Release Notes 4.9 *UPDATE 05/07/21

Magic:PQ Support Team
Magic:PQ Support Team ADMINISTRATORS Posts: 3,257 Chairperson of the Boards
edited May 2021 in MtGPQ General Discussion
(*Important note: Anything listed below is subject to change before release. We will try to update any changes in a timely manner, but please keep in mind the info below is not guaranteed.)

  • New Mechanics

Invoke

  • Invoke was designed in order to be able to adapt any double-sided card to Magic: Puzzle Quest since many cards in STX come with two sides and many of them don’t follow the previous double-sided cards adapted to Magic: Puzzle Quest. 

  • When a card with Invoke is moved to the player’s hand, a prompt will ask if the player wants to exchange it for a “related” card. If a card was exchanged, that card will gain the Invoked evergreen. Also, cards that weren’t Invoked will have an additional effect.

  • The Invoke evergreen reads:

“When this card enters your hand from anywhere, if it was not Invoked, you may Invoke its related card into your hand from outside the game. If you do, exile this card.”
  • The Invoked keyword ability hint reads:

“When you exchange a card for its related card, that card gains Invoked.”

Invoke                   Invoked

Learn/Lesson

  • In Magic:PQ, when a card triggers Learn, the players will be able to choose 1 from up to 4 predetermined Lesson cards to add to their hand - the amount available may vary according to the card’s rarity.

Learn                    Lesson

Ward

  • Ward is the Magic:PQ version of Ward that allows creatures to be protected against spells and abilities if the opponent chooses not to pay its Ward cost. Similarly, in Magic:PQ, Ward is a keyword that may grant Hexproof to the creature with Ward if the opponent doesn’t pay its Ward cost. The cost type can be Life, Mana or Loyalty, according to the card. Ward reads:

“When opponents make their first match during a turn, if they have a spell with full mana on their hand, they may pay this creature’s Ward cost. If they don’t, this creature gains Hexproof until end of the turn.”


Level

  • Level is a new evergreen mechanic that allows a creature or support to increase and keep track of a numeric attribute that can be used for various effects. This mechanic is analog to the Experience Counters, but it affects only cards instead of Planeswalkers.

  • In Strixhaven, only two cards make use of Level: the Fractal token, and the masterpiece card Slurrk, All-Ingesting. However, cards from upcoming sets will make use of this ability.


Magecraft

  • In Magic:PQ, Magecraft is a named trigger that activates special effects when the player casts or copies a spell. It can only be triggered up to the number of times displayed along with the Magecraft evergreen icon (per turn).

  • Magecraft has no cost and may trigger multiple kinds of effects.


Enhance

  • Enhance is an adaptation of cards with variable mana cost that comes divided and has different effects related to the divided cost.

  • Widely used in Magic:PQ, Enhance is a mechanic similar to Activated Gems. When cards with this ability enter the player’s hand, a specific amount of gems receive the Enhanced effect. Each time one of these Enhanced gems is destroyed, the first card in the player’s hand that can be Enhanced has its value increased by 1.

  • Cards with Enhance have two different icon evergreens: Enhance, which tells how many special gems the card creates and how many enhancements it can have, and Enhanced, which displays its current number of enhancements.

  • The Enhance keyword reads:

“When this card enters your hand from anywhere, enhance up to X gems. X is this card’s Enhance value.”
  • The Enhanced evergreen reads:

“This card gets enhanced whenever you match an Enhanced gem. This effect can be triggered up to X times. X is this card’s Enhance value.”

Enhance               Enhanced


  • New Planeswalker:

Professor Onyx

"Professor Onyx is filled with great knowledge and power - especially power. Although often in contact with students, her words and teachings carry weight as if she always knows more than what she reveals. On other planes, however, this mysterious figure is known for being an infamous necromancer.”

Max Level Stats


Tokens

Painful Lesson

(Black) Support Card - Emblem (3) Token, Magecraft

"Magecraft 3: Your opponent loses 2 life and you gain 2 life.

When your opponent casts or copies a Spell card: The first opposing creature with the greatest power gets -2/-2 and your opponent loses 2 life."

(See Planeswalker Progression HERE)

Lukka, Wayward Bonder

"First a member of the Coppercoats - then, an outcast. Now, Lukka is a Planeswalker with the ability to control monsters and bond with them. Powerful and dangerous, Lukka vowed that he would return home one day. But, for now, he is setting his journey with Mila - his crafty companion.”

Max Level Stats


Tokens

Mila Crafty Companion

(White) Mythic Support - Fox (4) Legendary, Invoke

"Invoke: Lukka, Wayward Bonder.

When the first opposing creature attacks: That creature gets -2/-0 and gains Berserker until end of turn.

When a nontoken creature you control becomes the target of a spell an opponent controls: Draw a card. It gains half of its mana.

If not Invoked - When an opposing creature deals damage to a creature you control: Disable that opposing creature for 2 turns."

(See Planeswalker Progression HERE)

Kasmina, Enigma Sage

"How would you feel if your mentor could easily transform you into a frog? Or if you’d heard that she had once used her magic to control an Eternal during an all-out battle? Well, that’s Kasmina - one and only. Her transmutation skills and control spells make her not only an amazing and powerful Planeswalker but also an astounding mentor to learn from!”

Max Level Stats


Tokens

Mentor's Guidance

(Blue, Green) Support Card - Emblem (6) Token, Learn

"Adamant - Red and White: At the end of your turn, Learn - Lorehold.

Adamant - Blue and Red: At the end of your turn,Learn - Prismari.

Adamant - Blue and Green: At the end of your turn, Learn - Quandrix.

Adamant - Black and White: At the end of your turn, Learn - Silverquill.

Adamant - Black and Green: At end of your turn, Learn - Witherbloom.

When you activate a Loyalty ability: Re-enable your Vanguard abilities."

Fractal

(Blue, Green) Support Card - Fractal (2) Token, Resilient

"When this support loses shield for the first time on your turn: Reinforce it.

When this support is reinforced: Increase its Level by 1.

At the beginning of the combat on your turn: Your first creature gets +X/+X until end of turn. X is equal to this support’s Level."

(See Planeswalker Progression HERE)

Will and Rowan, Scholars of Frost and Sparks

"A natural fit in the Prismari College of Strixhaven, the twins Rowan and Will thrive on their contrast and synergy. While Will’s diligence and knowledge allows him to unfold many mysteries and find swift solutions to adversities, Rowan’s strength and power grants her the means to deal with any trouble that they might come across!”

Max Level Stats



Tokens

Twins of Magic

(Blue, Red) Support Card - Emblem (3) Token, Resilient

"When this support enters the board or when you activate a Loyalty ability: Each spell card in your hand gains 2 mana. You may Tag with your other Planeswalker.

Wizardry: Create up to 2 Enhanced Gems.

If this support has the Sparks emblem: Copy that card. It gains half of its mana.

If this support has the Frost emblem: Draw a card. It gains half of its mana."

Art Elemental

(Blue, Red) Creature - Elemental (4/4) Token

"Prowess: This creature gets +1/+1 until end of turn.”

Gold

(Colorless) Support Card - Artifact Treasure (1) Token

"When this support is destroyed: Gain 3 mana.”

(See Planeswalker Progression HERE)

Jeska, Thrice Reborn

"Jeska had the gift - or curse - of being reborn not just once, but three times. During each of her reborns, Jeska became a different being with a different name and unique abilities. However, after being slain as Karona, she came back to life a third time as Jeska - but, this time, as a Planeswalker.”

Max Level Stats


Tokens

Jeska’s Will

(Red) Support Card - Emblem (4) Token, Resilient

"When a spell card enters your graveyard from anywhere: If that card doesn’t have Buried, it gains Flashback and Buried X. X is that card’s base mana cost. Then, the first card with Flashback in your graveyard gains 3 mana.

When this support loses shield for the first time each turn: Fetch the first spell card from your library. That card gains X mana. X is the number of cards in your opponent’s hand."

If this support has the Rebirth emblem: That card gains X times 3 mana instead.”

(See Planeswalker Progression HERE)

Changes

Card Changes

  • The Aegar, the Freezing Flame card’s text was changed. From:

    “When an opposing creature is dealt noncombat damage:  If you control a Giant or a Wizard, draw a card. It gains X mana. X is equal to the damage dealt that way. This effect can trigger up to 2 time(s) per turn.”

    TO

    “When an opposing creature is dealt noncombat damage: If you control another Giant or another Wizard, draw a card. It gains X mana. X is equal to the damage dealt that way. This effect can trigger up to 2 time(s) per turn.”

  • The In Search of Greatness card’s text was changed. From:

    "At the beginning of your turn: Reduce the cost of the first card in your hand by X until end of turn. X is 3 plus the highest mana cost among cards you control, that costs less than the first card in your hand. If you can't, draw a card."

    TO

    "At the beginning of your turn: Reduce the cost of the first card in your hand by X until end of turn. X is 3 plus the highest mana cost among creature cards you control, that costs less than the first card in your hand. If you can't, draw a card."

Other Changes

  • Now we have Power Modifier, Toughness Modifier and Damage Taken stats when clicking the P/T area: 

    • Power Modifier: Indicates changes in the base Power of that creature while on the board.

    • Toughness Modifier: Indicates changes on the base Toughness of that creature while on the board.

    • Damage Taken: Indicates how much damage that creature has been taken while on the board.

  • For example, a 6/5 creature that gets -1/-1 from any source:

  • Then, the same creature gets +2/+2 from any source:

  • And now, after the taking damage, again from any source, we have:

  • Exclusive Card Tag has changed and cards will have an Exclusive Card Icon now.


  • The AI will now be able to use Split and Adventure card’s effects and Riot mechanic properly.

  • New rewards:

    • Daily Rewards: New Set Super Pack as an extra reward;

    • Trial of the Planes: Newest Set as Booster rewards;

    • Planeschasing Fblthp: KHM as Booster rewards instead of ZNR.

  • Some Legacy Events got a rework as follows:

    • Fate is Rarely Fair is now a block event with the following collections allowed:

      • Kaladesh (KLD)

      • Aether Revolt (AER)

      • Rivals of Ixalan (RIX)

      • Ixalan (XLN)

      • Dominaria (DOM)

      • Kaldheim (KHM)

      • Battle for Zendikar (BFZ)

      • Oath of the Gatewatch (OGW)

      • Ravnica Allegiance (RNA)

      • Guilds of Ravnica (GRN)

      • Origins (ORI)

      • Puzzle Masters (PMA)

      • Throne of Eldraine (ELD)

        • Rewards (regarding all Tiers):

          • Score Ribbon 50 now provides a KLD Booster Pack.

    • Awakened Inferno is now a block event with the following collections allowed:

      • Core Set M20 (M20)

      • Core Set M21 (M21)

      • Zendikar Rising (ZNR)

      • Theros Beyond Death (THB)

      • Daxos vs Kalemne (DvK)

      • Origins (ORI)

      • Puzzle Masters (PMA)

      • Strixhaven (STX)

        • Rewards (regarding all Tiers):

          • Score Ribbon 85 now provides a ZNR Rare Pack instead of M20 Rare Pack.

          • Score Ribbon 135 now provides a STX Booster Pack instead of Mana Runes.

    • Nodes of Power had its rewards reworked as follows:

      • All booster packs are now Standard Booster Packs (DUPE);

      • All rare card packs are now M21 Rare Card Pack;

      • All Mana Runes values were doubled;

      • Mana Jewels were increased for all Tiers:

        • Bronze Tier

          • Rank 1-5: 5 Mana Jewels

          • Other ranks: 0

        • Silver Tier

          • Rank 1-5: 10 Mana Jewels

          • Rank 6-25: 5 Mana Jewels

          • Other ranks: 0

        • Gold Tier

          • Rank 1-5: 15 Mana Jewels

          • Rank 6-25: 10 Mana Jewels

          • Rank 26-50: 5 Mana Jewels

          • Other ranks: 0

        • Platinum Tier

          • Rank 1-5: 20 Mana Jewels

          • Rank 6-25: 15 Mana Jewels

          • Rank 26-50: 10 Mana Jewels

          • Rank 51-100: 5 Mana Jewels

          • Other ranks: 0

Fixes

  • Fixed some text issues. (Including Dead of Winter Masterpiece)

  • Fixed some German translations.

  • Fixed some minor animation issues.

  • Fixed an issue where Greven, Predator Captain was not getting triggered when the player lost life.

  • Fixed an issue where Discontinuity was gaining mana instead of having its mana cost reduced when in the player’s hand.

  • Fixed an issue where the second Discontinuity card in the player’s hand was getting discarded after the first Discontinuity card was cast.

  • Fixed an issue where Centaur Rootcaster was not converting gems of the Planeswalker color.

  • Fixed an issue where the player’s Whirler Rogue was being triggered when the opponent’s Whirler Rogue was being cast.

  • Fixed an issue where Topdeck the Halls’s effect was reducing the cost by 3 instead of reducing it to 3.

  • Fixed an issue where the game would freeze when trying to create Snow Gems without having space on the board.

  • Fixed an issue where the animation was being wrongly displayed when Murasa Rootgrazer’s Landfall White effect would draw a Land support card.

  • Fixed an issue where the back-side of a two-sided card would appear in the Exile area, instead of the front-side, when exiled.

  • Fixed an issue in the A Timeless Voyage event, related to Urza's Factory converting too many gems and preventing the player from getting an extra swap.

  • Fixed an issue where there would be a delay when on the opponent’s turn when having Vanguard cards on their battlefield.

  • Fixed an issue where Buried cards cast from the player's graveyard were not triggering the "When a card leaves your graveyard" effect.

  • Fixed an issue with the Loyalty objective where the Planeswalker ability activation was not being counted towards the objective whenever that activation would win the battle.

  • Fixed an issue where Gideon Blackblade (PW) would lose the Prevent Damage due to Valkmira Protector's Shield’s effect and it would not be possible to get Prevent Damage again.

Card Gallery

Strixhaven (STX)
Check the card gallery HERE.
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Comments

  • BongoTheGrey
    BongoTheGrey Posts: 345 Mover and Shaker
    Thanks a lot for all the info! I don't see any changes to Koma, Cosmos Serpent on the Fixes section. Is the serpent going to be a Blue/Green creature to match the paper version or will it still be a mono green creature for no apparent reason?
  • TheHunter
    TheHunter Posts: 274 Mover and Shaker
    Thanks this looks great and some interesting applications of the mechanics.

    A couple of comments/questions:
    1, Nicol Bolas third ability still isn't fixed (changing card type to Zombie and dealing 9x damage) - can you update when this is due?
    2. Magecraft - isn't this just Wizardry? (though as an evergreen now)
  • Zethish
    Zethish Posts: 44 Just Dropped In
    Xucachris said:

    2. Magecraft - isn't this just Wizardry? (though as an evergreen now)
    Almost. Wizardry triggers on spells and Wizard cards.
  • LoboX01
    LoboX01 Posts: 56 Match Maker
    Hi Marcela,

    Thank you for the notes.

    Just an observation, but I don't see any new events related to the new set. Does it mean there will be no events giving away free packs other than the good old Trial of the Planes?
  • OmniTron
    OmniTron Posts: 48 Just Dropped In
    DON'T FORGET TO CHECK OUT THE FEATURED POSTS AT THE BOTTOM OF THE HOMEPAGE!!! 
    3.9 release notes are now live! (Since 12/02/2019...)
    @Oktagon_Support
  • Gunmix25
    Gunmix25 Posts: 1,433 Chairperson of the Boards
    @Oktagon_Support thank you for this thread. By chance do you have any idea as to when the next spellbook (color) will be released? last one was in January.
  • Magic:PQ Support Team
    Magic:PQ Support Team ADMINISTRATORS Posts: 3,257 Chairperson of the Boards
    Hi everyone,
    For those who are asking about new events: We won't have any new events on this release, as we are focusing on some important content that will be released as soon as possible!
    You will like it, I swear 😍

    But thank you for the interest, 
    Marcela.

  • andrewvanmarle
    andrewvanmarle Posts: 971 Critical Contributor
    @Oktagon_Support
    Hi Marcella,

    Did the devs think of additional way to get strix packs for f2p players?
    Subbing them in at other events? 
  • Magic:PQ Support Team
    Magic:PQ Support Team ADMINISTRATORS Posts: 3,257 Chairperson of the Boards
    @andrewvanmarle, I reported that thread, with this concern, on my weekly report this week!
    If I get an answer, I'll make sure to post it here.
  • andrewvanmarle
    andrewvanmarle Posts: 971 Critical Contributor
    Thank you marcella!
  • Magic:PQ Support Team
    Magic:PQ Support Team ADMINISTRATORS Posts: 3,257 Chairperson of the Boards
    *UPDATE 05/07/21
    Added more Changes (Events and Rewards) and Fixes.
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    *UPDATE 05/07/21
    Added more Changes (Events and Rewards) and Fixes.
    LOVE the event fixes.  Turning Legacy events into Block Restricted will definitely make them more interesting.
    And the Nodes rewards change is awesome as well (now how about some new objectives........)
  • madwren
    madwren Posts: 2,226 Chairperson of the Boards

    You will like it, I swear 😍



    I donno, the forums are a tough crowd to please. Fingers crossed!
  • Gunmix25
    Gunmix25 Posts: 1,433 Chairperson of the Boards
    madwren said:

    You will like it, I swear 😍



    I donno, the forums are a tough crowd to please. Fingers crossed!
    They certainly are, but let's hope it works  :)
  • AoMadness
    AoMadness Posts: 76 Match Maker
    Sooooo no new events does this mean there's no way to earn steixhaven cards without paying real Money or spending all your gold 
  • Narcoticsagent
    Narcoticsagent Posts: 203 Tile Toppler
    jtwood said:
    critman said:
    Hi everyone,
    For those who are asking about new events: We won't have any new events on this release, as we are focusing on some important content that will be released as soon as possible!
    You will like it, I swear 😍

    But thank you for the interest, 
    Marcela.
    This is a shame, but it does mean it will be very easy for me to continue to play the game for free ^_^

    I'm still competing in a top coalition, and so far I've mastered a grand total of 2 cards from Kaldheim ^_^

    I mention this because it seems like you could sell more cards if you made more events for us to play them in, and I would've thought that you'd like that? (Or, does your business model revolve around VIP now?)
    Disingenuous
    I wondered if anyone would call out the shteev template. I would genuinely like to know the answer to critmans last question but I doubt thats the kind of information they would actually share.
  • Gunmix25
    Gunmix25 Posts: 1,433 Chairperson of the Boards
    critman said:
    Hi everyone,
    For those who are asking about new events: We won't have any new events on this release, as we are focusing on some important content that will be released as soon as possible!
    You will like it, I swear 😍

    But thank you for the interest, 
    Marcela.
    This is a shame, but it does mean it will be very easy for me to continue to play the game for free ^_^

    I'm still competing in a top coalition, and so far I've mastered a grand total of 2 cards from Kaldheim ^_^

    I mention this because it seems like you could sell more cards if you made more events for us to play them in, and I would've thought that you'd like that? (Or, does your business model revolve around VIP now?)
    shame really, shorting the fun for yourself like that. It's like saying all the kids on the block are riding bikes but you're sticking to a tricycle just to prove a point that it was wheels too and works on the same paved street as does the bike. You're still falling behind. Top coalition positioning really has no bearing on how good a player is, just how dedicated they are to group play and that is a good thing. There are great players all over this app in various coalitions and are quite skilled to play with or without Kaldheim... or any singular set set apart really.

    You really should give yourself a chance to try Kaldheim. I think they did a rather fair job of making it fun and interesting. You can still file grevian... er, post like normal and I promise not to tell anyone you are a closet set player.  ;) *knuckle bump*
  • Gunmix25
    Gunmix25 Posts: 1,433 Chairperson of the Boards
    critman said:
    Gunmix25 said:
    critman said:
    Hi everyone,
    For those who are asking about new events: We won't have any new events on this release, as we are focusing on some important content that will be released as soon as possible!
    You will like it, I swear 😍

    But thank you for the interest, 
    Marcela.
    This is a shame, but it does mean it will be very easy for me to continue to play the game for free ^_^

    I'm still competing in a top coalition, and so far I've mastered a grand total of 2 cards from Kaldheim ^_^

    I mention this because it seems like you could sell more cards if you made more events for us to play them in, and I would've thought that you'd like that? (Or, does your business model revolve around VIP now?)
    shame really, shorting the fun for yourself like that.
    Not playing MTGPQ every day has *definitely* given me a net increase in fun :)
    Even I agree here. RL enjoyments will always take the place of an App game. :) But if I have new toys, I'm gonna play with them. ;)