Kasmina, Enigma Sage: Official Thread
KASMINA, ENIGMA SAGE
At Level 60 (Leveling cost: 160,720)
-2 | +5 | -2 | +2 | +5
118 HP
Creatures: 6 | Supports: 6 | Spells: 7
"How would you feel if your mentor could easily transform you into a frog? Or if you’d heard that she had once used her magic to control an Eternal during an all-out battle? Well, that’s Kasmina - one and only. Her transmutation skills and control spells makes her not only an amazing and powerful Planeswalker, but also an astounding mentor to learn from!”
Abilities
Living Sum - Cost 6
Level 1: Pick and fetch 1 of the first 2 cards from your library.
Level 2: Create a Fractal token. Pick and fetch 1 of the first 2 cards from your library.
Level 3: Create a Fractal token. Pick and fetch 1 of the first 3 cards from your library. It gains X mana. X is equal to the highest shield among supports you control.
Level 4: Create a Fractal token. Pick and fetch 1 of the first 4 cards from your library. It gains X mana. X is equal to the highest shield among supports you control.
Mentor's Guidance - Cost 12
Level 1: Create a Mentor's Guidance Token.
Level 2: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains half of its mana.
Level 3: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains half of its mana. Convert all gems on the board to a random color.
Level 4: Create a Mentor's Guidance Token. Then: Copy the first spell card in your hand. That card gains full mana. Convert all gems on the board to a random color.
Knowledge Addition - Cost 18
Level 1: Draw 3 cards.
Level 2: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. X is the number of cards in your hand.
Level 3: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. Your creatures get +X/+X. X is the number of cards in your hand.
Level 4: Draw 3 cards. Then: Increase your non-Spell cards’ Level by X. Your creatures get +X/+X. Your supports gain X shield. X is the number of cards in your hand.
Tokens
Mentor's Guidance
(Blue, Green) Support Card - Emblem (6) Token, Learn
"Adamant - Red and White: At the end of your turn, Learn - Lorehold.
Adamant - Blue and Red: At the end of your turn,Learn - Prismari.
Adamant - Blue and Green: At the end of your turn, Learn - Quandrix.
Adamant - Black and White: At the end of your turn, Learn - Silverquill.
Adamant - Black and Green: At end of your turn, Learn - Witherbloom.
When you activate a Loyalty ability: Re-enable your Vanguard abilities."
Fractal
(Blue, Green) Support Card - Fractal (2) Token, Resilient
"When this support loses shield for the first time on your turn: Reinforce it.
When this support is reinforced: Increase its Level by 1.
At the beginning of the combat on your turn: Your first creature gets +X/+X until end of turn. X is equal to this support’s Level.”
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