Kasmina, Enigma Sage: Official Thread

Magic:PQ Support Team
Magic:PQ Support Team ADMINISTRATORS Posts: 3,476 Chairperson of the Boards
edited June 2021 in Planeswalker Details

managreenpngmanabluepng KASMINA, ENIGMA SAGE manabluepngmanagreenpng

At Level 60 (Leveling cost: 160,720)

-2 manawhitepng | +5 manabluepng | -2 manablackpng | +2 manaredpng | +5 managreenpng 

118 HP

Creatures: 6 | Supports: 6 | Spells: 7

"How would you feel if your mentor could easily transform you into a frog? Or if you’d heard that she had once used her magic to control an Eternal during an all-out battle? Well, that’s Kasmina - one and only. Her transmutation skills and control spells makes her not only an amazing and powerful Planeswalker, but also an astounding mentor to learn from!”


Abilities

Living Sum - Cost 6

Level 1: Pick and fetch 1 of the first 2 cards from your library.

Level 2: Create a Fractal token. Pick and fetch 1 of the first 2 cards from your library.

Level 3: Create a Fractal token. Pick and fetch 1 of the first 3 cards from your library. It gains X mana. X is equal to the highest shield among supports you control.

Level 4: Create a Fractal token. Pick and fetch 1 of the first 4 cards from your library. It gains X mana. X is equal to the highest shield among supports you control.

Mentor's Guidance - Cost 12

Level 1: Create a Mentor's Guidance Token.

Level 2: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains half of its mana.

Level 3: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains half of its mana. Convert all gems on the board to a random color.

Level 4: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains full mana. Convert all gems on the board to a random color.

Knowledge Addition - Cost 18

Level 1: Draw 3 cards.

Level 2: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. X is the number of cards in your hand.

Level 3: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. Your creatures get +X/+X. X is the number of cards in your hand.

Level 4: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. Your creatures get +X/+X. Your supports gain X shield. X is the number of cards in your hand.


Tokens

Mentor's Guidance

(Blue, Green) Support Card - Emblem (6) Token, Learn

"Adamant - Red and White: At the end of your turn, Learn - Lorehold.

Adamant - Blue and Red: At the end of your turn,Learn - Prismari.

Adamant - Blue and Green: At the end of your turn, Learn - Quandrix.

Adamant - Black and White: At the end of your turn, Learn - Silverquill.

Adamant - Black and Green: At end of your turn, Learn - Witherbloom.

When you activate a Loyalty ability: Re-enable your Vanguard abilities."

Fractal

(Blue, Green) Support Card - Fractal (2) Token, Resilient

"When this support loses shield for the first time on your turn: Reinforce it.

When this support is reinforced: Increase its Level by 1.

At the beginning of the combat on your turn: Your first creature gets +X/+X until end of turn. X is equal to this support’s Level.”