Ouroboros9999 wrote: What would you consider the best defensive teams using only a fully covered 3* lineup? I'm in late 3*/early 4* transition and would like to grab more of those legendary tokens. Thanks for the guide.
Ouroboros9999 wrote: On average, how many hp are people spending on a typical 3-day PvP? And what types of shields(duration)&when?
Warbringa wrote: My question is how do people afford shielding strategies in terms of HP consistently without buying HP?
TxMoose wrote: Warbringa wrote: My question is how do people afford shielding strategies in terms of HP consistently without buying HP? if you take roster slots out of the equation, I'm hp positive. roster slots make my hp dwindle slowly and yes, I buy hp. in chunks about 6+ months apart. I'm basically guaranteed 750 hp/week through pvp (3X individual t50 and 3X alliance t25). throw in a few t50 subs per week in pve (on average), alliance t250/100 in pve, some pve progression, and every once in a while a pvp t10. probably average 1000 hp/week. probably spend ~900-950/week in shields. roster slots are a pain though. bottom line, to use 900-1000 hp in shields per week it will almost require you to either 1) play pve consistently at a high level (t50 every sub) or 2) buy some hp every once in a while.
Warbringa wrote: TxMoose wrote: Warbringa wrote: My question is how do people afford shielding strategies in terms of HP consistently without buying HP? if you take roster slots out of the equation, I'm hp positive. roster slots make my hp dwindle slowly and yes, I buy hp. in chunks about 6+ months apart. I'm basically guaranteed 750 hp/week through pvp (3X individual t50 and 3X alliance t25). throw in a few t50 subs per week in pve (on average), alliance t250/100 in pve, some pve progression, and every once in a while a pvp t10. probably average 1000 hp/week. probably spend ~900-950/week in shields. roster slots are a pain though. bottom line, to use 900-1000 hp in shields per week it will almost require you to either 1) play pve consistently at a high level (t50 every sub) or 2) buy some hp every once in a while. OK, thanks Moose for the breakdown of how you sustain the HP. The play consistently is my problem as I don't play every PvP and go weeks without playing PvP sometimes. I play more PvE (at least recently) and PvE doesn't give much for HP, so that makes sense. The timing part for shield hopping is difficult for me because I am a PC player and I play the game as I have time/opportunity, something this game isn't conducive to. I can usually place high in rankings T10 if I try at all but can never quite get to 1000 before people jump in and knock me down, even when trying to shield hop it has backfired on me. My slices also don't seem to have high scorers as 800 will usually place you #1 or at least top 5 in my experience.
Warbringa wrote: Warbringa wrote: TxMoose wrote: Warbringa wrote: My question is how do people afford shielding strategies in terms of HP consistently without buying HP? if you take roster slots out of the equation, I'm hp positive. roster slots make my hp dwindle slowly and yes, I buy hp. in chunks about 6+ months apart. I'm basically guaranteed 750 hp/week through pvp (3X individual t50 and 3X alliance t25). throw in a few t50 subs per week in pve (on average), alliance t250/100 in pve, some pve progression, and every once in a while a pvp t10. probably average 1000 hp/week. probably spend ~900-950/week in shields. roster slots are a pain though. bottom line, to use 900-1000 hp in shields per week it will almost require you to either 1) play pve consistently at a high level (t50 every sub) or 2) buy some hp every once in a while. OK, thanks Moose for the breakdown of how you sustain the HP. The play consistently is my problem as I don't play every PvP and go weeks without playing PvP sometimes. I play more PvE (at least recently) and PvE doesn't give much for HP, so that makes sense. The timing part for shield hopping is difficult for me because I am a PC player (as opposed to mobile convenience) and I play the game as I have time/opportunity, something this game isn't conducive to. I can usually place high in rankings T10 if I try at all but can never quite get to 1000 before people jump in and knock me down, even when trying to shield hop it has backfired on me. My slices also don't seem to have high scorers as 800 will usually place you #1 or at least top 5 in my experience.
Warbringa wrote: TxMoose wrote: Warbringa wrote: My question is how do people afford shielding strategies in terms of HP consistently without buying HP? if you take roster slots out of the equation, I'm hp positive. roster slots make my hp dwindle slowly and yes, I buy hp. in chunks about 6+ months apart. I'm basically guaranteed 750 hp/week through pvp (3X individual t50 and 3X alliance t25). throw in a few t50 subs per week in pve (on average), alliance t250/100 in pve, some pve progression, and every once in a while a pvp t10. probably average 1000 hp/week. probably spend ~900-950/week in shields. roster slots are a pain though. bottom line, to use 900-1000 hp in shields per week it will almost require you to either 1) play pve consistently at a high level (t50 every sub) or 2) buy some hp every once in a while. OK, thanks Moose for the breakdown of how you sustain the HP. The play consistently is my problem as I don't play every PvP and go weeks without playing PvP sometimes. I play more PvE (at least recently) and PvE doesn't give much for HP, so that makes sense. The timing part for shield hopping is difficult for me because I am a PC player (as opposed to mobile convenience) and I play the game as I have time/opportunity, something this game isn't conducive to. I can usually place high in rankings T10 if I try at all but can never quite get to 1000 before people jump in and knock me down, even when trying to shield hop it has backfired on me. My slices also don't seem to have high scorers as 800 will usually place you #1 or at least top 5 in my experience.
Quebbster wrote: I usually go for one 8-hour shield and one 3-hour shield when I go for 1300 point progression. That's a fairly manageable cost considering how much is coming in through other channels.
Mavrek32 wrote: Is slice 3 still the go to slice?
skippytx wrote: Mavrek32 wrote: Is slice 3 still the go to slice? For placement or points? I play Slice 4, it probably has the most points available as several of the T10 PVP teams play in S4. That's great for hitting high point targets and going for the progression rewards. Not great for trying to place in the T100. I don't care about placement anymore as my 3* roster is done. Getting 1K and 1.3K progression rewards are what I'm after for those 4* covers. Just for an idea on how bad placement can be in slice 4, I've been knocked out of the top 50 before in a bracket with a score in the low 1300's. T100 is usually over 1K, and it's routine to see guys with 2200+ points in PVP. T10 cutoff can be 1800 points sometimes.
ferig wrote: I need some tips on understanding the PVP mechanics. I'm a 2* team, slowly pushing a few 3* chars to level 94. Up until now I've approached PVP the same way: join very late (usually one hour to the end), play until I'm out of health packs and hope for a good placement. I have always scored between 400 to 600 points doing that. (incidentally, I don't know why but I didn't have a top100 placement at all last season using this method ).