Spiritclaw wrote: One of the screens showed a max level of 270, so 4*. Now for the shapeshifter? Still hoping for Mr. Fantastic.
IceIX wrote: Updated OP with newer version of Yellow Passive as a result of some last minute balancing. Gone is the additional damage in favor of a Protect tile with each ability usage. Also flipped up the Attack/Strike tile order, the character gains the Attack tile first, then the Strike tile at Level 5.
Sandwichboy wrote: Hmm. Max health of 6k? well, I guess that balances things out a bit given how vicious this powerset looks if you let it get going. On D though, he's going to get flattened pretty fast.
Ben Grimm wrote: Spiritclaw wrote: One of the screens showed a max level of 270, so 4*. Now for the shapeshifter? Still hoping for Mr. Fantastic. I'll be surprised if we see anyone from the FF movie license (Mr. Fantastic, Thing, Silver Surfer, Galactus, Watcher, Annihilus, etc.) for the forseeable future. There appears to be a licensing freeze on them.
Ben Grimm wrote: IceIX wrote: Updated OP with newer version of Yellow Passive as a result of some last minute balancing. Gone is the additional damage in favor of a Protect tile with each ability usage. Also flipped up the Attack/Strike tile order, the character gains the Attack tile first, then the Strike tile at Level 5. Given that you've got the link to the article up that reveals who this is, are you going to update the title anytime soon?
dearbluey wrote: Ben Grimm wrote: Spiritclaw wrote: One of the screens showed a max level of 270, so 4*. Now for the shapeshifter? Still hoping for Mr. Fantastic. I'll be surprised if we see anyone from the FF movie license (Mr. Fantastic, Thing, Silver Surfer, Galactus, Watcher, Annihilus, etc.) for the forseeable future. There appears to be a licensing freeze on them. As far as I understand it, the F4 rights are for film and film merchandising. Marvel can still use them for comics, books, toys, games etc.
IceIX wrote: Ben Grimm wrote: IceIX wrote: Updated OP with newer version of Yellow Passive as a result of some last minute balancing. Gone is the additional damage in favor of a Protect tile with each ability usage. Also flipped up the Attack/Strike tile order, the character gains the Attack tile first, then the Strike tile at Level 5. Given that you've got the link to the article up that reveals who this is, are you going to update the title anytime soon? Whoops! Simple oversight. Fixed in a jiffy.
turul wrote: IceIX wrote: Ben Grimm wrote: IceIX wrote: Updated OP with newer version of Yellow Passive as a result of some last minute balancing. Gone is the additional damage in favor of a Protect tile with each ability usage. Also flipped up the Attack/Strike tile order, the character gains the Attack tile first, then the Strike tile at Level 5. Given that you've got the link to the article up that reveals who this is, are you going to update the title anytime soon? Whoops! Simple oversight. Fixed in a jiffy. Ability descriptions are still generic, instead of characterized wording... Can you fix that too? Thnx
ecir2002 wrote: IceIX wrote: Updated OP with newer version of Yellow Passive as a result of some last minute balancing. Gone is the additional damage in favor of a Protect tile with each ability usage. Also flipped up the Attack/Strike tile order, the character gains the Attack tile first, then the Strike tile at Level 5. Can you clarify if it is 1 protect tile every ability use or does that stack. Example is at level 5 you get 1 protect tile, 1 attack tile, and 1 strike tile?
Trisul wrote: Sandwichboy wrote: Hmm. Max health of 6k? well, I guess that balances things out a bit given how vicious this powerset looks if you let it get going. On D though, he's going to get flattened pretty fast. Hmm, the OP says max health is 9.5k. Is that different from it somewhere else? Anyways, while the yellow nerf is pretty significant, it's still not worth taking purple over it if you plan on using X for winfinite. So it'll pretty much be: Winfinite: 5/3/5 Anything else: 3/5/5
Phaserhawk wrote: Trisul wrote: Sandwichboy wrote: Hmm. Max health of 6k? well, I guess that balances things out a bit given how vicious this powerset looks if you let it get going. On D though, he's going to get flattened pretty fast. Hmm, the OP says max health is 9.5k. Is that different from it somewhere else? Anyways, while the yellow nerf is pretty significant, it's still not worth taking purple over it if you plan on using X for winfinite. So it'll pretty much be: Winfinite: 5/3/5 Anything else: 3/5/5 I disagree, I think 5/5/3 is pretty much the only build now for Winfinite, why would I want to create more tiles that could possibly block my winfiite combo because I can't overwrite a tile to create 5 in a row? In fact I'm not even sure 5 yellow is worth it anymore, especially considering you have to get Prof X's purple to go off in order to pump up tiles that require skills. I think if you paired him with Daken, you would want Prof X to be 5/5/3, match purple then every blue, purple, yellow match beef's up Daken's tiles by 238