IceIX wrote: Whales! Whales! Whales! (Purple) - Deadpool utilizes the great destructive power of Whales (they pay a lot, ya know) to whack the enemy team. It also has a new mechanic that uses Deadpool Points which you can gain each day. When you collect a certain number of Deadpool Points, you can use a super powered version of the ability.
coolbond wrote: i assume that with the change enviroment abilitys will be gone? but what happens when you dont have a TU ability equiped is the ap wasted??
IceIX wrote: coolbond wrote: i assume that with the change enviroment abilitys will be gone? but what happens when you dont have a TU ability equiped is the ap wasted?? Correct, Environment abilities go away. We may bring things like Oasis and the like back in another form later on though. If you don't have a TU ability equipped the AP does go to waste, yes. But the same could be said when you don't have a Purple ability equipped and you match Purple.
j12601 wrote: IceIX wrote: coolbond wrote: i assume that with the change enviroment abilitys will be gone? but what happens when you dont have a TU ability equiped is the ap wasted?? Correct, Environment abilities go away. We may bring things like Oasis and the like back in another form later on though. If you don't have a TU ability equipped the AP does go to waste, yes. But the same could be said when you don't have a Purple ability equipped and you match Purple. You've got to bring Oasis back, if only for that awesome sound. The splash sound, not that **** band from the 90s. Those guys sucked.
j12601 wrote: You've got to bring Oasis back, if only for that awesome sound. The splash sound, not that **** band from the 90s. Those guys sucked.
GrimSkald wrote: j12601 wrote: You've got to bring Oasis back, if only for that awesome sound. The splash sound, not that **** band from the 90s. Those guys sucked. Heh. Before one of the patches, on my tablet the Oasis sound was "pause, burst of static, pause, burst of static." It was very strange. After the patch (I think it was 2-3 patches ago,) it sounded like splashing water and I was like "oooooooh!"
Rockabilly Zombie wrote: Anything being done about losing 100+ points while in a pvp match?
dearbluey wrote: Rockabilly Zombie wrote: Anything being done about losing 100+ points while in a pvp match? What solution would you suggest for stopping other players attacking you, sunshine?
dearbluey wrote: What solution would you suggest for stopping other players attacking you, sunshine?
HawkeyeSucks wrote: dearbluey wrote: What solution would you suggest for stopping other players attacking you, sunshine? How about capping the amount of times a player can be attacked per...oh I dunno, let's start with per minute and see where that goes.
Spoit wrote: How about capping the amount of times a player can be attacked per...oh I dunno, let's start with per minute and see where that goes. That's probably unfeasible with how queuing works, but maybe they could implement something similar on the server-side by implementing some sort of diminishing returns on point losses after a certain point, or using mini-shields if you get hit X times in Y minutes
Spoit wrote: How about capping the amount of times a player can be attacked per...oh I dunno, let's start with per minute and see where that goes.