TheHueyFreeman wrote: Phantron wrote: vudu3 wrote: TheHueyFreeman wrote: Nothing about the fact that if shapeshifting is up for three turns, the team is essentially stunlocked? Huh? He probably thinks the CD stuns a target 2 turn each turn it's out? Although that's not the first thing I thought of when I read the ability I can certainly see how someone can read it that way. Does it just stun someone once?
Phantron wrote: vudu3 wrote: TheHueyFreeman wrote: Nothing about the fact that if shapeshifting is up for three turns, the team is essentially stunlocked? Huh? He probably thinks the CD stuns a target 2 turn each turn it's out? Although that's not the first thing I thought of when I read the ability I can certainly see how someone can read it that way.
vudu3 wrote: TheHueyFreeman wrote: Nothing about the fact that if shapeshifting is up for three turns, the team is essentially stunlocked? Huh?
TheHueyFreeman wrote: Nothing about the fact that if shapeshifting is up for three turns, the team is essentially stunlocked?
Phaserhawk wrote: In talk about Mystique's AP steal, she does have a few things going for her over the Hood, but that doesnt' mean I think she is a better character. 1.) As long as that tile is out and they don't match TU's, you will always steal, you cannot guarentee a steal always for Hood, although it is more than likely he will steal something per turn. 2.) You can influence what the AI will give you in terms of AP. How? If you are good at board manipulation you can set it up for doubles or 4 matches for the AI so they will prioritze that and you can get it. 3.) AI cascades are good for once!!!!! Well sortof You could end up with a load of AP at the cost of someone getting their **** kicked.
ThatOneGuyjp189512 wrote: Phaserhawk wrote: In talk about Mystique's AP steal, she does have a few things going for her over the Hood, but that doesnt' mean I think she is a better character. 1.) As long as that tile is out and they don't match TU's, you will always steal, you cannot guarentee a steal always for Hood, although it is more than likely he will steal something per turn. 2.) You can influence what the AI will give you in terms of AP. How? If you are good at board manipulation you can set it up for doubles or 4 matches for the AI so they will prioritze that and you can get it. 3.) AI cascades are good for once!!!!! Well sortof You could end up with a load of AP at the cost of someone getting their **** kicked. actually at 5 pink covers she steals whatever the AI matches including TU's
ThatOneGuyjp189512 wrote: to quote my alliance mate "doesn't matter what her health is, they all sentry bomb the same" and until(if?) he gets nerfed then literally no characters will matter ever, cause at the end of the day, they'll always be sentry waiting to bomb them. now onto actual opinion, she does almost seem like the 3* version of OBW, but....slightly worse, i'd rather her have OBW's purple over...this thing. Torch level health but....a decent looking damage ability. probably going 5/3/5 cause transforming tiles just isn't as good as stealing ap or dealing damage.
TheHueyFreeman wrote: Just a theory, but how would she work as a 355 with 355 CMags and 553 Xforce for total board control and cascades?
simonsez wrote: If the ooponent's strongest color is r/g/y, her blue is going to make surgical strike worse. Also, if you're using CMag, I'd much rather be using his blue instead.
orbitalint wrote: simonsez wrote: If the ooponent's strongest color is r/g/y, her blue is going to make surgical strike worse. Also, if you're using CMag, I'd much rather be using his blue instead. I think it could be viable after a surgical strike, though. Blast out one of the R/G/Y colors, change what's a good chunk of what's left of the other 2 colors to K/P. With higher a saturation of K/P already on the board, there is a better chance of cascades. Might refuel another (much weakened) surgical strike and give you plenty of R, G or Y. I don't think we're talking about a legendary combo here but something fun to play around with in a PVE or SHIELD Sim.
locked wrote: I don't see why people vote for 5/3/5. Sure damage potential is nice but black is contested by other top characters whose black abilities are just flat out better: BP and X-Force. You probably want 5 in black if you are a transitioner and lack good damage options but frankly you shouldn't be relying on a squishy 5950 character with a 19 AP combo for the damage at any rate. Meanwhile NorthernPolarity's simulation says that Mystique blue at 5 covers is almost as good as Thunder Strike, the best yellow ability in the entire game.
Phantron wrote: Changing 5 tiles to a different color twice is nothing like changing 10 tiles to the same color once.
raisinbman wrote: what the heck is her icon?
NorthernPolarity wrote: Phantron wrote: Changing 5 tiles to a different color twice is nothing like changing 10 tiles to the same color once. In terms of the actual amount of tiles destroyed, it seems like it's actually pretty similar. Of course, getting 5 green AP is infinitely better than getting 3 black and 3 purple, but the actual amount of tiles is similar.
MarcusGraves wrote: raisinbman wrote: what the heck is her icon? lips baby, cause you gunna be kissing your **** goodbye if she lands a fully powered masterstroke which btw from getting to play her as 5/3/5 in the sim only takes 2 yellow from your AP, ill take that downside for the damage done + enemy AP drain.