Who's been a good boy this year? Who is the size of a draft horse and slobbers all over the Inhuman furniture! You do! Lockjaw does! As a reward, lets give you some buffs! Good doggie!
With an eye towards getting some of the lower used characters in the game up to par, we've turned our eye to the big puppy, Lockjaw. While this doggo doesn't need a big rework or large changes to his powers like Robbie Reyes recently did, he could still use some power ups. So here we go!
(Abilities listed at level 70, followed by 270)
Health and stats remain unchanged.
4446 Health / 16465 Health
42 | 10 | 37 | 9 | 33 | 8 | 23 | 3.8x 85 | 13 | 74 | 12 | 65 | 11 | 43 | 3.8x
Here his active ability doesn't change as it just creates Charge tiles which is already fairly powerful. However, the Passive portion of the ability has been raised overall so that it deals more damage when it procs.
So overall, these changes will increase Lockjaw's ability to take care of his opponents while not changing the overall feel of his abilities or their usage situations. The update is planned to hit with the normal morning server update on Thursday 12/16, so you’ll be able to take this bigger, stronger, meaner(?) dog into puzzle combat soon!
ThaRoadWarrior said: I wonder if this, like Kingpin’s before him, wasn’t just to make him harder in those couple PVE nodes he shows up on?
entrailbucket said: He's better, but I'm not sure if he's good enough to see more use. I'm not a 4* player though, so this isn't for me. I was going to make a joke about Polaris but I realized that both old and new Lockjaw kind of partner pretty well with Polaris, specifically his passive yellow. Did anyone ever try that team?
Godzillafan67 said: Unexpected, but cool. If your criteria is to rework the lesser used characters, I expect we’ll see Talos and Emma in no time.