Siv75 said: I think this round of puzzles are a fail. Waste of health packs. Beyond the first 2 nodes... it's just ridiculous and too frustrating. I need the health packs for other things. Will give it a miss. Interesting how the last puzzles were fun and this one is a total fail. Too much luck needed even if there is a solution.
KGB said: Siv75 said: I think this round of puzzles are a fail. Waste of health packs. Beyond the first 2 nodes... it's just ridiculous and too frustrating. I need the health packs for other things. Will give it a miss. Interesting how the last puzzles were fun and this one is a total fail. Too much luck needed even if there is a solution. If your doing CL10 PvP and hitting 1200+ then you most definitely have well developed roster and you should be able to finish all the nodes in Puzzle Gauntlet quite easily.Which ones are you actually having real issues with? Most can be completed with 3* characters and when you add in some 4* ones as well it makes most nodes trivial to finish beyond the 2 that you can only use 1 character on.KGB
qandols said: I have problems with 14 blue. Any suggestions?
Michael1957 said: qandols said: I have problems with 14 blue. Any suggestions? SWitch feeds Iceman it takes less than 10 turns every time using his purple 2 to 3 times
KGB said: @Siv75 - You must be getting exceptionally bad luck. I finished the entire thing (1 win on every node) in an hour or so using zero health packs with a 4* roster and champed (but latest 2) and all 5* rostered, many fully covered by none above L300.KGB
Siv75 said: KGB said: @Siv75 - You must be getting exceptionally bad luck. I finished the entire thing (1 win on every node) in an hour or so using zero health packs with a 4* roster and champed (but latest 2) and all 5* rostered, many fully covered by none above L300.KGB You my friend have the luck of the Irish! You need to share your secret to that. I was actually quite happy for you when I read that.
HoundofShadow said: I think with all tools being equal, it's all down to skills, instead of luck, for most of the nodes. For example, knowing when to let the opponents match certain colours so that they can fire their powers to help you clear the nodes more easily. Also, the starting board is always the same, so you can decide which is the best first move to make.