Episode 4: Iso-8 Brotherhood Discussion
Comments
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I don't see us getting to 125M in the Peru sub event. I think that total was supposed to be like 25M or 30M. It just doesn't make sense to have one sub at 125M and another at 40M. Didn't they do this once before in another PVE? I think it was something like 400M and then it got dropped down to like 75M.0
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locked wrote:darkmagearcanis wrote:locked wrote:that tinykitty Ares, feeding from his goons, at least IW has the decency to have a 9 ap green move, not 5! I guess I have to go the slow but reliable way with him, e.g. mStorm/Spidey/oBW.
Instead of modern storm I would sub in someone with strike tiles so that the damage you do increases overtime. Just my two cents.
Well it was a thought. That's just what I was using in the last pve against the SIM 4 team at 230. I would use patch, spidey and obw.0 -
darkmagearcanis wrote:Well it was a thought. That's just what I was using in the last pve against the SIM 4 team at 230. I would use patch, spidey and obw.
Just devoured 11k Ares successfully, with +3 AP all (these dropped anyway so might as well use them). Time to munch on those Empiricists.0 -
Has anyone been using modern storm for killing goons? Even though she is a one star character I think she is still extremely useful on those fights. You can really jump start the game with her red ability especially in the jungle and oasis. Green is also super good for clearing the board and providing more resources. My team for goon fights has been mstorm/daken/obw and you really can't lose the fight once you get the machine rolling. OBW can delay countdown tiles indefinitely when storm is feeding her and Daken will provide strike tiles so the fight does not last too long.0
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poomermon wrote:Has anyone been using modern storm for killing goons? Even though she is a one star character I think she is still extremely useful on those fights. You can really jump start the game with her red ability especially in the jungle and oasis. Green is also super good for clearing the board and providing more resources. My team for goon fights has been mstorm/daken/obw and you really can't lose the fight once you get the machine rolling. OBW can delay countdown tiles indefinitely when storm is feeding her and Daken will provide strike tiles so the fight does not last too long.0
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GEFPenst wrote:locked wrote:My enemies are currently only level 140, which feels like a blessing after the Sim. Thanks to shielding in Magnetic Mayhem I got 2 covers for Punisher, which actually makes him usable, especially buffed (still not true for Daredevil alas). The fun thung is I am playing with the calculator to see if the enemy already has only 20% of their health or not.
Another solution ( as suggested by these forums ) is if the enemy's hit points are slightly wavering / wiggling it means they are already less than 30% of MAX Hp, and depending on your Punisher Red Cover level you might be able to nail them right away. It makes it a quick visible sign, but I always check it out with the calculator to be sure.0 -
That bar unlocks one level? Are they freakin serious? What happened to the free character like in the hulk event? Come on devs, this is **** and you know it.0
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Pretty sure the events will probably repeat which means when they're rerun the unlocked level will stay unlocked.
Otherwise that Peru limit is insane.0 -
I can only beat like 2 battles, because the rest are deadly.0
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Celerity wrote:Typhon13 wrote:That bar unlocks one level? Are they freakin serious? What happened to the free character like in the hulk event? Come on devs, this is **** and you know it.
You want a free 3* cover twice a day? lol.0 -
Typhon13 wrote:Celerity wrote:Typhon13 wrote:That bar unlocks one level? Are they freakin serious? What happened to the free character like in the hulk event? Come on devs, this is **** and you know it.
You want a free 3* cover twice a day? lol.
I wouldn't say it is useless. Underwhelming? Probably. But who knows maybe there will be one level with an unlock with something cool like a Psylocke or Black Panther Cover0 -
I think that total was supposed to be like 25M or 30M.0
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I enjoyed the simulator like 50x more than this 1 so far. Aggravating starting off with high levels and not having the scaling.0
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Psykopathic wrote:I enjoyed the simulator like 50x more than this 1 so far. Aggravating starting off with high levels and not having the scaling.
Agreed, only a day into this event and I already hate it. I'm pretty tired of facing 230's at every stop. I like a challenge and all, but I also like to enjoy the challenge...This is losing its enjoyment. I guess I'll throw the tankers out?0 -
Has anyone noted the full point /rubber band value? I am guessing 450 for Nigeria I, 1500 for Nigeria IV? (My stacks are refreshing on Peru right now)0
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Can anyone tell me what is the reset timer? 8h or 12h per cycle? I cant seem to figure it out if i want to try to clear it 2 times starting later or start early and do 3 clears.0
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akboyce wrote:
I wouldn't say it is useless. Underwhelming? Probably. But who knows maybe there will be one level with an unlock with something cool like a Psylocke or Black Panther Cover
I assumed we would get a free DD after gathering all that "intelligence" in Thick as Thieves. I do not think we can expect free Event covers anymore.0 -
Somebody want to help me understand the rubberbanding in this event?
I am #1 by a mile in my subbracket, and can't crack 70 overall. Traditional waiting and playing rubberbanding doesn't seem to be generating many points in my sub bracket.
Are other brackets rubberbanding at faster rates?
Very curious to see what you guys have figured out so far.
PS - Psylocke is a ton of fun!0 -
Hahaha go ahead and turn all the purple tiles into 20 countdown timers. I'll just turn all the green into strike tiles with no drawback!0
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