***** Gamora (Deadliest Woman) *****

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Comments

  • entrailbucket
    entrailbucket Posts: 7,058 Chairperson of the Boards
    wymtime said:
    For the black power will it do damage if the CD goes down to 0 or will it only do damage if the CD is above 10 and the targeted enemy fires a power?  If it is the later it might only be good against really high health goons.  You will really need cascades or attack tiles to get that CD up to 10.  Plus with the time it takes you to get the CD up to 10 the enemy will probably be close to dead when you get the tile up to 10.

    I like her red in wave nodes, but I do wish they would not limit it to 3.  I also kind of like her yellow.  10K damage plus repeater stun, plus a counter to SW/Colossus.
    It only does the "bonus damage" if the count is over 10 *and* the targeted enemy casts an active power.  Also, it's a countdown, so it'll tick down at the beginning of every turn.

    It's probably decent against goons but it seems quite bad for PvP/against tile movers.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,569 Chairperson of the Boards
    I’d say you could likely hit 10x with Shang-Chi on player turn, but by then whoever you are up against will probably already be dead
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    And it's really good against the last enemy who has full health of a mission. It seems like both attacks, from a pvp pov, is great against the last enemy. Sending the Deadliest Woman to deal with goons is probably too easy for her.
  • entrailbucket
    entrailbucket Posts: 7,058 Chairperson of the Boards
    And it's really good against the last enemy who has full health of a mission. It seems like both attacks, from a pvp pov, is great against the last enemy. Sending the Deadliest Woman to deal with goons is probably too easy for her.
    You'd need to damage them at least twice per turn for 3 turns to outrun the countdown, and then hope they cast an active power.  I just don't think it's terribly reliable, since nobody really casts stuff anymore.

    That said, it only costs 6, and it does do damage in addition to placing the countdown.  I would consider the power to just be "x damage for 6 black," and treat the bonus damage as just that -- an unlikely, but nice bonus.
  • Tiger_Wong
    Tiger_Wong Posts: 1,099 Chairperson of the Boards
    I honestly think the initial (or final) thought from the devs with Gamora’s black was (is?) to make the passive part of the black deal the big damage when Gamora IS DAMAGED instead of “when a power is fired”. But they’re still trying to see if making it do that big damage if she’s merely damaged is too OP.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Her black could be good playing polaris as the enemy can be multiple damaged per turn. I think it's a funny power, it's a good damage for 6AP and you will try to build the nuclear bomb.
    Gamora shares all the colors with apoc and okoye. Okoye is not so relevant as her powers are kind of obsolete but apoc is another thing.
    Her yellow repeaters can be funny too but she is not going to be fast.
    If building a team for her it should be used fortifying characters first.
    After that maybe okoye. Perhaps a funny team taking advantage on fortifying repeaters could be gamora ronan and perhaps GG, Heimdall, odin, cable.
  • Akoni
    Akoni Posts: 790 Critical Contributor
    I haven't been on the forum in a while and I come back to this interesting character. First, I like her. I wish it were the Requiem version of Gamora, but the game crossover is really cool (even if it feels more like a Marvel demand rather than a MPQ gesture).

    The balancing statement on her Black power leads me to believe that this was a rushed job and devs were pressed to stay on schedule. Depending on the release of this character in the MGotG game this makes sense. Releasing this character next month would have been too late and releasing it earlier likely wasn't possible because the character didn't exist.

    As for her damage reduction to "friendly damage," I remember seeing similar wording somewhere. Unfortunately, I can't remember where I read it, but the "friendly" referred to the enemy team rather than my team. I only remember it because I thought the wording was weird and spent the entire match annoyed over it. I forgot about it until now.

    Nonetheless, it could be meant to make her better in that she prevents the enemy from reducing damage. This makes her amazing against damage reducers like Blob, Juggernaut, Colossus, etc. On the other hand, it could be meant to balance her out by preventing her own teammates from reducing damage. This makes her a horrible partner for the aforementioned characters if this power is fired. Either way, we won't know until her release.

    As I said, I like her so I'll pull for a cover when she hits the store just to get her rostered and depending on what the next 1-2 5* characters look like, I will try for 13 covers.
  • wymtime
    wymtime Posts: 3,768 Chairperson of the Boards
    wymtime said:
    For the black power will it do damage if the CD goes down to 0 or will it only do damage if the CD is above 10 and the targeted enemy fires a power?  If it is the later it might only be good against really high health goons.  You will really need cascades or attack tiles to get that CD up to 10.  Plus with the time it takes you to get the CD up to 10 the enemy will probably be close to dead when you get the tile up to 10.

    I like her red in wave nodes, but I do wish they would not limit it to 3.  I also kind of like her yellow.  10K damage plus repeater stun, plus a counter to SW/Colossus.
    It only does the "bonus damage" if the count is over 10 *and* the targeted enemy casts an active power.  Also, it's a countdown, so it'll tick down at the beginning of every turn.

    It's probably decent against goons but it seems quite bad for PvP/against tile movers.
    Yea overall I think it will only be good against really high level goons when she is essential when goons health are closer to 200k.  The biggest problem is since you are consistently doing damage to the character it will whittle down that characters health making the bonus damage possibly negligible.  I think I would have rather had a higher CD and every time the targeted enemy took damage the CD would go down.  When the CD hit 0 it would do the bonus damage.  
  • Thanos
    Thanos Posts: 722 Critical Contributor
    edited October 2021
    I think she's solid but her damage is on the low side.
    Red: Best used with two or fewer opponents left, 10k AoE is laughable in a world of 100k+ health pools.
    Black: Wish they'd mimic 4* Gamora here and make the CD down the opponent. All that work meeting the CD's conditions should give a bigger payday. Also, because the initial damage is so low, it would be nice if she also made some beefy strike tiles, that would help raise her overall damage.
    Yellow: Probably her best power, I'd almost prefer they dropped the damage, priced it at 5ap and fortified the repeater instead. If they insist on keeping the damage, they could at least put the repeater out first, then do the damage.
    Just my two cents.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    I also agree that being her yellow her only reason to basically exist as a character it would have been much better if the repeater was fortified but I guess they thought it was too much :S
  • jp1
    jp1 Posts: 1,081 Chairperson of the Boards
    Gamora (Gene Simmons) looks interesting enough. I like that game dynamics keep shifting, I just wish we could have less character rehash.
  • DAZ0273
    DAZ0273 Posts: 11,544 Chairperson of the Boards
    I wish we could have had this costume for Gamora rather than the somewhat drab one we are getting but more importantly I want that version of Rocket as a costume!!!!

  • mpiter
    mpiter Posts: 77 Match Maker
    After reading the whole thread so far, I think Gamora is a very useless character.

    To summarize what has been written so far, her red might be nice against waves but not against non-wave 5* teams at level 10.  Just 10000 damages four times against characters with 100k to 200k PV for 9 Red does not seem a great bargain to me!

    I think her Black as currently set is terrible.  No real use without bonus in the 5* world and it seems very difficult to efficiently earn the bonus.  If you do not target a very strong opponent you are likely to loose the bonus because the target might be low in health after you have increased and kept the counter over 10 till the target launches his power.  So it seems important to target a very strong enemy.  But letting  a high-level opponent to cast a power to get the bonus might mean instant death for your character or at least a health pack if you cannot tank the damage.  So not only you need to keep the repeater over 10 till the target cast a power but you need to manage the effect of the enemy attack.  It is too dependent on luck because AI is not reliable about when a character casts a power.  It is not always done as soon as possible.

    Her Yellow does not seem so great to me either.  Low damage, a random stun one turn out of two, and a non-fortified repeater to be protected to go through the enemy defense for 7 AP might be insufficient against Wanda and other damage reducers because most of them or their usual team mates have good firing power .  Gamora has just below 70k PV at level 450.  She will not survive long against Wanda & company.  Finally, do not expect to stun lock any 3-character team with her Yellow.  Even if you could choose the target, you would need 6 repeaters carefully set to stun lock a team.  But with a random target as specified in the definition of her Yellow power, that is hopeless.

    In summary.  I do not think I will ever use her instead of Okoye or Apocalypse except when she is boosted.  Even boosted, I am not sure that I would use her because she is slow.  No matter the team mates people have already suggested or I can think of, I always find better combinations. I think she will be dedicated to stay quiet on the bench.
  • tonypq
    tonypq Posts: 557 Critical Contributor
    mpiter said:

    In summary.  I do not think I will ever use her instead of Okoye or Apocalypse except when she is boosted.  Even boosted, I am not sure that I would use her because she is slow.  No matter the team mates people have already suggested or I can think of, I always find better combinations. I think she will be dedicated to stay quiet on the bench.

    I have to agree, it really sucks that she is so bad considering her 3/4*s were fun and useful. How do they release a 5* version that is worse than their 4* by leaps and bounds ? I don't get it at all, this uneven character development is getting really pathetic. D3 should be ashamed to release such garbage like 5Gamora and Ultron, especially releasing such trash back to back and that will clog up the LL store for months. 

    Her black is pure garbage. Between getting the repeater's stacks built up then the enemy also having to use a power which is just dumb. Gamora also being easily killable with fairly low health and whoever the target is could be killed well before all conditions are met, what a joke ability.

    Red sucks for a 5* power and only packing any bite if you've already downed other enemies. They could of made red work differently, maybe attack the target several times and move onto the next target if you down the first. That would help accelerate her black so it's not so terrible. 

    Yellow isn't that special either, especially a non-fort repeater. Anyone who's used 5Marvel knows how much of a nightmare it is with her repeaters. Half the the time the repeaters are dropped in the vicinity of a couple like colored gems and gets matched soon as it hits the board. I've also had the repeater dropped many times right between like colored gems and instantly matched away. There is nothing more frustrating than when that happens wasting the AP to use the ability and get nothing out of it at all. The stun on her yellow isn't a big deal at all and the damage is weak. The tile can easily be matched away as well as other characters that can remove tiles in various ways. Gamora is pretty low in  health and likely to die quickly, doesn't seem likely to cause any stun lock mayhem with multiple repeaters out. I don't see many scenarios where he yellow makes a huge impact. 

    I don't see any teams that really need her. None of her abilities are worth trying to build a team around. I don't feel like she's especially good in PVE or PVP. Maybe in PVP SCL 10 you might get her black's bonus damage off once a while, but it's not worth the trouble when you have other characters with better and easier to use black damage abilities, same for her red. She doesn't seem fun to use either, I'm ok with a 5* not being meta, but they should at least be fun and more well put together than Gamora. There's quite a few 5s that aren't meta but are still fun to play like Hela, Yelena, YJ and others. It's really a huge downer when they release 5s like Gamora/Ultron, like I said before especially releasing two absolute duds back to back. 

  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards
    mpiter said:
    After reading the whole thread so far, I think Gamora is a very useless character.

    To summarize what has been written so far, her red might be nice against waves but not against non-wave 5* teams at level 10.  Just 10000 damages four times against characters with 100k to 200k PV for 9 Red does not seem a great bargain to me!

    I think her Black as currently set is terrible.  No real use without bonus in the 5* world and it seems very difficult to efficiently earn the bonus.  If you do not target a very strong opponent you are likely to loose the bonus because the target might be low in health after you have increased and kept the counter over 10 till the target launches his power.  So it seems important to target a very strong enemy.  But letting  a high-level opponent to cast a power to get the bonus might mean instant death for your character or at least a health pack if you cannot tank the damage.  So not only you need to keep the repeater over 10 till the target cast a power but you need to manage the effect of the enemy attack.  It is too dependent on luck because AI is not reliable about when a character casts a power.  It is not always done as soon as possible.

    Her Yellow does not seem so great to me either.  Low damage, a random stun one turn out of two, and a non-fortified repeater to be protected to go through the enemy defense for 7 AP might be insufficient against Wanda and other damage reducers because most of them or their usual team mates have good firing power .  Gamora has just below 70k PV at level 450.  She will not survive long against Wanda & company.  Finally, do not expect to stun lock any 3-character team with her Yellow.  Even if you could choose the target, you would need 6 repeaters carefully set to stun lock a team.  But with a random target as specified in the definition of her Yellow power, that is hopeless.

    In summary.  I do not think I will ever use her instead of Okoye or Apocalypse except when she is boosted.  Even boosted, I am not sure that I would use her because she is slow.  No matter the team mates people have already suggested or I can think of, I always find better combinations. I think she will be dedicated to stay quiet on the bench.
    Why are you using Wanda? She has less health than Gamora at 450. And it's not like Wanda at 450 can take out lots of CL 10 pve opponents on her own.
  • mpiter
    mpiter Posts: 77 Match Maker
    shardwick said:
    Why are you using Wanda? She has less health than Gamora at 450. And it's not like Wanda at 450 can take out lots of CL 10 pve opponents on her own.
    I never us Wanda.  I only have her at 111 (powers).  I mainly play with iHulkoye (+ Polaris for the non-essentiel nodes) or Polagritty in PVE 10.

    I cited Wanda for PVP because I read in this thread that Gamora was considered to be used by some people as an anti (Wanda + Colossus) or other damage reducers.  It looks like her only potential use but I do not think she will be good at that either.
  • mpiter
    mpiter Posts: 77 Match Maker
    Conversely to what most people plan to do, I consider spending my LL tokens with Odin instead of Gamora while I will be championing Shang Chi.  Of course, I would not do it if someone could give me a good reason to do the opposite.
    As written in a few previous messages I do not see any use of her while I feel I could play Odin once or twice a day with iHulkoye as a PVE 10 player for the third and/or fourth fight of the Challenging node.  Tanking the damages with Odin could allow Okoye to survive till the end of the combat.
    It is a small use but it is better than never use Gamora.
  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards
    mpiter said:
    shardwick said:
    Why are you using Wanda? She has less health than Gamora at 450. And it's not like Wanda at 450 can take out lots of CL 10 pve opponents on her own.
    I never us Wanda.  I only have her at 111 (powers).  I mainly play with iHulkoye (+ Polaris for the non-essentiel nodes) or Polagritty in PVE 10.

    I cited Wanda for PVP because I read in this thread that Gamora was considered to be used by some people as an anti (Wanda + Colossus) or other damage reducers.  It looks like her only potential use but I do not think she will be good at that either.
    I just think it's a bit silly to knock Gamora on her health when she has more health at 450 than almost all of the 5* characters in the game at the same level. And depending on your Okoye's level Odin would probably tank all colors over Okoye except for black. If Gamora's yellow is as good as I think it will end up being then yeah it'll be big against Wanda or BRB teams.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    He's using non-boosted 450 Gamora to compare her damage against 100k to 200k hp enemies in scl 10 pves. You do this with all the 5* and 95% of them fails.
    The only characters he uses is iHulkoye, Kitty/Polaris, Apocalypse. I also infer that he hardly plays pvps, based on what he says about Wanda/Colossus. If he plays pvps a lot, he wouldn't be saying such things. Therefore, I conclude that he's a meta chasers playing only pves. 

    Time to put Colossus/Wanda + Odin/Apocalypse/Morbius/Mantis/Ronan/Onslaught/Yelena in Challenge Nodes and 5* Essential nodes in SCL 10 pves... >:) 
  • BlackBoltRocks
    BlackBoltRocks Posts: 1,253 Chairperson of the Boards
    edited October 2021
    It's always hilarious how people slam new characters even before they've been released and testing them out in actual gameplay. Go and complete Gamora and test her out in CL10 PVE and PVP, both boosted and unboosted, then you're much better equipped to say whether she sucks or not. If you have a lv450 3/5/5 (or whatever build) Gamora, you've played around with her in PVE and PVP with and against a bunch of different characters, and your verdict is that she's meh or she sucks, then I can understand and respect your opinion.

    And even if the general consensus is that she's meh, she's the 62nd 5*. There are plenty of 5* to discover potential combos with. The first ones that come to my mind include Heimdall, Odin, Goblin, and Cable for their tile fortification. With the exception of Wasp, every 5* boosted can pull their weight and find a decent combo with other 5* (yes I'm including Mehneto, Fatpin, and Banner, because I've gotten decent use out of them, boosted and unboosted).