HoundofShadow said: All they need is a character whose passive ability reduces the turn of all airborne characters to zero at the start of their turn. This is a double-edged sword that can also work againsts you or the AI. And I think Magneto (AOA) would move up the ranking.
wymtime said: HoundofShadow said: All they need is a character whose passive ability reduces the turn of all airborne characters to zero at the start of their turn. This is a double-edged sword that can also work againsts you or the AI. And I think Magneto (AOA) would move up the ranking. There is a character who can do this and it is Heimdall. He can send Mags airborn for one turn, but there are some major flaws with this combo.1 it is really slow. You need to wait to get 24+ yellow AP. You then use Heimdall blue to reduce his yellow power to 3 and fire each turn.2 You don’t have anyone to enhance Mags damage to make it really dangerous. You can use Heimdall’s red but it is expensive and you need fortified tiles on multiple colors to be good. Mags red is just bad with the 2 turn repeaters so easily matched.3 regardless there is a hard counter in the game to Mags and that is Archangel. The min you send Mags airborn Mags gets dragged down hit for damage and is stunned.
HoundofShadow said: I have not played his PvP yet. Are you saying that if I fire Magneto's blue followed by Heimdall's yellow, it will reduce his airborne countdown from 3 to 1?
HoundofShadow said: However, Heimdall's yellow will work nicely with Blackcat and Vulture.
HoundofShadow said: My bad. I should be clearer. What I meant was if you use Heimdall's yellow to throw Black Cat and Vulture up, Vulture will gain aps in all those colours mentioned in his ability, and Black Cat will stun the target for 4 turns when she lands.