Pwuz_ wrote: raisinbman wrote: I'd agree with you if already good characters didn't completely outshine him in ultron, as well. Black Panther instantly clears waves, Luke Cage mitigates damage completely, boosted Falcon with iron fist/luke cage = gg, patch is as patch does I did mention I've been pairing him with Luke Cage to mitigate damage significantly. Also Black Panther could only clear a whole wave till around Round 3-4 for me. And with Luke Cage dropping over 1k followed by 6k on a single target for the same amount of AP, it seems redundant to me. Yes I know that math doesn't make it sound impressive, but save up to 18 and now you've got 1k, 6k, & 6k dropping. Boosting with Falcon certainly helps any team dropping strike or attack tiles. Patch requires paying a little more attention to the board, it always sucks to use Berserker Rage without noticing that last lonely strike tile hiding in the corner. That and it honestly feels like Sentry Flyer is not the most common Sentry they keep throwing at me. Sentry Fighters are probably the most common I see, and they don't leave my special tiles on the board for that long. And let's not overlook the times that too many tiles on the board are filled with enemy specials to get the full benefit of Berserker Rage. Use what works for you, because honestly what covers have fallen your way make a big difference what's going to be effective for you. I do stand by that my 5/5/3 Doc Ock is surprisingly effective against this type of opponent who spams special tiles for him to convert.
raisinbman wrote: I'd agree with you if already good characters didn't completely outshine him in ultron, as well. Black Panther instantly clears waves, Luke Cage mitigates damage completely, boosted Falcon with iron fist/luke cage = gg, patch is as patch does
Unreallystic wrote: Ai. I need to do more Ultron, but after gearing myself up for it, seeing that the prize was more Vision...I lost a lot of interest pretty much overnight. For the first 4 roudns I used Patch/Cyc/CapA for Ultron, and for nodes, I've been using Patch/Cage/Feat. Cage has been frustrating though, I have to time his yellow right to not waste it if I have BP on my team (who I wanted to use all the time before I saw Patch was buffed). Last time I had issues with the sentries - just not understanding to count the special tiles and finding the sweet spot, now that I got that, I just try and keep track, I've actually used it to my advantage, the ones that self heal, hit them with patch's green and watch them swallow up all the purple strikes. - Unreall
Budget Player Cadet wrote: Having played extensively with Beast recently, I can say with some certainty whoever voted him that low is just dead wrong. You guys remember how Psylocke is supposed to be that quick DPS machine and fails? Well, Beast actually does that really effectively. His blue is insanely fast, and his green does pretty phenomenal damage, especially if his blue drops a few strike tiles, and especially if you're backing him up with, say, Black Panther (this is a good team, guys).
Pwuz_ wrote: Also Black Panther could only clear a whole wave till around Round 3-4 for me. And with Luke Cage dropping over 1k followed by 6k on a single target for the same amount of AP, it seems redundant to me. Yes I know that math doesn't make it sound impressive, but save up to 18 and now you've got 1k, 6k, & 6k dropping.
morph3us wrote: Pwuz_ wrote: Also Black Panther could only clear a whole wave till around Round 3-4 for me. And with Luke Cage dropping over 1k followed by 6k on a single target for the same amount of AP, it seems redundant to me. Yes I know that math doesn't make it sound impressive, but save up to 18 and now you've got 1k, 6k, & 6k dropping. I think this is an interesting point. As you develop your roster throughout the game, in 2* land, and in transition 3* (and early maxed 3* land), AEs form a strong strategic component of your power sets. There's a point up to which Rage of the Panther, or Embiggened Bash etc will wipe the opposing team, or at least significantly damage them such that you only need to administer a coup de grace. There definitely seems to be an inflexion point (probably when you start getting some usable 4*s), however, where scaling significantly weakens the capability of those AE skill sets. When I'm facing Dark Avengers with 15k-25k health, even a boosted RotP at 5.5K damage or a boosted Embiggened Bash at 4.8K damage doesn't make significant inroads into that sort of health. In the case of RotP, it just irritates them such that they whack you back harder. That's not to say it doesn't work: in the Hunt, I've occasionally run KK, SW, LThor to repeatedly spam Embiggened Bash over and over again, but that only works because of the phenomenal green acceleration in that team (and if you lose Kamala, it's all over). At this point in the game, single target damage becomes king (or queen) over the AEs. Hence, I think players who are well into the 4* transition tend to value characters like IMBH (single target red), XFW, Cyclops, Cage (single target black), Fury (single target blue), Cage (again, but for single target yellow) far more than players at an earlier stage in their roster development (since the single target damage is overkill against opponents with lower health). Despite her nerf, 4* Thor remains very playable for this same reason, since you can usually spam Smite several times after your first Power Surge to down opponents with excessive health. Likewise, I think late game players value AP generation more too, since ramping up to that single target damage is key to most matches.
Nonce Equitaur 2 wrote: When I need to cover , Beast is one of my goto guys. He's a few moves faster than Invisible Woman. Works great with Prof X since the board destruction only targets basic tiles. Daredevil is a few moves faster than Captain America at slowing down an enemy with stuns, but lacks the board control. She-Hulk's blue is kinda terrible, but her green is fantastic in long battles. Save up 12 green, then erase four of the opponent's colors. Nick Fury's blue is fantastic. But I'll usually go for Beast instead.
Unreallystic wrote: I've never been sold on Gamora...like I see where she can be effective...but she's just not scary enough on defense ya know? Same goes for SG. Only when boosted has Gamora ever been "yuck" to fight against the AI, and SG - as you pointed out is great in certain matches, but on defense 'certain matches' doesn't hold water. And no that isn't a knock on either - just an observation. Psylocke falls into that group as well - very effective in 'your' hands or when boosted, but IMO suck on defense. - Unreall
raisinbman wrote: Unreallystic wrote: I've never been sold on Gamora...like I see where she can be effective...but she's just not scary enough on defense ya know? Same goes for SG. Only when boosted has Gamora ever been "yuck" to fight against the AI, and SG - as you pointed out is great in certain matches, but on defense 'certain matches' doesn't hold water. And no that isn't a knock on either - just an observation. Psylocke falls into that group as well - very effective in 'your' hands or when boosted, but IMO suck on defense. - Unreall SG is very scary
Unreallystic wrote: That's right, I mean to be fair, how many people have a Beast at a high enough level to even use? Hell even with that, I stopped working on getting 166 on all my 3s and got all of them (with covers) to 120, including Beast. In the most recent PvP, he was boosted and I STILL chose to use someone else. The 'bad' stigma is still there, and I doubt many peop[le have invested ANYTHING into him. - Unreall
tuscan panty raider wrote: 2) for roster development the smart way to go is to get a stable of 166ers, then focus on getting as many 120+ as you can. You're right on. At that point you balance bringing the odd character up to 166 while buffing others to 120. Once you're established you need to prioritize characters who seem to be either "overpowered" or "featured." I've focused on getting cage and IF upgraded and it has been the best resources I've ever spent. Using beast as an example, if he comes along in a PVP I play sparingly and focus on the other levels. ANY character fully upgraded is OK, but to me there are a dozen other characters off the top of my head to spend resources on than beast.