Moon Roach wrote: Essentials are Star-Lord (in 2) and...Rocket & Groot
Azoic wrote: Any advice on this one? I don't have R&G, my SL is only 1 cover, and the Hood or Jugger combined with muscle just destroys me. This is the first pve that has just stomped me. I've wipd on that jugger/2 muscle node 3 times now. Damned whoever you go for. I'm a new player, so highest 2*'s are Thor and Mags, about 70. Wolv is bumped to 94, and OBw to 87. But still getting curb-stomped.
Azoic wrote: Well, I can't do one essential since I dont have R&G, and then I cant do the last hood, so I'm ranked 84...eek. I think essential nodes should give you a 1-cover freebie
dtrpath3 wrote: Just noticed something a bit odd. My alliance is ranked 50 in the first sub but 53 in the main. If everyone has to play the one unrepeatable node in the main to get to the sub event how is it possible for there to be a point differential between the 2 at this point? Is there rubber banding on that one node? I was always under the impression it was just a flat 100 points.
Ben Grimm wrote: dtrpath3 wrote: Just noticed something a bit odd. My alliance is ranked 50 in the first sub but 53 in the main. If everyone has to play the one unrepeatable node in the main to get to the sub event how is it possible for there to be a point differential between the 2 at this point? Is there rubber banding on that one node? I was always under the impression it was just a flat 100 points. There may be people who have hit the one node in the main and haven't started on the sub yet. Rubber banding shouldn't have kicked in already, I don't think.
Jim_MatriX_cz wrote: Someone always complain... Progress reward is perfect for me - needed last cover - blue Groot. Ok, 66% of players might need yellow so they will complain. Cover rewards - Daredevil... I have him maxed, so I don't complain, even I can... but 70% of players will complain that they already have him maxed... Even there would be different cover, always someone who has this cover will complain. IF there is new cover, they would complain again, because they can not reach for it... Damned boring, these complains:-)) I feel relaxed - I will play just for fun, get the progress reward and quit. Why so serious?:-)
raisinbman wrote: Jim_MatriX_cz wrote: Only do nodes you're capable of finishing and that are WORTH it(amt of points vs health pack expenditure/boost expenditure). It's okay not to do every node(at your stage in the game).
Jim_MatriX_cz wrote: Only do nodes you're capable of finishing and that are WORTH it(amt of points vs health pack expenditure/boost expenditure). It's okay not to do every node(at your stage in the game).
squirrel1120 wrote: After reading through comments, I'm just glad I was able to finish clearing the sub fully twice. It seemed a bit harder than I remembered, so I'm not sure if they bumped up the scale just a touch to increase separation at the top, or if I just didn't remember getting almost wiped by nodes marked trivial to easy.
squirrel1120 wrote: After reading through comments, I'm just glad I was able to finish clearing the sub fully twice. It seemed a bit harder than I remembered, so I'm not sure if they bumped up the scale just a touch to increase separation at the top, or if I just didn't remember getting almost wiped by nodes marked trivial to easy. From an above comment, I disagree about AP Iso boosts being effective. It can just as easily backfire where he steals all of them instead of you getting an early power off. I've suggested to alliance members that they bring strong damage teamups, +TUap boosts, and focus on getting that the teamups off since he doesn't steal that AP. It also helps you from getting wiped by some of the silly teamups they give the AI on these. That, 'Oh, I'm doing good' feeling that turns into a wipe because you didn't pay enough attention to the fact that hood/don/muscle comes with polarizing force, which hits decently hard without any threaten strike tiles on the board, or that jugs/Muscle x2 comes with magnetized projectiles, kinda the same deal. Not a huge problem if you prevent it, but if not... ouch. My combo for anything hood so far has been Loki at 5/4/4, and its worked ok thus far. Forcing the ai to match-4 into colors they don't need has actually stolen enough AP to get some powers off BEFORE hood has gone down, which is quite a change from when he was 5/4/2. Patch/Obw/Loki getting hood down quick with a Berzerker rage has twice meant mopping up the rest of the node pretty darn quick due to OBW's synergy with strike tiles and ability to extend CD's. Quite fun to play.