Patch Notes - R73 (03/25/15)
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
R73 Patch Notes:
This month we explore the chaotic qualities of speed, crime and brute force.
UI, Tweaks & Bug Fixes
Team-Ups
Characters
- Doctor Octopus’s ability Armed and Dangerous now correctly does additional tile damage.
- Ms. Marvel’s ability Photonic Blasts now correctly does additional tile damage.
This month we explore the chaotic qualities of speed, crime and brute force.
UI, Tweaks & Bug Fixes
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- Fixed a bug where the mission points tally screen was displaying an incorrect amount of points.
- Fixed a bug where players weren't returned to the Chapter Selection screen after completing certain missions.
- In-game announcements can now contain links to external websites.
Team-Ups
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- Team-Ups scale up to a player’s average level when receiving a Team-Up from a player.
- Team-Ups received from PVE Events no longer scale above the character’s max level.
- Fixed a bug where the “On Patrol” timer was overwriting the "Injured" timer on the Character Select screen.
Characters
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- While Star-Lord is stunned, his ability
- Doctor Octopus’s ability Armed and Dangerous now correctly does additional tile damage.
- Ms. Marvel’s ability Photonic Blasts now correctly does additional tile damage.
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Comments
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Team-Ups received from PVE Events no longer scale above the character’s max level.
How does this affect team-ups already in our inventory? For example, if I have a level 193 Devour (Venom's ability), would it suddenly become a L40 ability when the patch hits?0 -
Zifna wrote:Team-Ups received from PVE Events no longer scale above the character’s max level.
How does this affect team-ups already in our inventory? For example, if I have a level 193 Devour (Venom's ability), would it suddenly become a L40 ability when the patch hits?
As written, yes.
And those 395s people earned will drop to 50/94/166. Even though they fought a MUCH MUCH harder battle.0 -
"David wrote:Moore"]
- Team-Ups received from PVE Events no longer scale above the character’s max level.
Why? Was it breaking the game or the design intent in any way? Was it a bug that's been in since the original introduction of TUs?
I can't imagine it was very exploitable, what with needing to beat massively scaled nodes over and over and over again for a low chance at a) a TU drop and b) that TU be a useful power you wanted.
These were actually fun. Fun to hoard, fun to have as trophies, fun to use on occasion to end a tough Gauntlet node or the big ISO reward nodes of the Simulator PvE. They were just about the only fun thing for me about TUs. Indifference will be the order of the day now, I suppose...0 -
MarvelMan wrote:Zifna wrote:Team-Ups received from PVE Events no longer scale above the character’s max level.
How does this affect team-ups already in our inventory? For example, if I have a level 193 Devour (Venom's ability), would it suddenly become a L40 ability when the patch hits?
As written, yes.
And those 395s people earned will drop to 50/94/166. Even though they fought a MUCH MUCH harder battle.
This seems like a really **** change to me, beating nodes that are twice your level should reward you with that level TU, because those TU's are one reliable way to take on the next node of OP'ed enemies. That Venom TU is very useful against a lvl 200 Ares, a level 40 Venom is worthless in almost any event.0 -
Are we definitely losing (at least levels on) those 395 TUs we have? Because I'm going to go ahead and use them in the gauntlet if so.0
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You're removing scaling too, right?? Right????0
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"David wrote:Moore"]
- Doctor Octopus’s ability Armed and Dangerous now correctly does additional tile damage.
For what, the 1 CD destoryed? You mean you upped his damage by 11-79 points? Blasphemy! Nerf Doc Ock now!
Also what about Cyclops, She Hulk, and others who are destroying tiles for no damage right now?0 -
Looks like Quicksilver and Kingpin are all but officially announced in this patch preview.0
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Brute Force... new Hulk? Thing? Other?0
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MarvelMan wrote:Zifna wrote:Team-Ups received from PVE Events no longer scale above the character’s max level.
How does this affect team-ups already in our inventory? For example, if I have a level 193 Devour (Venom's ability), would it suddenly become a L40 ability when the patch hits?
As written, yes.
And those 395s people earned will drop to 50/94/166. Even though they fought a MUCH MUCH harder battle.
Well, it's certainly clear that it would happen for new team-ups earned. They might let legacy team-ups alone, hard to say.
Seems like a foolish change to me. If they want to cap them, maybe cap them at max level for a ****... Even at L200 or so, Venom's chomp for 12 team-up AP is not particularly strong, but at *-level it doesn't even tickle.0 -
cletus1985 wrote:MarvelMan wrote:Zifna wrote:Team-Ups received from PVE Events no longer scale above the character’s max level.
How does this affect team-ups already in our inventory? For example, if I have a level 193 Devour (Venom's ability), would it suddenly become a L40 ability when the patch hits?
As written, yes.
And those 395s people earned will drop to 50/94/166. Even though they fought a MUCH MUCH harder battle.
This seems like a really **** change to me, beating nodes that are twice your level should reward you with that level TU, because those TU's are one reliable way to take on the next node of OP'ed enemies. That Venom TU is very useful against a lvl 200 Ares, a level 40 Venom is worthless in almost any event.
Why would you assume that TU already won would be affected by R73? I have boosts that still date back from +50% damage to Maggia. I think that these changes only affect TU earned in the future. They have changed quite a few boosts and allowed players to keep them until used.0 -
Team-Ups received from PVE Events no longer scale above the character’s max level.0
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"David wrote:Moore"]
This month we explore the chaotic qualities of speed, crime and brute force.
Speed... gotta be Quicksilver, right? Will be interesting to see how they do his covers.
Crime... agree with previous poster - Kingpin. Though my darkhorse candidate is related to "brute force"
Brute Force... I think this could be Hulkbuster Iron Man - a new 4*. But my other thought is a Grey Hulk.
Grey Hulk could fit both "crime" and "brute force" since Grey Hulkie was a crime mob boss at one point I believe (Joe Fixit). I've also seen a spoiler that Hulk could turn Grey briefly in Avengers 2. Grey Hulk could be a 2* Hulk maybe....
lastly, I think it was Miles in the Feb Video Q&A hinted at doing a variant of an existing character that he was really excited about - so both Hulkbuster Iron Man and Grey Hulk would fit that description as well.
Aw well - with the pace of new character releases, we won't have to wait long to find out.0 -
"David wrote:Moore"]
Team-Ups-
- Team-Ups scale up to a player’s average level when receiving a Team-Up from a player.
- Team-Ups received from PVE Events no longer scale above the character’s max level.
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You are missing that the post said "chaotic" too and not just "speed". That leans toward both Scarlet Witch and Quicksilver.0
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"David wrote:Moore"]This month we explore the chaotic qualities of speed, crime and brute force.
Chaos and speed - Gotta be Scarlet Witch and Quicksilver. I sure hope they aren't like , sharing covers.
Crime - Kingpin would be a good guess, unless we're getting Gorgon.
Brute Force - So many bruisers they have to choose from. My initial guess is WW Hulk or Grey Hulk. Rhino, Abomination, Juggs alt, Drax, Hercules, etc could all be options. I'll leave further speculation to turul's thread.
Edit for forum formatting.0
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