stephen43084 wrote: We've been on the forum too long. All this communication we get, everyone else (95%+ of players) only get any communication that gets put into pop up in-game. Moreover, I understand being upset when they don't communicate. I don't understand why people think when mpq communicates, that's not good enough for some people. People who think that mpq had to justify every move they make and seem players' approval to make those moves. Edit - also, not currently at my highest level of sanity. I apologize, for anything I say that makes absolutely no sense
KevinMark wrote: stephen, take a chill pill bro. Phantron wrote: I think the communication from D3 is generally somewhat lacking... What? Hi-Fi and IceIX are doing a good job communicating lately. I don't understand. Do you (or other people who think like this) want a direct free to call line to devs so that you can bug them non-stop? They have other things to do you know. Like designing new characters, fixing bugs, funbalancing weak and OP characters, designing new events, new game modes etc etc.@sorcered This is not a buggy game. What bugs have been bugging you recently? There are probably still some bugs present as with most video games but it is in no condition to call it "bug-ridden".
Phantron wrote: I think the communication from D3 is generally somewhat lacking...
arktos1971 wrote: KevinMark wrote: stephen, take a chill pill bro. Phantron wrote: I think the communication from D3 is generally somewhat lacking... What? Hi-Fi and IceIX are doing a good job communicating lately. I don't understand. Do you (or other people who think like this) want a direct free to call line to devs so that you can bug them non-stop? They have other things to do you know. Like designing new characters, fixing bugs, funbalancing weak and OP characters, designing new events, new game modes etc etc.@sorcered This is not a buggy game. What bugs have been bugging you recently? There are probably still some bugs present as with most video games but it is in no condition to call it "bug-ridden". As for David : has he got better things to do lately than addressing our concerns ?
KevinMark wrote: arktos1971 wrote: KevinMark wrote: stephen, take a chill pill bro. Phantron wrote: I think the communication from D3 is generally somewhat lacking... What? Hi-Fi and IceIX are doing a good job communicating lately. I don't understand. Do you (or other people who think like this) want a direct free to call line to devs so that you can bug them non-stop? They have other things to do you know. Like designing new characters, fixing bugs, funbalancing weak and OP characters, designing new events, new game modes etc etc.@sorcered This is not a buggy game. What bugs have been bugging you recently? There are probably still some bugs present as with most video games but it is in no condition to call it "bug-ridden". As for David : has he got better things to do lately than addressing our concerns ? I don't know what his position is in D3. How should I know?
yogi_ wrote: (That awkward moment when a dev upvotes the original post...)
arktos1971 wrote: It's been said previously, ARE YOU READING ? SOCK PUPPET. (Sorry I couldn't help it)
Phantron wrote: People are confusing PR with a bribe. There's no real nice way to word a change like true healing because it's something that never should've been in the game in the first place and it's painful to undo it. If they gave everyone 10000 HP for the nerf that's a bribe, not a PR. If they let you respec Sentry after he's nerfed that's also a bribe. It sounds like most people are looking for a bribe rather than a PR, and that's not necessarily wrong to expect compensation but it has nothing to do with the quality of the person doing the PR. If a sock puppet is authorized to let you get a free respec on Sentry he can tell you that too. I don't think the forum matters that much in terms of money because just on the metrics on their HP expenditure shows most of the money coming from guys I cannot imagine how they play this game. But some of the concerns are universal. If you have any interest in PvP it's reasonable to assume that you'll at some point notice Sentry is kind of powerful and shows up in all the powerful teams you might think 'if I spend some $ on him I can be awesome too', and if he gets nerfed you suddenly have a lot of angry customers. That's why it's a good idea for them to communicate something like a Sentry nerf not because the guys who have been Sentry bombing for the last 3 months means anything in the grand scheme of things, but that the majority of the players don't end up buying a defective product. Also, Sentry impacts the entire PvP progression reward structure. Hitting 1100/1300 will be much harder without him so it'd be useful to know when to expect this and decide whether you should push for the 1300s before they suddenly become much harder to get, so it'd be very useful to everyone to know when the difficulty of getting 1300s will suddenly go up by a lot too and plan for it.
KevinMark wrote: arktos1971 wrote: It's been said previously, ARE YOU READING ? SOCK PUPPET. (Sorry I couldn't help it) That doesn't sound like a position to me. More like an insult. Would you tell that to his face? He will read it and is probably already reading or have read. This is like the awkward moment when people talk about someone else in a bad way but that person hasn't left and can still hear them. I won't post in this thread anymore because I don't like the tone of it. I'm getting angry on behalf of other people I don't even know.
Pylgrim wrote: Well, credit where is due. That hasty, chronologically uncertain announcement of fixed end times is a classic PR move to distract the masses from forming angered riots. Funny how they had to break their own recent rule of avoiding talking about upcoming features that are not about to come and for which there is not a release date, but at least they managed to turn a bit the tide of negativism and indignation.
Lystrata wrote: Pylgrim wrote: Well, credit where is due. That hasty, chronologically uncertain announcement of fixed end times is a classic PR move to distract the masses from forming angered riots. Funny how they had to break their own recent rule of avoiding talking about upcoming features that are not about to come and for which there is not a release date, but at least they managed to turn a bit the tide of negativism and indignation. Don't think that's really credit-worthy, so much as blindingly obvious face-palm worthy. So very blatant. Makes me cringe to read some of the stuff going on.
GothicKratos wrote: Lystrata wrote: Pylgrim wrote: Well, credit where is due. That hasty, chronologically uncertain announcement of fixed end times is a classic PR move to distract the masses from forming angered riots. Funny how they had to break their own recent rule of avoiding talking about upcoming features that are not about to come and for which there is not a release date, but at least they managed to turn a bit the tide of negativism and indignation. Don't think that's really credit-worthy, so much as blindingly obvious face-palm worthy. So very blatant. Makes me cringe to read some of the stuff going on. You know, I don't mind complaints and I don't mind criticism, but honestly, these types of statements are frustrating. Forumites say they ("the devs") need to talk about things more and we'd ("the forums") like more windows and insights, and while the devs say they don't like doing that and give a perfectly reasonable reason why they do it anyways because it's really a big deal, much bigger in the grand scheme than the Alliance fiasco, and people are using that as a way to drag them through the mud --- for doing exactly what we asked them to do for us. Color me confused; do they need a PR manager or do they already know the ropes guys? Black or white? Which is it, because it can't be gray in this scenario.