DISCUSSION - New Characters in Comic Packs
Comments
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scottee wrote:tobi69 wrote:Demiurge_Will wrote:Kiamodo wrote:Any lightning rounds this week?
They're on a different schedule for the anniversary celebration. And they're a little something special. Check in on 10/16 (any time after 1:00 AM Eastern).
any time after 1:00 AM Eastern.. cannot confirm with a specific date n time? coz any time after... could be next year.
Also whether this is anniversary week or not, LR regular schedule supposed to start 3.5 hrs ago. When company decide to change that they should notify their customer, so their customer don't have to wait.
But thx,at least u n iceix popped n say smthing so it's just 3.5 hrs to wait.
No where was it advertised that LR's were supposed to start 3.5 hours ago.
lol, LR's never advertised, it's a weekly event dude. How come u don't know bout this? lol0 -
tobi69 wrote:
lol, LR's never advertised, it's a weekly event dude. How come u don't know bout this? lol
Um, I clearly know when they are.
Knowing when they usually occur doesn't mean they will always take use that scheduling in the future.
I understand people had an expectation that the LR's would continue on their usual schedule this week. This week is not a usual week.
People are acting like their expectations not being met are the same as MPQ promising something and then breaking that promise. They never announcement that lightning rounds would start Tues during anniversary week, I never expected it. Actually, I was fully expecting the advertised special Lady Thor lightning rounds to start Thur. But I guess that's my mistake for reading announcements and making reasonable inferences.0 -
I think the problem is (and we've seen it plenty already this month) is people don't read or make reasonable inferences. That said I had hoped they'd run the regular LRs and the Thor ones but I can live with them not running the regular ones.0
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scottee wrote:tobi69 wrote:
lol, LR's never advertised, it's a weekly event dude. How come u don't know bout this? lol
Um, I clearly know when they are.
Knowing when they usually occur doesn't mean they will always take use that scheduling in the future.
I understand people had an expectation that the LR's would continue on their usual schedule this week. This week is not a usual week.
People are acting like their expectations not being met are the same as MPQ promising something and then breaking that promise. They never announcement that lightning rounds would start Tues during anniversary week, I never expected it. Actually, I was fully expecting the advertised special Lady Thor lightning rounds to start Thur. But I guess that's my mistake for reading announcements and making reasonable inferences.
well,most players don't even know that this forum even exist. But they know that LR's usually pops every tuesday, n prolly they still wait.
peace out.0 -
Sometimes I wonder if people just look for a way to just hate on people who question things.
If a bus stops on Main Street at Noon every day for a year, there are going to be questions when it is not.
Every day for a year, Tuesday is pasta night. I come home on Tuesday and I get chicken. I have a question.
Every day for (as long as LRs have been around) LRs are on Tuesday. They are not on Tuesday. Question!
Most of the questions were not rude. They were genuinely asked. It is not the fault of the player base that a weekly schedule (that has never been announced) has changed (also not announced). Saying that there will be special 4* Thor LRs does not translate into "No LRs on Tuesday.
These were reasonable inferences. In my opinion, you "just knowing" that the schedule has changed is an unreasonable inference.
People who go out of their way to complain about people who always complain are themselves people who always complain.0 -
Ok, as long as you aren't complaining about the people who complain about other people complaining. That would cause a complain-loop and destroy us all.0
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Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
As I clearly stated, the player would get to choose which A/B/C/D/etc. variant they get. I'm well aware of the first problem you brought up *which is why I specifically dealt with it.*
Yes, OBVIOUSLY the correct strategic choice is to pick the same pack every time; that is in fact the point of the design. You seem to believe that the playerbase is made up of drooling idiots who cannot grasp this? Of course, if a misguided player actually decided to pick variants randomly, the resulting cover distribution wouldn't be much different than the status quo. So if a player is capable of exercising an elementary amount of strategy, they are much better off; if that player can not or does not, they are not worse off. This is obviously a superior design.
Seriously, how hard is it to figure out "I want more red marbles. I should pull a marble from the bag marked 'I have red marbles' and not from the bags marked 'I don't have red marbles'"?0 -
Vairelome wrote:Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
As I clearly stated, the player would get to choose which A/B/C/D/etc. variant they get. I'm well aware of the first problem you brought up *which is why I specifically dealt with it.*
Yes, OBVIOUSLY the correct strategic choice is to pick the same pack every time; that is in fact the point of the design. You seem to believe that the playerbase is made up of drooling idiots who cannot grasp this? Of course, if a misguided player actually decided to pick variants randomly, the resulting cover distribution wouldn't be much different than the status quo. So if a player is capable of exercising an elementary amount of strategy, they are much better off; if that player can not or does not, they are not worse off. This is obviously a superior design.
Seriously, how hard is it to figure out "I want more red marbles. I should pull a marble from the bag marked 'I have red marbles' and not from the bags marked 'I don't have red marbles'"?
You're not getting it Mon'ami. He is pretty much telling you that you will never get the choice to level a specific character outside of the working as intended events and dumb "luck". You get, what you get, when they give it to you.
Leveling who you want....such heresy!0 -
Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
My bolding.
I am not so worried about the specific example used here, but can someone please explain to me what the bolded part means in context of this game and an example where we see it. I can think of multiple decision paths in this game that can lead to a bad experience and which don't show me where I went wrong or how to fix it.
Even after multiple reads, what's actually being said in the bolded text?0 -
yogi_ wrote:Demiurge_Will wrote:and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
My bolding.
I am not so worried about the specific example in the main post, but can someone please explain to me what the bolded part means in context of this game and an example where we see it. I can think of multiple decision paths in this game that can lead to a bad experience and which don't show me where I went wrong or how to fix it.
Even after multiple reads, what's actually being said in the bolded text?
I think it means that they are afraid that by doing one change they will trigger a domino effect and many other stuff will happen that they will not be able to revert back or fix them at that point. So, basically they are afraid of the side effects of each move they make.
To be honest the only move that cannot go wrong from the Devs perspective is new game content (Not only characters). But the side effect of that is increased work and effort from their side. Translates to a bad experience, thus, it is a no go.0 -
yogi_ wrote:Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
My bolding.
I am not so worried about the specific example used here, but can someone please explain to me what the bolded part means in context of this game and an example where we see it. I can think of multiple decision paths in this game that can lead to a bad experience and which don't show me where I went wrong or how to fix it.
Even after multiple reads, what's actually being said in the bolded text?
Buying Tokens with ISO and spending Hero Points on character covers in Prologue both come to mind. Simply not knowing the ins and outs of PvP and PvE (which aren't explained anywhere - forumites are even all hivemind hypothesizing on everything) too.0 -
yogi_ wrote:Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
My bolding.
I am not so worried about the specific example used here, but can someone please explain to me what the bolded part means in context of this game and an example where we see it. I can think of multiple decision paths in this game that can lead to a bad experience and which don't show me where I went wrong or how to fix it.
Even after multiple reads, what's actually being said in the bolded text?0 -
Vairelome wrote:Demiurge_Will wrote:Vairelome wrote:My preferred solution would be to split up heroic tokens into Heroic A/Heroic B/Heroic C/Heroic D tokens.
This actually doesn't help the situation, unfortunately. Either whether you get A/B/C/D is determined by where you found the token, which has all the problems of too many characters in one pack, or you get to pick whether you get A/B/C/D. In that case the optimal strategy to transition to a 3* team as quickly as possible is to pick the same pack every single time. It's not clear that that's such an important strategic decision, and it's too easy to make decisions that lead to a bad experience in a way that doesn't show you where you went wrong.
As I clearly stated, the player would get to choose which A/B/C/D/etc. variant they get.
I'm all for an idea like this. Having one token open either a heroes or villains pack would be a good way to keep all covers in the game while being able to keep the ratio and add new covers in when introduced. I wouldn't even cared if the pack was duplicated and then the covers were switched in the second pack. Some duplication of covers but that would be taken care of in time. As for a bad experience that could happen. I'm already having a "bad experience" because of this. I've been playing for about a month and a half, and I'm at the point where I've maxed a few 2* in covers and am now slowly leveling them up and starting to work on a few 3* characters now. When I learned about this, I got rid of my 1/1 Loki because I don't have room in my roster to hold on to a character that I really don't think will have a chance to pull more covers to level him up. Then I pulled a Loki, and a punisher cover and received the daily reward of doctor doom. And I don't dare to put them in the roster because once again no way to level them up. And I am scheduled to receive a ragnarok and another Loki before the season is over. Now this is more of 7 out of 10 on my annoyance level. But you have to realize that there are some players who don't read this form and are about to be blindsided by this.0 -
I don't know if this has been asked before, but could we get an info button on Standard tokens?
Some people may feel like it's unnecessary, but I know that when Fury was being put in despite the other 3*s being on hold, I was sort of freaking out about whether or not to start opening my standard tokens. Just because he's been put in the Heroic tokens (and it's in the info) doesn't mean that he's in the Standard, right?
Since there's going to be a lot of confusion once Season 7 starts with characters rotating in and out, I guess I would just like an estimate (other than "really, really low") of the odds to get covers I need from Standard tokens.
Just my two cents.0 -
So since they posted that they will be rotated in with Season 7 can we assume that will be at 1pm EST when the next PvP begins?0
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AznLyte wrote:I don't know if this has been asked before, but could we get an info button on Standard tokens?
Some people may feel like it's unnecessary, but I know that when Fury was being put in despite the other 3*s being on hold, I was sort of freaking out about whether or not to start opening my standard tokens. Just because he's been put in the Heroic tokens (and it's in the info) doesn't mean that he's in the Standard, right?
Since there's going to be a lot of confusion once Season 7 starts with characters rotating in and out, I guess I would just like an estimate (other than "really, really low") of the odds to get covers I need from Standard tokens.
Just my two cents.0 -
AznLyte wrote:I don't know if this has been asked before, but could we get an info button on Standard tokens?
Some people may feel like it's unnecessary, but I know that when Fury was being put in despite the other 3*s being on hold, I was sort of freaking out about whether or not to start opening my standard tokens. Just because he's been put in the Heroic tokens (and it's in the info) doesn't mean that he's in the Standard, right?
Since there's going to be a lot of confusion once Season 7 starts with characters rotating in and out, I guess I would just like an estimate (other than "really, really low") of the odds to get covers I need from Standard tokens.
Just my two cents.
The user collected data (viewtopic.php?f=6&t=1227) is probably close to accurate. They're up to a 41k sample, with a 83.5/13.5/2.5/.03 break down (it has the old hero points, so that .5 was re-distributed somewhere).
My own data (up to around a much smaller sample of 700) shows a pretty similar breakdown anyway
It's just a matter of which characters are in the tokens any given time.0 -
confirmation that the new characters are rotating into the standard token pool as well?0
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FierceKiwi wrote:thaBURNIN8OR wrote:Will there be any change to the standard packs?
Yes the same ones.Demiurge_Will wrote:bonebreak wrote:finally good news. Does this include standard tokens as well?
Yep!0
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