolution, and someone else takes the big hit instead.
Makes it much harder to try and plan ahead who you want to take the stun & them the damage.
It as hardly something that was "broken" and stun resolution has more or less not changed since the launch of the game.
Absolutely no clue why they changed this, it makes no sense.0 -
The Viceroy Returns wrote:Even worse, you purposefully move someone to the front that you want to get stunned and take a big hit (like OML) cause you know the AI will fire off their powers next turn, but instead they get sent to the back on the stun resolution, and someone else takes the big hit instead.
Makes it much harder to try and plan ahead who you want to take the stun & them the damage.
It as hardly something that was "broken" and stun resolution has more or less not changed since the launch of the game.
Absolutely no clue why they changed this, it makes no sense.
Another win for PoolSurfer!
Power suurrrge! [Immune]
[Match 5] Psychic Feeeeeeedback! [Immune]
Do you want to Build a Snowman?!? [No, Immune]
Taek-web-do! I'm invisible! [No you aren't, Immune]
Billy Club! [Immune] Billy Club! [Immune] Billy Club! [lolImmune]0 -
"David wrote:Moore"]R92 Patch Notes
Like father, like son…
My bet is on Nova (Sam Alexander). His father was a Nova Centurion. Ties in with recent Miles Morales in the All-New, All Different Avengers.0 -
"David wrote:Moore"]R92 Patch Notes
Like father, like son…
Guys... I was really thinking about this and wouldn't it be FREAKING DOPE if the father and son team was VADER AND SKYWALKER!!!!!!
The new star wars comics are done by marvel after all... man that would be insanely cool. They'd have my money for sure on that pair!!
Both 4 star... both with move sets that match their powers in the movies... oh man that would be sweet0 -
BEK023 wrote:"David wrote:Moore"]R92 Patch Notes
Like father, like son…
Guys... I was really thinking about this and wouldn't it be FREAKING DOPE if the father and son team was VADER AND SKYWALKER!!!!!!
The new star wars comics are done by marvel after all... man that would be insanely cool. They'd have my money for sure on that pair!!
Both 4 star... both with move sets that match their powers in the movies... oh man that would be sweet
OML = old man luke
All 3 of his powers are to stare at you silently until you get bored and quit.0 -
Nepenthe wrote:Facebook rewards update is good.
Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.
Agreed! In the recent PvE Mystique`sand
-combo hits the wrong enemy if you are not paying attention to that feature.
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BlackBoltRocks wrote:Spoilers for The Force AwakensThe father-son team is clearly Han Solo and Kylo Ren
You get the medal for first spoiler tag that was used for an actual spoiler that I've seen on this forum.0 -
From the Bugs Section regarding the Stun Bug in R92:JVReal wrote:Hey all,
We have identified and resolved the issue internally. The fix will be part of the R93 patch.
Sorry for the inconvenience,
Anthony
Is the fix going to stop the stunned character from going to the back like pre-R92? Or is it going to allow the character to get stunned, damaged, then moved to the back?
That will help me decide how to feel about the fix.
The functionality that was present pre-R92 has been restored. A hero being moved immediately after being stunned was unintended.
-Anthony0 -
Black Duke wrote:Nepenthe wrote:Facebook rewards update is good.
Target switching automatically when you stun someone? Annoying and unnecessary. If I wanted to change targets I'd do it myself, thanks.
Agreed! In the recent PvE Mystique`sand
-combo hits the wrong enemy if you are not paying attention to that feature.
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