mpqr7 wrote: I would say that you'll eventually get the 5*s that you need
itsmahvelbaby wrote: people who are insane enough to throw thousands or even tens of thousands at a f2p mobile game SHOULD be better at it, no matter what.
itsmahvelbaby wrote: it will take YEARS before 5*teams become meta and i think thats good.
franckynight wrote: They have to introduce a streak buster.. I threw thousands in the game lately, going from buyers club to buyers clubs with no result.. Im on a 70 lt pulles without a 5* usable (i had a dupe ss though) while i saw others keep getting 5* after 5* with a tenth of what i drew .. They must guarantee a 5* every 20 token (thats still a 5% odd, half of what they advertise).. Like that you know your efforts and your money are not worthless like now.. The frustration is at an all time high everywhere and i cant count the number of high end players ready to leave because of that.. Once again letting rng decides end game is absurd..
Malcrof wrote: Question, and i just noticed this when going over my own personal numbers.. how many tokens did you draw before OML.. when the % was only 5%? Those need to be taken out of any equation that is being applied to the 10% draw rate.
Bowgentle wrote: Malcrof wrote: Question, and i just noticed this when going over my own personal numbers.. how many tokens did you draw before OML.. when the % was only 5%? Those need to be taken out of any equation that is being applied to the 10% draw rate. The % has always been 10%.
TxMoose wrote: Bowgentle wrote: Malcrof wrote: Question, and i just noticed this when going over my own personal numbers.. how many tokens did you draw before OML.. when the % was only 5%? Those need to be taken out of any equation that is being applied to the 10% draw rate. The % has always been 10%. pretty sure when it was just SS, the SS% was 5%, not 10%. that is why so many (me included) hoarded LTs until OML came out and the overall 5* pull rated upped to 10%. that's how I remember it.
rkd80 wrote: This is not a spending issue, this is primarily a distribution issue among those that do the "hard" work. Of course spending thousands should be elite in the game, no doubt there, but it is the other silent majority that suffers. Imagine this, season after season you hit every prog in PvE, every 1300 and collect all the season prog and alliance awards. You are putting in the time and effort to achieve the top the game offers. The prize? Random luck. One guy opens 40 LTs and gets a bunch of useless/duplicate 4* and another guy gets 4 OML covers. Why is that fair? The first guy has made virtually no progress while the second guy has now forged ahead and can push higher and higher in the game with much less stress. Fix that. All we ask.
Blahahah wrote: rkd80 wrote: This is not a spending issue, this is primarily a distribution issue among those that do the "hard" work. Of course spending thousands should be elite in the game, no doubt there, but it is the other silent majority that suffers. Imagine this, season after season you hit every prog in PvE, every 1300 and collect all the season prog and alliance awards. You are putting in the time and effort to achieve the top the game offers. The prize? Random luck. One guy opens 40 LTs and gets a bunch of useless/duplicate 4* and another guy gets 4 OML covers. Why is that fair? The first guy has made virtually no progress while the second guy has now forged ahead and can push higher and higher in the game with much less stress. Fix that. All we ask. The thing is, that guy who "surges ahead" gets stopped eventually too. Unless you have the money to ensure your sample size, but even then thats... what... literal thousands for virtual gratification? Don't believe you suffer because you work, you succeed because hard work is in infinite supply. Money is not. Imagine being someone who spends a lot and doesn't surge ahead. Now THAT is suffering.
Raffoon wrote: Opening over 80 Legendary tokens since their introduction has resulted in 3 5 stars for me. The current streak is around 50 tokens opened with no 5*s. I'm sure this topic will be moved, locked, merged or deleted, but on the off chance it's seen by a developer in the meantime: Dear Developer, For creating such a poorly designed system for endgame progression, please accept my sincerest wishes that you step in an enormous dog turd every day for the next year. Sincerely, A frustrated, fed-up player, with 715 days and hundreds of dollars spent on the game. P.S. Try responding to the constructive posts on the forum (not my posts in particular, just any posts with good, constructive ideas), and perhaps it will encourage people to continue posting in that manner. Edit: You know what? I'm going to just go ahead and spoiler my original post in the terribly unrealistic hope that this won't get deleted and a developer may actually read what the other people have posted in this thread. It's absurd how out of touch these developers are with their community.