Thanos said: I know a lot of people want Shang-Chi, myself included, is one bad, one mediocre and one great 5* worth busting your hoard for? I'm really not sure, gonna have to wait and see what the next 5* has to offer.
DAZ0273 said: I don't think introducing events are ever that great to judge how good new 5's are although they at least stuck Lizard in this time so players could see the yellow in effect. Maybe we will get a wave node that might show off her red.
heybub said: DAZ0273 said: I don't think introducing events are ever that great to judge how good new 5's are although they at least stuck Lizard in this time so players could see the yellow in effect. Maybe we will get a wave node that might show off her red. I concur. My point is that they should be. It should be a marketing event to get players excited about the character. I think they focus more on the comic tie in than the synergy or counter aspect relative to the game which would help players understand the value the character brings to the game.
entrailbucket said: I think you just need to treat her black power as "do x damage for 6ap" and ignore the countdown tile completely. The rate on it isn't awful for 6ap, at least compared to the normal 5*. If you compare it to the good 5*...well, don't compare anyone to the good 5*.
Polares said: entrailbucket said: I think you just need to treat her black power as "do x damage for 6ap" and ignore the countdown tile completely. The rate on it isn't awful for 6ap, at least compared to the normal 5*. If you compare it to the good 5*...well, don't compare anyone to the good 5*. You are probably right, but that is exactly what you don’t want in a power. We want reliable powers, powers we can predict and we know when we will be able to trigger them (mostly). So yeah, definitely not great
entrailbucket said: Polares said: entrailbucket said: I think you just need to treat her black power as "do x damage for 6ap" and ignore the countdown tile completely. The rate on it isn't awful for 6ap, at least compared to the normal 5*. If you compare it to the good 5*...well, don't compare anyone to the good 5*. You are probably right, but that is exactly what you don’t want in a power. We want reliable powers, powers we can predict and we know when we will be able to trigger them (mostly). So yeah, definitely not great Oh, you can predict it! It'll predictably do 10,000 damage or whatever for 6ap, every time you cast it, and the countdown tile will reliably do nothing at all, ever. It's about half as good as Colossus black, assuming Colossus is in front when you cast it (he is).
shardwick said: I just think it's a bit silly to knock Gamora on her health when she has more health at 450 than almost all of the 5* characters in the game at the same level.
I just think it's a bit silly to knock Gamora on her health when she has more health at 450 than almost all of the 5* characters in the game at the same level.
And depending on your Okoye's level Odin would probably tank all colors over Okoye except for black.
If Gamora's yellow is as good as I think it will end up being then yeah it'll be big against Wanda or BRB teams.
TheRiddler said: entrailbucket said: Polares said: entrailbucket said: I think you just need to treat her black power as "do x damage for 6ap" and ignore the countdown tile completely. The rate on it isn't awful for 6ap, at least compared to the normal 5*. If you compare it to the good 5*...well, don't compare anyone to the good 5*. You are probably right, but that is exactly what you don’t want in a power. We want reliable powers, powers we can predict and we know when we will be able to trigger them (mostly). So yeah, definitely not great Oh, you can predict it! It'll predictably do 10,000 damage or whatever for 6ap, every time you cast it, and the countdown tile will reliably do nothing at all, ever. It's about half as good as Colossus black, assuming Colossus is in front when you cast it (he is). Electro's black at 8 AP does 20k outright and then another 18k if the TU tile stip is met. On a serious note. What odds would you say that countdown tile has of going off? You have to get it up to 10 (it goes down 1 each round on its own) which normally should take several turns. It can get matched away or destroyed. Once you get to 10 then the character you cast it on has to fire a power before it gets matched away or destroyed. I say 5-10%?
mpiter said:Most 5* meta characters have a mechanic to compensate their relative low health: cheap true healing (Okoye), speed to destroy (Kitty with a good partner), lots of protect tiles (BRB + Polaris), or damage reducer (Wanda). Without such a mechanic, I do not think that the extra HP of Gamora in comparison to the average 5* will allow her to sustain as long as the aforementioned characters. That is why I think she is fragile and she might cost a lot of health packs in comparison to the current meta.
Bad said: mpiter said:Most 5* meta characters have a mechanic to compensate their relative low health: cheap true healing (Okoye), speed to destroy (Kitty with a good partner), lots of protect tiles (BRB + Polaris), or damage reducer (Wanda). Without such a mechanic, I do not think that the extra HP of Gamora in comparison to the average 5* will allow her to sustain as long as the aforementioned characters. That is why I think she is fragile and she might cost a lot of health packs in comparison to the current meta. Those meta 5* are classics. They don't have such mechanics for to compensate low health: almost all them had a good health when they were released.Such mechanics made them meta, and able to endure more or less the years passing.If gamora doesn't mess wanda reduction if she is her partner, they could make a good duo.