Your latest fun team combination
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Polaris and 4* Beast is good to pump up those red and purple ap. You can give it a try.0
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Shang-Chi, Valkyrie, and Doc Ock is pretty good against SAP users. All three of Ock’s powers supports what SC wants to do. Kick tinykitty and take names mostly0
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I'm currently trying to fit Flash, aka Agent Venom, into a team. Can someone test BRB + Flash out for me? My own BRB lacks his blue power, I have only a single level on his yellow passive.
The logic of the team should be this:
- With sufficient AP in any color, Flash's black becomes a passive boardshake that (at max level) destroys 9 tiles (any tiles) but it also causes him to damage himself for a little bit.
- BRB's yellow makes him gain blue + green AP from each friendly protect tile destroyed and his blue (Clash of the Worthy) creates more protects when someone on his team takes damage.
I don't know if Flash hurting himself with Alien Weakness will trigger Clash of the Worthy's protect tile generation, but I think it should.
In case this works I would only need to throw in a healing character for Flash to keep his health up. Kind of a wonky synergy, but I can't really think of anything better with Flash. Unless someone else has a better idea.
I already tried my Polaris + BRB (y'know only 1 cover on yellow) + Flash. When he gathers enough AP for Military Might to become Alien Weakness he keeps destroying the tiles passively but he gathers too much AP from BRB's yellow and the random cascades produced after boardshakes, way too much AP and then Flash keeps shaking the board but losing health, so I was disappointed with this.0 -
I always wanted to use Flash with 5* Panther. I have him nearly done, so I’ll be able to report back on that in another ~16 LT pulls. But I can confirm BRB doesn’t create protects off of self harm.0
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I used Agent Venom with Domino before They feed on each other passive ability. I'll throw in Silk for passive healing and let Silk use black aps. Every web tiles destroyed or matched by you heals the lowest health ally.0
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Oh that's bad... so there's no way to make the self-damage useful?dianetics said:Self damage wont proc it as far as I have tested it. I could be wrong, but this won't work as you imagine it.0 -
You can fight against enemy Eddie Brock. He will create protect tile for you when you do self damage.0
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I think you disregard the self damage and focus on the board shake. I'm wondering if Danver5 could create enough yellow for him to keep the team invisible and force Panther to Move or Be Moved regularly - the problem here is that nobody on this team can produce the level of strike spam you need for that Danver5 passive to work.Daniel2121 said:
Oh that's bad... so there's no way to make the self-damage useful?dianetics said:Self damage wont proc it as far as I have tested it. I could be wrong, but this won't work as you imagine it.0 -
How would these two guys work together?ThaRoadWarrior said:I always wanted to use Flash with 5* Panther. I have him nearly done, so I’ll be able to report back on that in another ~16 LT pulls. But I can confirm BRB doesn’t create protects off of self harm.0 -
But all Domino does is to drop more black tiles... this would create more black matches, more black AP gain. If you're not spending the black AP into Military Might then you'd create the same scenario I had with Polaris + BRB where Flash gathers too much AP (black AP) and then he keeps shaking the board and hurting himself...HoundofShadow said:I used Agent Venom with Domino before They feed on each other passive ability. I'll throw in Silk for passive healing and let Silk use black aps. Every web tiles destroyed or matched by you heals the lowest health ally.0 -
5* Panther's Move or Be Moved is most commonly associated with 5* Thanos's Court Death, but it can be triggered by both returning from Stun as well as returning from Inivisibility. So Agent Venom's yellow will make his allies invisible for the low, low price of 11 ap
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When 5* Panther returns from being invisible, he does damage. Agent Venom yellow makes his teammates invisible for a few turns.Daniel2121 said:
How would these two guys work together?ThaRoadWarrior said:I always wanted to use Flash with 5* Panther. I have him nearly done, so I’ll be able to report back on that in another ~16 LT pulls. But I can confirm BRB doesn’t create protects off of self harm.
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Invisible Woman can do it for 7ap!0
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Does it do everyone? I feel like it does one or the other usually. But if it’s everyone, I guess Agent Venom is still dead to me0
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Have I got a deal for you!ThaRoadWarrior said:Does it do everyone? I feel like it does one or the other usually. But if it’s everyone, I guess Agent Venom is still dead to me
At 5 yellow covers, for 7AP, she not only turns both allies invisible for 2 turns, she creates an invisibility tile for herself, and *2* bonus protect tiles!
(I had to look up what that power actually did, because I think it's changed more times than any other power over the years. In its current form...that's actually not a terrible power? It's not good, really, but it does a lot of kind of useful stuff for 7. At 370 you get almost 1000 in protect tiles.)0 -
Ah, I see the problem. I keep her at 3/5/5 and that build just does a random ally. The only added benefit of Agent Venom is that he has that board shake, which I feel can be used to….shake the board some kind of useful way.0
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That's where Silk comes in to spend those black aps to create more web tiles and then heal Agent Venom, unless you want to use specifically BRB/Agent Venom and a third.
Come to think of it, if you have Supports that give 3-6 yellow aps at the start of the game, and you use +2/+4 yellow aps,
boost, you can turn your team invisible for 2 turns at the start of the game. I remember some players having problems with Carnage/Sabretooth/Kraven. Maybe pairing her with BRB and Polaris might help some players in this node.0 -
All 5* team with a great balance all the way around:
Left: Ultron (5/3/5)
Center: Daredevil (5/3/5)
Right: Captain America (First Avenger) (5/3/5)
******************Rainbow coverage, Rainbow outlets
3 colors of stuns (Black, Yellow, Purple)
Assuming all levels equal, decent healthpack saver in all colors covered by Daredevil or Ultron (3/3+1 including teamups). Cap is “hidden”
Pretty effective special tile focused team.
Ultron plays very well with Daredevil. Since finally champing old Cap, he’s just a great third wheel with a classic feel. Nothing is too flashy about this team, but they shine with their sheer balance in mechanics.
Strikes can stay flush for full Daredevil healing with Ultron’s passive. Cap’s two decent powers can actually shine early with a spammable blue and better AOE buffed by heavy strikes. One of the only damaging yellows in 5* tier to add a nice outlet for the color. Ultron can spam his red as well, though not as rewarding. And of course, Daredevil does Daredevil things and remains one of my favorite designs.
This team can actually take down most any meta with their collective stuns, albeit slow. These are more of the fun matches as you grab a cup of coffee and just puzzle to puzzle. Some challenge nodes can be take with this setup.Obviously, this is just a fun team as I seek new uses for underused 5*’s.4 -
Cap and Daredevil are an awesome pair because they cover 4 colors with good active powers (Cap's red is not good) and they synergize almost perfectly. Cap's stun helps Daredevil go off, and his blue gets pretty good with Daredevil's strike tile spamming. The attack tiles created by Cap's yellow give Daredevil's passive an extra trigger which stacks with his green.
There are a lot of good 3rds with those two! You want someone with an active red and/or black, who can create tiles or stun. I like Jessica Jones or Deadpool for that but the possibilities are almost endless. I didn't even think of trying Ultron there but I can definitely see how he'd work.2 -
Can’t recall if I pitched this one or not, but I started this simulator season with XFDP/Ronan/Hawkeye and if it weren’t for Hawkeye’s very dated health pool it would probably be pretty fearsome. I’ve taken 4 hits so far, and my defense record is 2 wins 2 losses for a mostly neutral point hold which is kind of cool. Basically you do a thing, enemy team does a thing, and XFDP’s 1 turn CDs all resolve meaning you generally have 12-16 blue at the start of every turn for firing off Ronan’s blue and then a slightly lesser amount of red to fire off Hawkeye’s. It picks up steam quite fast offensively considering the characters involved.1
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