Lerysh wrote: First off, change it to like many others have suggested, because Psylocke is purple.
Pwuz_ wrote: Lerysh wrote: First off, change it to like many others have suggested, because Psylocke is purple. Um...perhaps you should look a little closer at her costume... you know the BLUE one she's wearing. Granted her hair is usually depicted as a very dark purple, and prerelease, I was betting on for her colors. I just don't think that blue is going anywhere. Though I do have to say, your idea for changing how it actually works would make it a petty awesome move. I'd even consider respecing from my current 5/3/5 to 4/5/4.
Lerysh wrote: I just had an interesting idea for Bewilder while sitting here playing Psylocke along side Daken because her is terrible. (and will always BE terrible, no matter the current meta game)First off, change it to like many others have suggested, because Psylocke is purple. Second, have it target a color by use of a chosen countdown tile on a basic tile.Bewilder - Purple 10 AP Psylocke steadies and channels her telepathic power, reaching into the minds of the enemy to disrupt their attack. Converts a chosen basic tile to a 3 turn Countdown tile that steals up to 6AP from the chosen tile color of the enemies color pool.Level Upgrades Level 2: Steals 8 AP. Level 3: 2 turn CD. Level 4: Steals 10 AP. Level 5: 1 turn CD. This is your basic "convert one color to another color" power, except it drains it from the enemy. Targeted AP acquisition makes it go from most horrible power ever to reasonably useful as an AP denial tool and AP boost to yourself. Hell, I'd use this power even if all it did was destroy AP. The CD can't reliably be hidden in a corner either, because the chosen color affects what you steal.
ronin-san wrote: I'm sure it's been said, but her red is why I was underwhelmed with Gamora's red. I know it takes a while to make Psylocke's cheaper, but that additional strike tile means she is helping anyone do more dmg. And with characters like Cyclops, generating red isn't that difficult.
turul wrote: Her cheap abilities are also now favorable for profX
Phaserhawk wrote: turul wrote: Her cheap abilities are also now favorable for profX Only black is cheap, red is quite expensive without Daken. I'm thinking Devil Dino/Star Lord ftw as I spam tiny arms for 1 AP
TheHood wrote: Beyond in a pair with Patch, in which teams Psylocke works best?
Lerysh wrote: It's just a fact Bewilder is going to be useless, trying to build around that will be frustrating. .
Budapest1980 wrote: Lerysh wrote: It's just a fact Bewilder is going to be useless, trying to build around that will be frustrating. . I think most people on these forums would agree with you, but I haven't found this to be true for me. It's frustrating at times, but really satisfying when it works. I built my Psylocke with 5 in blue to reduce the countdown to 2, and it usually goes off as long as I wait until there are no blue matches on the board. Granted it's only good in situations where the enemy has lots of ap in at least one color, but that's pretty common, especially in story mode.
Lerysh wrote: A thing that is totally amazing 1% of the time and a waste of 10 AP you could be doing damage with (*cough*Daken*cough) 99% of the time is still totally useless.
Budapest1980 wrote: Lerysh wrote: A thing that is totally amazing 1% of the time and a waste of 10 AP you could be doing damage with (*cough*Daken*cough) 99% of the time is still totally useless. It's not a waste of 10 ap 99% of the time, that's ridiculous hyperbole. Another point is that team composition obviously matters. Daken's blue might be a better use of AP by your reckoning, but maybe my team needs an active black user. Not to mention that sometimes other characters are injured, or Psylocke is buffed, or she's the required character, or you're in the mood for an x-man themed team, or you just feel like mixing it up, etc, etc...